parent
5bd6ac348b
commit
5223bd4fd3
@ -1,131 +0,0 @@
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let SessionLoad = 1
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let s:so_save = &g:so | let s:siso_save = &g:siso | setg so=0 siso=0 | setl so=-1 siso=-1
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let v:this_session=expand("<sfile>:p")
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silent only
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silent tabonly
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cd ~/bin/rs/tri
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if expand('%') == '' && !&modified && line('$') <= 1 && getline(1) == ''
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let s:wipebuf = bufnr('%')
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endif
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let s:shortmess_save = &shortmess
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if &shortmess =~ 'A'
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set shortmess=aoOA
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else
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set shortmess=aoO
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endif
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badd +1 ~/bin/rs/tri
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badd +1 src/render.rs
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badd +0 src/utility/share.rs
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argglobal
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%argdel
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$argadd ~/bin/rs/tri
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edit src/render.rs
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let s:save_splitbelow = &splitbelow
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let s:save_splitright = &splitright
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set splitbelow splitright
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wincmd _ | wincmd |
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vsplit
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wincmd _ | wincmd |
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vsplit
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2wincmd h
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wincmd w
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wincmd w
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let &splitbelow = s:save_splitbelow
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let &splitright = s:save_splitright
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wincmd t
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let s:save_winminheight = &winminheight
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let s:save_winminwidth = &winminwidth
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set winminheight=0
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set winheight=1
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set winminwidth=0
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set winwidth=1
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exe 'vert 1resize ' . ((&columns * 71 + 107) / 214)
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exe 'vert 2resize ' . ((&columns * 71 + 107) / 214)
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exe 'vert 3resize ' . ((&columns * 70 + 107) / 214)
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argglobal
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setlocal fdm=manual
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setlocal fde=0
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setlocal fmr={{{,}}}
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setlocal fdi=#
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setlocal fdl=0
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setlocal fml=1
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setlocal fdn=20
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setlocal fen
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silent! normal! zE
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let &fdl = &fdl
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let s:l = 61 - ((45 * winheight(0) + 40) / 81)
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if s:l < 1 | let s:l = 1 | endif
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keepjumps exe s:l
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normal! zt
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keepjumps 61
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normal! 0
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lcd ~/bin/rs/tri
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wincmd w
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argglobal
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if bufexists(fnamemodify("~/bin/rs/tri/src/utility/share.rs", ":p")) | buffer ~/bin/rs/tri/src/utility/share.rs | else | edit ~/bin/rs/tri/src/utility/share.rs | endif
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if &buftype ==# 'terminal'
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silent file ~/bin/rs/tri/src/utility/share.rs
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endif
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setlocal fdm=manual
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setlocal fde=0
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setlocal fmr={{{,}}}
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setlocal fdi=#
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setlocal fdl=0
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setlocal fml=1
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setlocal fdn=20
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setlocal fen
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silent! normal! zE
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let &fdl = &fdl
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let s:l = 190 - ((53 * winheight(0) + 40) / 81)
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if s:l < 1 | let s:l = 1 | endif
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keepjumps exe s:l
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normal! zt
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keepjumps 190
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normal! 013|
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lcd ~/bin/rs/tri
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wincmd w
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argglobal
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if bufexists(fnamemodify("~/bin/rs/tri/src/utility/share.rs", ":p")) | buffer ~/bin/rs/tri/src/utility/share.rs | else | edit ~/bin/rs/tri/src/utility/share.rs | endif
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if &buftype ==# 'terminal'
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silent file ~/bin/rs/tri/src/utility/share.rs
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endif
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setlocal fdm=manual
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setlocal fde=0
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setlocal fmr={{{,}}}
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setlocal fdi=#
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setlocal fdl=0
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setlocal fml=1
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setlocal fdn=20
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setlocal fen
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silent! normal! zE
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let &fdl = &fdl
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let s:l = 1651 - ((36 * winheight(0) + 40) / 81)
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if s:l < 1 | let s:l = 1 | endif
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keepjumps exe s:l
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normal! zt
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keepjumps 1651
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normal! 016|
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lcd ~/bin/rs/tri
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wincmd w
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3wincmd w
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exe 'vert 1resize ' . ((&columns * 71 + 107) / 214)
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exe 'vert 2resize ' . ((&columns * 71 + 107) / 214)
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exe 'vert 3resize ' . ((&columns * 70 + 107) / 214)
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tabnext 1
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if exists('s:wipebuf') && len(win_findbuf(s:wipebuf)) == 0 && getbufvar(s:wipebuf, '&buftype') isnot# 'terminal'
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silent exe 'bwipe ' . s:wipebuf
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endif
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unlet! s:wipebuf
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set winheight=1 winwidth=20
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let &shortmess = s:shortmess_save
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let &winminheight = s:save_winminheight
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let &winminwidth = s:save_winminwidth
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let s:sx = expand("<sfile>:p:r")."x.vim"
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if filereadable(s:sx)
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exe "source " . fnameescape(s:sx)
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endif
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let &g:so = s:so_save | let &g:siso = s:siso_save
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set hlsearch
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doautoall SessionLoadPost
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unlet SessionLoad
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" vim: set ft=vim :
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@ -1,943 +0,0 @@
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use crate::{
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entities::*, shaders::*, utility, utility::constants::*, utility::debug::*, utility::share,
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utility::structures::*,
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};
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use ash::{vk, Entry};
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use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use std::ffi::CString;
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use std::ptr;
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// Constants
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const WINDOW_TITLE: &'static str = "Template";
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pub struct VulkanApp {
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window: winit::window::Window,
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// vulkan stuff
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_entry: ash::Entry,
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instance: ash::Instance,
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surface_loader: ash::extensions::khr::Surface,
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surface: vk::SurfaceKHR,
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debug_utils_loader: ash::extensions::ext::DebugUtils,
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debug_merssager: vk::DebugUtilsMessengerEXT,
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physical_device: vk::PhysicalDevice,
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device: ash::Device,
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queue_family: QueueFamilyIndices,
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graphics_queue: vk::Queue,
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present_queue: vk::Queue,
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//new from C++
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compute_queue: vk::Queue,
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//not in C++
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swapchain_loader: ash::extensions::khr::Swapchain,
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swapchain: vk::SwapchainKHR,
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swapchain_images: Vec<vk::Image>,
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swapchain_format: vk::Format,
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swapchain_extent: vk::Extent2D,
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swapchain_imageviews: Vec<vk::ImageView>,
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swapchain_framebuffers: Vec<vk::Framebuffer>,
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render_pass: vk::RenderPass,
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graphics_pipeline_layout: vk::PipelineLayout,
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graphics_pipeline: vk::Pipeline,
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//new from C++
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compute_descriptor_set_layout: vk::DescriptorSetLayout,
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compute_pipeline_layout: vk::PipelineLayout,
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compute_pipeline: vk::Pipeline,
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//vertex buffer for the triangle verticies
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//i think this is the same as shaderStorageBuffers in C++ version
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shader_storage_buffers: Vec<vk::Buffer>,
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shader_storage_buffers_memory: Vec<vk::DeviceMemory>,
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uniform_buffers: Vec<vk::Buffer>,
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uniform_buffers_memory: Vec<vk::DeviceMemory>,
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uniform_buffers_mapped: Vec<*mut c_void>,
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descriptor_pool: vk::DescriptorPool,
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compute_descriptor_sets: Vec<vk::DescriptorSet>,
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command_pool: vk::CommandPool,
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command_buffers: Vec<vk::CommandBuffer>,
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compute_command_buffers: Vec<vk::CommandBuffer>,
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image_available_semaphores: Vec<vk::Semaphore>,
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render_finished_semaphores: Vec<vk::Semaphore>,
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in_flight_fences: Vec<vk::Fence>,
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current_frame: usize,
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is_framebuffer_resized: bool,
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}
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impl VulkanApp {
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//C++ code::
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/*
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createInstance();
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setupDebugMessenger();
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createSurface();
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pickPhysicalDevice();
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createLogicalDevice();
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createSwapChain();
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createImageViews();
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createRenderPass();
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createComputeDescriptorSetLayout();
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createGraphicsPipeline();
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createComputePipeline();
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createFramebuffers();
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createCommandPool();
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createShaderStorageBuffers();
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createUniformBuffers(); DONE
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createDescriptorPool(); DONE
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createComputeDescriptorSets(); DONE
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createCommandBuffers(); DONE
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createComputeCommandBuffers(); DONE
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createSyncObjects(); DONE
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*/
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pub fn new(event_loop: &winit::event_loop::EventLoop<()>) -> VulkanApp {
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let window =
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utility::window::init_window(event_loop, WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT);
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// init vulkan stuff
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let entry = unsafe { Entry::load().unwrap() };
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let instance = share::create_instance(
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&entry,
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WINDOW_TITLE,
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VALIDATION.is_enable,
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&VALIDATION.required_validation_layers.to_vec(),
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);
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let surface_stuff =
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SurfaceStuff::new(&entry, &instance, &window, WINDOW_WIDTH, WINDOW_HEIGHT);
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let (debug_utils_loader, debug_merssager) =
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setup_debug_utils(VALIDATION.is_enable, &entry, &instance);
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let physical_device =
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share::pick_physical_device(&instance, &surface_stuff, &DEVICE_EXTENSIONS);
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let (device, queue_family) = share::create_logical_device(
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&instance,
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physical_device,
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&VALIDATION,
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&DEVICE_EXTENSIONS,
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&surface_stuff,
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);
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let graphics_queue =
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unsafe { device.get_device_queue(queue_family.graphics_family.unwrap(), 0) };
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let present_queue =
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unsafe { device.get_device_queue(queue_family.present_family.unwrap(), 0) };
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let compute_queue =
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unsafe { device.get_device_queue(queue_family.compute_family.unwrap(), 0) };
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let swapchain_stuff = SwapChainStuff::new(
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&instance,
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&device,
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physical_device,
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&window,
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&surface_stuff,
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&queue_family,
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);
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let swapchain_imageviews = share::create_image_views(
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&device,
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swapchain_stuff.swapchain_format,
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&swapchain_stuff.swapchain_images,
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);
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let render_pass = share::create_render_pass(&device, swapchain_stuff.swapchain_format);
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let (graphics_pipeline, graphics_pipeline_layout) = VulkanApp::create_graphics_pipeline(
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&device,
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render_pass,
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swapchain_stuff.swapchain_extent,
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);
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let (compute_pipelines, compute_pipeline_layout) = VulkanApp::create_compute_pipelines(
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&device,
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render_pass,
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swapchain_stuff.swapchain_extent,
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);
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let compute_pipeline = compute_pipelines[0];
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let swapchain_framebuffers = share::create_framebuffers(
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&device,
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render_pass,
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&swapchain_imageviews,
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swapchain_stuff.swapchain_extent,
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);
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let command_pool = share::create_command_pool(&device, &queue_family);
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let (vertex_buffer, vertex_buffer_memory) =
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VulkanApp::create_vertex_buffer(&instance, &device, physical_device);
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let command_buffers = VulkanApp::create_command_buffers(
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&device,
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command_pool,
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graphics_pipeline,
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&swapchain_framebuffers,
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render_pass,
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swapchain_stuff.swapchain_extent,
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vertex_buffer,
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);
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let sync_ojbects = SyncObjects::new(&device, MAX_FRAMES_IN_FLIGHT);
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// cleanup(); the 'drop' function will take care of it.
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VulkanApp {
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// winit stuff
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window,
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// vulkan stuff
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_entry: entry,
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instance,
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surface: surface_stuff.surface,
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surface_loader: surface_stuff.surface_loader,
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debug_utils_loader,
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debug_merssager,
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physical_device,
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device,
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queue_family,
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graphics_queue,
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present_queue,
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compute_queue,
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swapchain_loader: swapchain_stuff.swapchain_loader,
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swapchain: swapchain_stuff.swapchain,
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swapchain_format: swapchain_stuff.swapchain_format,
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swapchain_images: swapchain_stuff.swapchain_images,
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swapchain_extent: swapchain_stuff.swapchain_extent,
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swapchain_imageviews,
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swapchain_framebuffers,
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graphics_pipeline_layout,
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render_pass,
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graphics_pipeline,
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compute_descriptor_sets,
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compute_pipeline_layout,
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compute_pipeline,
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vertex_buffer,
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vertex_buffer_memory,
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command_pool,
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command_buffers,
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image_available_semaphores: sync_ojbects.image_available_semaphores,
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render_finished_semaphores: sync_ojbects.render_finished_semaphores,
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in_flight_fences: sync_ojbects.inflight_fences,
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current_frame: 0,
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is_framebuffer_resized: false,
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}
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}
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fn create_vertex_buffer(
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instance: &ash::Instance,
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device: &ash::Device,
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physical_device: vk::PhysicalDevice,
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) -> (vk::Buffer, vk::DeviceMemory) {
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let vertex_buffer_create_info = vk::BufferCreateInfo {
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s_type: vk::StructureType::BUFFER_CREATE_INFO,
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p_next: ptr::null(),
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flags: vk::BufferCreateFlags::empty(),
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size: std::mem::size_of_val(&TRI_VERT_DATA) as u64,
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usage: vk::BufferUsageFlags::VERTEX_BUFFER
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| vk::BufferUsageFlags::STORAGE_BUFFER
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| vk::BufferUsageFlags::TRANSFER_DST,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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queue_family_index_count: 0,
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p_queue_family_indices: ptr::null(),
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};
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let vertex_buffer = unsafe {
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device
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.create_buffer(&vertex_buffer_create_info, None)
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.expect("Failed to create Vertex Buffer")
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};
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let mem_requirements = unsafe { device.get_buffer_memory_requirements(vertex_buffer) };
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let mem_properties =
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unsafe { instance.get_physical_device_memory_properties(physical_device) };
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let required_memory_flags: vk::MemoryPropertyFlags =
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vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT;
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let memory_type = VulkanApp::find_memory_type(
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mem_requirements.memory_type_bits,
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required_memory_flags,
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mem_properties,
|
||||
);
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||||
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let allocate_info = vk::MemoryAllocateInfo {
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s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
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p_next: ptr::null(),
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allocation_size: mem_requirements.size,
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memory_type_index: memory_type,
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};
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||||
|
||||
let vertex_buffer_memory = unsafe {
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device
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.allocate_memory(&allocate_info, None)
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.expect("Failed to allocate vertex buffer memory!")
|
||||
};
|
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|
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unsafe {
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device
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.bind_buffer_memory(vertex_buffer, vertex_buffer_memory, 0)
|
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.expect("Failed to bind Buffer");
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|
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let data_ptr = device
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.map_memory(
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vertex_buffer_memory,
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||||
0,
|
||||
vertex_buffer_create_info.size,
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vk::MemoryMapFlags::empty(),
|
||||
)
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.expect("Failed to Map Memory") as *mut Vertex;
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|
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data_ptr.copy_from_nonoverlapping(TRI_VERT_DATA.as_ptr(), TRI_VERT_DATA.len());
|
||||
|
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device.unmap_memory(vertex_buffer_memory);
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||||
}
|
||||
|
||||
(vertex_buffer, vertex_buffer_memory)
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||||
}
|
||||
|
||||
fn find_memory_type(
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type_filter: u32,
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required_properties: vk::MemoryPropertyFlags,
|
||||
mem_properties: vk::PhysicalDeviceMemoryProperties,
|
||||
) -> u32 {
|
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for (i, memory_type) in mem_properties.memory_types.iter().enumerate() {
|
||||
//if (type_filter & (1 << i)) > 0 && (memory_type.property_flags & required_properties) == required_properties {
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// return i as u32
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// }
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||||
|
||||
// same implementation
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||||
if (type_filter & (1 << i)) > 0
|
||||
&& memory_type.property_flags.contains(required_properties)
|
||||
{
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return i as u32;
|
||||
}
|
||||
}
|
||||
|
||||
panic!("Failed to find suitable memory type!")
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||||
share::pick_physical_device(&instance, &surface_stuff, &DEVICE_EXTENSIONS);
|
||||
let (device, queue_family) = share::create_logical_device(
|
||||
&instance,
|
||||
physical_device,
|
||||
&VALIDATION,
|
||||
&DEVICE_EXTENSIONS,
|
||||
&surface_stuff,
|
||||
);
|
||||
let graphics_queue =
|
||||
unsafe { device.get_device_queue(queue_family.graphics_family.unwrap(), 0) };
|
||||
let present_queue =
|
||||
unsafe { device.get_device_queue(queue_family.present_family.unwrap(), 0) };
|
||||
let compute_queue =
|
||||
unsafe { device.get_device_queue(queue_family.compute_family.unwrap(), 0) };
|
||||
let swapchain_stuff = SwapChainStuff::new(
|
||||
&instance,
|
||||
&device,
|
||||
physical_device,
|
||||
&window,
|
||||
&surface_stuff,
|
||||
&queue_family,
|
||||
);
|
||||
let swapchain_imageviews = share::create_image_views(
|
||||
&device,
|
||||
swapchain_stuff.swapchain_format,
|
||||
&swapchain_stuff.swapchain_images,
|
||||
);
|
||||
let render_pass = share::create_render_pass(&device, swapchain_stuff.swapchain_format);
|
||||
let (graphics_pipeline, graphics_pipeline_layout) = VulkanApp::create_graphics_pipeline(
|
||||
&device,
|
||||
render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
let (compute_pipelines, compute_pipeline_layout) = VulkanApp::create_compute_pipelines(
|
||||
&device,
|
||||
render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
|
||||
let compute_pipeline = compute_pipelines[0];
|
||||
|
||||
let swapchain_framebuffers = share::create_framebuffers(
|
||||
&device,
|
||||
render_pass,
|
||||
&swapchain_imageviews,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
let command_pool = share::create_command_pool(&device, &queue_family);
|
||||
let (vertex_buffer, vertex_buffer_memory) =
|
||||
VulkanApp::create_vertex_buffer(&instance, &device, physical_device);
|
||||
let command_buffers = VulkanApp::create_command_buffers(
|
||||
&device,
|
||||
command_pool,
|
||||
graphics_pipeline,
|
||||
&swapchain_framebuffers,
|
||||
render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
vertex_buffer,
|
||||
);
|
||||
let sync_ojbects = SyncObjects::new(&device, MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
// cleanup(); the 'drop' function will take care of it.
|
||||
VulkanApp {
|
||||
// winit stuff
|
||||
window,
|
||||
|
||||
// vulkan stuff
|
||||
_entry: entry,
|
||||
instance,
|
||||
surface: surface_stuff.surface,
|
||||
surface_loader: surface_stuff.surface_loader,
|
||||
debug_utils_loader,
|
||||
debug_merssager,
|
||||
|
||||
physical_device,
|
||||
device,
|
||||
|
||||
queue_family,
|
||||
graphics_queue,
|
||||
present_queue,
|
||||
compute_queue,
|
||||
|
||||
swapchain_loader: swapchain_stuff.swapchain_loader,
|
||||
swapchain: swapchain_stuff.swapchain,
|
||||
swapchain_format: swapchain_stuff.swapchain_format,
|
||||
swapchain_images: swapchain_stuff.swapchain_images,
|
||||
swapchain_extent: swapchain_stuff.swapchain_extent,
|
||||
swapchain_imageviews,
|
||||
swapchain_framebuffers,
|
||||
|
||||
graphics_pipeline_layout,
|
||||
render_pass,
|
||||
graphics_pipeline,
|
||||
|
||||
|
||||
compute_descriptor_set,
|
||||
compute_pipeline_layout,
|
||||
compute_pipeline,
|
||||
|
||||
command_pool: vk::CommandPool,
|
||||
graphics_pipeline: vk::Pipeline,
|
||||
framebuffers: &Vec<vk::Framebuffer>,
|
||||
render_pass: vk::RenderPass,
|
||||
surface_extent: vk::Extent2D,
|
||||
vertex_buffer: vk::Buffer,
|
||||
) -> Vec<vk::CommandBuffer> {
|
||||
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo {
|
||||
s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
command_buffer_count: framebuffers.len() as u32,
|
||||
command_pool,
|
||||
level: vk::CommandBufferLevel::PRIMARY,
|
||||
};
|
||||
|
||||
let command_buffers = unsafe {
|
||||
device
|
||||
.allocate_command_buffers(&command_buffer_allocate_info)
|
||||
.expect("Failed to allocate Command Buffers!")
|
||||
};
|
||||
|
||||
for (i, &command_buffer) in command_buffers.iter().enumerate() {
|
||||
let command_buffer_begin_info = vk::CommandBufferBeginInfo {
|
||||
s_type: vk::StructureType::COMMAND_BUFFER_BEGIN_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::CommandBufferUsageFlags::SIMULTANEOUS_USE,
|
||||
p_inheritance_info: ptr::null(),
|
||||
};
|
||||
|
||||
unsafe {
|
||||
device
|
||||
.begin_command_buffer(command_buffer, &command_buffer_begin_info)
|
||||
.expect("Failed to begin recording Command Buffer at beginning!");
|
||||
}
|
||||
|
||||
let clear_values = [vk::ClearValue {
|
||||
color: vk::ClearColorValue {
|
||||
float32: [0.0, 0.0, 0.0, 1.0],
|
||||
},
|
||||
}];
|
||||
|
||||
let render_pass_begin_info = vk::RenderPassBeginInfo {
|
||||
s_type: vk::StructureType::RENDER_PASS_BEGIN_INFO,
|
||||
p_next: ptr::null(),
|
||||
framebuffer: framebuffers[i],
|
||||
render_pass,
|
||||
clear_value_count: clear_values.len() as u32,
|
||||
p_clear_values: clear_values.as_ptr(),
|
||||
render_area: vk::Rect2D {
|
||||
offset: vk::Offset2D { x: 0, y: 0 },
|
||||
extent: surface_extent,
|
||||
},
|
||||
};
|
||||
|
||||
unsafe {
|
||||
device.cmd_begin_render_pass(
|
||||
command_buffer,
|
||||
&render_pass_begin_info,
|
||||
vk::SubpassContents::INLINE,
|
||||
);
|
||||
device.cmd_bind_pipeline(
|
||||
command_buffer,
|
||||
vk::PipelineBindPoint::GRAPHICS,
|
||||
graphics_pipeline,
|
||||
);
|
||||
|
||||
let vertex_buffers = [vertex_buffer];
|
||||
let offsets = [0_u64];
|
||||
|
||||
device.cmd_bind_vertex_buffers(command_buffer, 0, &vertex_buffers, &offsets);
|
||||
|
||||
device.cmd_draw(command_buffer, TRI_VERT_DATA.len() as u32, 1, 0, 0);
|
||||
|
||||
device.cmd_end_render_pass(command_buffer);
|
||||
|
||||
device
|
||||
.end_command_buffer(command_buffer)
|
||||
.expect("Failed to record Command Buffer at Ending!");
|
||||
}
|
||||
shader_modules.push(vk::PipelineShaderStageCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineShaderStageCreateFlags::empty(),
|
||||
module: share::create_shader_module(device, shader),
|
||||
p_name: main_function.as_ptr(),
|
||||
stage: stage_flag,
|
||||
p_specialization_info: ptr::null(),
|
||||
});
|
||||
} else if stage_flag == vk::ShaderStageFlags::FRAGMENT {
|
||||
shader_modules.push(
|
||||
vk::PipelineShaderStageCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineShaderStageCreateFlags::empty(),
|
||||
module: share::create_shader_module(device, shader),
|
||||
p_name: main_function.as_ptr(),
|
||||
stage: stage_flag,
|
||||
p_specialization_info: ptr::null(),
|
||||
|
||||
}
|
||||
)
|
||||
} else if stage_flag == vk::ShaderStageFlags::VERTEX {
|
||||
shader_modules.push(
|
||||
vk::PipelineShaderStageCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineShaderStageCreateFlags::empty(),
|
||||
module: share::create_shader_module(device, shader),
|
||||
p_name: main_function.as_ptr(),
|
||||
stage: stage_flag,
|
||||
p_specialization_info: ptr::null(),
|
||||
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
let binding_description = Vertex::get_binding_description();
|
||||
let attribute_description = Vertex::get_attribute_descriptions();
|
||||
|
||||
let vertex_input_state_create_info = vk::PipelineVertexInputStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineVertexInputStateCreateFlags::empty(),
|
||||
vertex_attribute_description_count: attribute_description.len() as u32,
|
||||
p_vertex_attribute_descriptions: attribute_description.as_ptr(),
|
||||
vertex_binding_description_count: binding_description.len() as u32,
|
||||
p_vertex_binding_descriptions: binding_description.as_ptr(),
|
||||
};
|
||||
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
flags: vk::PipelineInputAssemblyStateCreateFlags::empty(),
|
||||
p_next: ptr::null(),
|
||||
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
|
||||
primitive_restart_enable: vk::FALSE,
|
||||
};
|
||||
|
||||
let viewports = [vk::Viewport {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: swapchain_extent.width as f32,
|
||||
height: swapchain_extent.height as f32,
|
||||
min_depth: 0.0,
|
||||
max_depth: 1.0,
|
||||
}];
|
||||
|
||||
let scissors = [vk::Rect2D {
|
||||
offset: vk::Offset2D { x: 0, y: 0 },
|
||||
extent: swapchain_extent,
|
||||
}];
|
||||
|
||||
let viewport_state_create_info = vk::PipelineViewportStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineViewportStateCreateFlags::empty(),
|
||||
scissor_count: scissors.len() as u32,
|
||||
p_scissors: scissors.as_ptr(),
|
||||
viewport_count: viewports.len() as u32,
|
||||
p_viewports: viewports.as_ptr(),
|
||||
};
|
||||
|
||||
let rasterization_statue_create_info = vk::PipelineRasterizationStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
p_viewports: viewports.as_ptr(),
|
||||
};
|
||||
|
||||
let rasterization_statue_create_info = vk::PipelineRasterizationStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineRasterizationStateCreateFlags::empty(),
|
||||
cull_mode: vk::CullModeFlags::BACK,
|
||||
front_face: vk::FrontFace::CLOCKWISE,
|
||||
line_width: 1.0,
|
||||
polygon_mode: vk::PolygonMode::FILL,
|
||||
rasterizer_discard_enable: vk::FALSE,
|
||||
depth_clamp_enable: vk::FALSE,
|
||||
depth_bias_clamp: 0.0,
|
||||
depth_bias_constant_factor: 0.0,
|
||||
depth_bias_enable: vk::FALSE,
|
||||
depth_bias_slope_factor: 0.0,
|
||||
};
|
||||
|
||||
let multisample_state_create_info = vk::PipelineMultisampleStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
flags: vk::PipelineMultisampleStateCreateFlags::empty(),
|
||||
p_next: ptr::null(),
|
||||
rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
||||
sample_shading_enable: vk::FALSE,
|
||||
min_sample_shading: 0.0,
|
||||
p_sample_mask: ptr::null(),
|
||||
alpha_to_one_enable: vk::FALSE,
|
||||
alpha_to_coverage_enable: vk::FALSE,
|
||||
};
|
||||
|
||||
let stencil_state = vk::StencilOpState {
|
||||
fail_op: vk::StencilOp::KEEP,
|
||||
pass_op: vk::StencilOp::KEEP,
|
||||
depth_fail_op: vk::StencilOp::KEEP,
|
||||
compare_op: vk::CompareOp::ALWAYS,
|
||||
compare_mask: 0,
|
||||
write_mask: 0,
|
||||
reference: 0,
|
||||
};
|
||||
|
||||
let depth_state_create_info = vk::PipelineDepthStencilStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineDepthStencilStateCreateFlags::empty(),
|
||||
depth_test_enable: vk::FALSE,
|
||||
depth_write_enable: vk::FALSE,
|
||||
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
|
||||
depth_bounds_test_enable: vk::FALSE,
|
||||
stencil_test_enable: vk::FALSE,
|
||||
front: stencil_state,
|
||||
back: stencil_state,
|
||||
max_depth_bounds: 1.0,
|
||||
min_depth_bounds: 0.0,
|
||||
};
|
||||
|
||||
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
||||
blend_enable: vk::FALSE,
|
||||
color_write_mask: vk::ColorComponentFlags::RGBA,
|
||||
src_color_blend_factor: vk::BlendFactor::ONE,
|
||||
dst_color_blend_factor: vk::BlendFactor::ZERO,
|
||||
color_blend_op: vk::BlendOp::ADD,
|
||||
src_alpha_blend_factor: vk::BlendFactor::ONE,
|
||||
dst_alpha_blend_factor: vk::BlendFactor::ZERO,
|
||||
alpha_blend_op: vk::BlendOp::ADD,
|
||||
}];
|
||||
|
||||
let color_blend_state = vk::PipelineColorBlendStateCreateInfo {
|
||||
s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineColorBlendStateCreateFlags::empty(),
|
||||
logic_op_enable: vk::FALSE,
|
||||
logic_op: vk::LogicOp::COPY,
|
||||
attachment_count: color_blend_attachment_states.len() as u32,
|
||||
p_attachments: color_blend_attachment_states.as_ptr(),
|
||||
blend_constants: [0.0, 0.0, 0.0, 0.0],
|
||||
};
|
||||
|
||||
println!("shader module count: {}", shader_modules.len());
|
||||
|
||||
let graphic_pipeline_create_infos = [vk::GraphicsPipelineCreateInfo {
|
||||
s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
flags: vk::PipelineCreateFlags::empty(),
|
||||
stage_count: shader_modules.len() as u32,
|
||||
p_stages: shader_modules.as_ptr(),
|
||||
p_vertex_input_state: &vertex_input_state_create_info,
|
||||
p_input_assembly_state: &vertex_input_assembly_state_info,
|
||||
p_tessellation_state: ptr::null(),
|
||||
p_viewport_state: &viewport_state_create_info,
|
||||
p_rasterization_state: &rasterization_statue_create_info,
|
||||
p_multisample_state: &multisample_state_create_info,
|
||||
s_type: vk::StructureType::COMPUTE_PIPELINE_CREATE_INFO,
|
||||
p_next: ptr::null(),
|
||||
layout: pipeline_layout,
|
||||
flags: vk::PipelineCreateFlags::empty(),
|
||||
..Default::default()
|
||||
}
|
||||
);
|
||||
|
||||
}
|
||||
let compute_pipelines = unsafe {
|
||||
device
|
||||
.create_compute_pipelines(
|
||||
vk::PipelineCache::null(),
|
||||
&compute_infos,
|
||||
None,
|
||||
)
|
||||
}.unwrap();
|
||||
|
||||
(compute_pipelines, pipeline_layout)
|
||||
}
|
||||
|
||||
fn draw_frame(&mut self) {
|
||||
let wait_fences = [self.in_flight_fences[self.current_frame]];
|
||||
|
||||
unsafe {
|
||||
self.device
|
||||
.wait_for_fences(&wait_fences, true, std::u64::MAX)
|
||||
.expect("Failed to wait for Fence!");
|
||||
}
|
||||
|
||||
let (image_index, _is_sub_optimal) = unsafe {
|
||||
let result = self.swapchain_loader.acquire_next_image(
|
||||
self.swapchain,
|
||||
std::u64::MAX,
|
||||
self.image_available_semaphores[self.current_frame],
|
||||
vk::Fence::null(),
|
||||
);
|
||||
match result {
|
||||
Ok(image_index) => image_index,
|
||||
Err(vk_result) => match vk_result {
|
||||
vk::Result::ERROR_OUT_OF_DATE_KHR => {
|
||||
self.recreate_swapchain();
|
||||
return;
|
||||
}
|
||||
_ => panic!("Failed to acquire Swap Chain Image!"),
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
let wait_semaphores = [self.image_available_semaphores[self.current_frame]];
|
||||
let wait_stages = [vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT];
|
||||
let signal_semaphores = [self.render_finished_semaphores[self.current_frame]];
|
||||
|
||||
let submit_infos = [vk::SubmitInfo {
|
||||
s_type: vk::StructureType::SUBMIT_INFO,
|
||||
p_next: ptr::null(),
|
||||
wait_semaphore_count: wait_semaphores.len() as u32,
|
||||
p_wait_semaphores: wait_semaphores.as_ptr(),
|
||||
p_wait_dst_stage_mask: wait_stages.as_ptr(),
|
||||
command_buffer_count: 1,
|
||||
p_command_buffers: &self.command_buffers[image_index as usize],
|
||||
signal_semaphore_count: signal_semaphores.len() as u32,
|
||||
p_signal_semaphores: signal_semaphores.as_ptr(),
|
||||
}];
|
||||
|
||||
unsafe {
|
||||
self.device
|
||||
.reset_fences(&wait_fences)
|
||||
.expect("Failed to reset Fence!");
|
||||
|
||||
self.device
|
||||
.queue_submit(
|
||||
self.graphics_queue,
|
||||
&submit_infos,
|
||||
self.in_flight_fences[self.current_frame],
|
||||
)
|
||||
.expect("Failed to execute queue submit.");
|
||||
}
|
||||
|
||||
let swapchains = [self.swapchain];
|
||||
|
||||
let present_info = vk::PresentInfoKHR {
|
||||
s_type: vk::StructureType::PRESENT_INFO_KHR,
|
||||
p_next: ptr::null(),
|
||||
wait_semaphore_count: 1,
|
||||
p_wait_semaphores: signal_semaphores.as_ptr(),
|
||||
swapchain_count: 1,
|
||||
p_swapchains: swapchains.as_ptr(),
|
||||
p_image_indices: &image_index,
|
||||
p_results: ptr::null_mut(),
|
||||
};
|
||||
|
||||
let result = unsafe {
|
||||
self.swapchain_loader
|
||||
.queue_present(self.present_queue, &present_info)
|
||||
};
|
||||
|
||||
let is_resized = match result {
|
||||
Ok(_) => self.is_framebuffer_resized,
|
||||
Err(vk_result) => match vk_result {
|
||||
vk::Result::ERROR_OUT_OF_DATE_KHR | vk::Result::SUBOPTIMAL_KHR => true,
|
||||
_ => panic!("Failed to execute queue present."),
|
||||
},
|
||||
};
|
||||
if is_resized {
|
||||
self.is_framebuffer_resized = false;
|
||||
self.recreate_swapchain();
|
||||
}
|
||||
|
||||
self.current_frame = (self.current_frame + 1) % MAX_FRAMES_IN_FLIGHT;
|
||||
}
|
||||
|
||||
fn recreate_swapchain(&mut self) {
|
||||
// parameters -------------
|
||||
let surface_suff = SurfaceStuff {
|
||||
surface_loader: self.surface_loader.clone(),
|
||||
surface: self.surface,
|
||||
screen_width: WINDOW_WIDTH,
|
||||
screen_height: WINDOW_HEIGHT,
|
||||
};
|
||||
// ------------------------
|
||||
|
||||
unsafe {
|
||||
self.device
|
||||
.device_wait_idle()
|
||||
.expect("Failed to wait device idle!")
|
||||
};
|
||||
self.cleanup_swapchain();
|
||||
|
||||
let swapchain_stuff = SwapChainStuff::new(
|
||||
&self.instance,
|
||||
&self.device,
|
||||
self.physical_device,
|
||||
&self.window,
|
||||
&surface_suff,
|
||||
&self.queue_family,
|
||||
);
|
||||
self.swapchain_loader = swapchain_stuff.swapchain_loader;
|
||||
self.swapchain = swapchain_stuff.swapchain;
|
||||
self.swapchain_images = swapchain_stuff.swapchain_images;
|
||||
self.swapchain_format = swapchain_stuff.swapchain_format;
|
||||
self.swapchain_extent = swapchain_stuff.swapchain_extent;
|
||||
|
||||
self.swapchain_imageviews =
|
||||
share::create_image_views(&self.device, self.swapchain_format, &self.swapchain_images);
|
||||
self.render_pass = share::create_render_pass(&self.device, self.swapchain_format);
|
||||
let (graphics_pipeline, pipeline_layout) = VulkanApp::create_graphics_pipeline(
|
||||
&self.device,
|
||||
self.render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
self.graphics_pipeline = graphics_pipeline;
|
||||
self.graphics_pipeline_layout = pipeline_layout;
|
||||
|
||||
self.swapchain_framebuffers = share::create_framebuffers(
|
||||
&self.device,
|
||||
self.render_pass,
|
||||
&self.swapchain_imageviews,
|
||||
self.swapchain_extent,
|
||||
);
|
||||
self.command_buffers = VulkanApp::create_command_buffers(
|
||||
&self.device,
|
||||
self.command_pool,
|
||||
self.graphics_pipeline,
|
||||
&self.swapchain_framebuffers,
|
||||
self.render_pass,
|
||||
self.swapchain_extent,
|
||||
self.vertex_buffer,
|
||||
);
|
||||
}
|
||||
|
||||
fn cleanup_swapchain(&self) {
|
||||
unsafe {
|
||||
self.device
|
||||
.free_command_buffers(self.command_pool, &self.command_buffers);
|
||||
for &framebuffer in self.swapchain_framebuffers.iter() {
|
||||
self.device.destroy_framebuffer(framebuffer, None);
|
||||
}
|
||||
self.device.destroy_pipeline(self.graphics_pipeline, None);
|
||||
self.device
|
||||
.destroy_pipeline_layout(self.graphics_pipeline_layout, None);
|
||||
self.device.destroy_render_pass(self.render_pass, None);
|
||||
for &image_view in self.swapchain_imageviews.iter() {
|
||||
self.device.destroy_image_view(image_view, None);
|
||||
}
|
||||
self.swapchain_loader
|
||||
.destroy_swapchain(self.swapchain, None);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for VulkanApp {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
for i in 0..MAX_FRAMES_IN_FLIGHT {
|
||||
self.device
|
||||
.destroy_semaphore(self.image_available_semaphores[i], None);
|
||||
self.device
|
||||
.destroy_semaphore(self.render_finished_semaphores[i], None);
|
||||
self.device.destroy_fence(self.in_flight_fences[i], None);
|
||||
}
|
||||
|
||||
share::pick_physical_device(&instance, &surface_stuff, &DEVICE_EXTENSIONS);
|
||||
let (device, queue_family) = share::create_logical_device(
|
||||
&instance,
|
||||
physical_device,
|
||||
&VALIDATION,
|
||||
&DEVICE_EXTENSIONS,
|
||||
&surface_stuff,
|
||||
);
|
||||
let graphics_queue =
|
||||
unsafe { device.get_device_queue(queue_family.graphics_family.unwrap(), 0) };
|
||||
let present_queue =
|
||||
unsafe { device.get_device_queue(queue_family.present_family.unwrap(), 0) };
|
||||
let compute_queue =
|
||||
unsafe { device.get_device_queue(queue_family.compute_family.unwrap(), 0) };
|
||||
let swapchain_stuff = SwapChainStuff::new(
|
||||
&instance,
|
||||
&device,
|
||||
physical_device,
|
||||
&window,
|
||||
&surface_stuff,
|
||||
&queue_family,
|
||||
);
|
||||
let swapchain_imageviews = share::create_image_views(
|
||||
&device,
|
||||
swapchain_stuff.swapchain_format,
|
||||
&swapchain_stuff.swapchain_images,
|
||||
);
|
||||
let render_pass = share::create_render_pass(&device, swapchain_stuff.swapchain_format);
|
||||
let (graphics_pipeline, graphics_pipeline_layout) = VulkanApp::create_graphics_pipeline(
|
||||
&device,
|
||||
render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
let (compute_pipelines, compute_pipeline_layout) = VulkanApp::create_compute_pipelines(
|
||||
&device,
|
||||
render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
|
||||
let compute_pipeline = compute_pipelines[0];
|
||||
|
||||
let swapchain_framebuffers = share::create_framebuffers(
|
||||
&device,
|
||||
render_pass,
|
||||
&swapchain_imageviews,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
);
|
||||
let command_pool = share::create_command_pool(&device, &queue_family);
|
||||
let (vertex_buffer, vertex_buffer_memory) =
|
||||
VulkanApp::create_vertex_buffer(&instance, &device, physical_device);
|
||||
let command_buffers = VulkanApp::create_command_buffers(
|
||||
&device,
|
||||
command_pool,
|
||||
graphics_pipeline,
|
||||
&swapchain_framebuffers,
|
||||
render_pass,
|
||||
swapchain_stuff.swapchain_extent,
|
||||
vertex_buffer,
|
||||
);
|
||||
let sync_ojbects = SyncObjects::new(&device, MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
// cleanup(); the 'drop' function will take care of it.
|
@ -0,0 +1,91 @@
|
||||
|
||||
use winit::event::{Event, VirtualKeyCode, ElementState, KeyboardInput, WindowEvent};
|
||||
use winit::event_loop::{EventLoop, ControlFlow};
|
||||
|
||||
|
||||
const IS_PAINT_FPS_COUNTER: bool = true;
|
||||
|
||||
pub fn init_window(
|
||||
event_loop: &EventLoop<()>,
|
||||
title: &str,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) -> winit::window::Window {
|
||||
winit::window::WindowBuilder::new()
|
||||
.with_title(title)
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(width, height))
|
||||
.build(event_loop)
|
||||
.expect("Failed to create window.")
|
||||
}
|
||||
|
||||
pub trait VulkanApp {
|
||||
fn draw_frame(&mut self);
|
||||
fn recreate_swapchain(&mut self);
|
||||
fn cleanup_swapchain(&self);
|
||||
fn wait_device_idle(&self);
|
||||
fn resize_framebuffer(&mut self);
|
||||
fn window_ref(&self) -> &winit::window::Window;
|
||||
}
|
||||
|
||||
pub struct ProgramProc {
|
||||
pub event_loop: EventLoop<()>,
|
||||
}
|
||||
|
||||
impl ProgramProc {
|
||||
pub fn new() -> ProgramProc {
|
||||
ProgramProc { event_loop: EventLoop::new() }
|
||||
}
|
||||
|
||||
pub fn main_loop<A: 'static + VulkanApp>(self, mut vulkan_app: A) {
|
||||
let mut tick_counter = super::fps_limiter::FPSLimiter::new();
|
||||
|
||||
self.event_loop
|
||||
.run(move |event, _, control_flow| {/*println!("evl");*/match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
vulkan_app.wait_device_idle();
|
||||
*control_flow = ControlFlow::Exit
|
||||
}
|
||||
WindowEvent::KeyboardInput { input, .. } => match input {
|
||||
KeyboardInput {
|
||||
virtual_keycode,
|
||||
state,
|
||||
..
|
||||
} => match (virtual_keycode, state) {
|
||||
(Some(VirtualKeyCode::Escape), ElementState::Pressed) => {
|
||||
vulkan_app.wait_device_idle();
|
||||
*control_flow = ControlFlow::Exit
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
},
|
||||
WindowEvent::Resized(_new_size) => {
|
||||
println!("resizing framebuffer event");
|
||||
vulkan_app.wait_device_idle();
|
||||
vulkan_app.resize_framebuffer();
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
vulkan_app.window_ref().request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_window_id) => {
|
||||
//println!("redraw req");
|
||||
let delta_time = tick_counter.delta_time();
|
||||
vulkan_app.draw_frame();
|
||||
//println!("frame drawn!");
|
||||
|
||||
if IS_PAINT_FPS_COUNTER {
|
||||
print!("FPS: {}\r", tick_counter.fps());
|
||||
}
|
||||
|
||||
tick_counter.tick_frame();
|
||||
}
|
||||
Event::LoopDestroyed => {
|
||||
vulkan_app.wait_device_idle();
|
||||
}
|
||||
_ => (),
|
||||
}})
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in new issue