From 54d7ced9df522d8f20e5ebf14479efa8f92f83a4 Mon Sep 17 00:00:00 2001 From: buckn Date: Sun, 31 Mar 2024 20:59:02 -0400 Subject: [PATCH] used pipeline statistics to check compute shader invocations --- out.txt | 8255 +------------------------------------- rnd.rs | 2113 ++++++++++ src/render.rs | 288 +- src/utility/constants.rs | 4 +- 4 files changed, 2334 insertions(+), 8326 deletions(-) create mode 100644 rnd.rs diff --git a/out.txt b/out.txt index 396eae6..13f221d 100644 --- a/out.txt +++ b/out.txt @@ -1,21 +1,21 @@ [Debug][Warning][General]"vkCreateInstance: The API Variant specified in pCreateInfo->pApplicationInfo.apiVersion is 1 instead of the expected value of 0." [Debug][Warning][General]"Override layer has override paths set to /usr/share/vulkan/explicit_layer.d" [Debug][Warning][General]"Layer VK_LAYER_KHRONOS_validation uses API version 1.3 which is older than the application specified API version of 3.251. May cause issues." -WARNING-CreateInstance-status-message(INFO / SPEC): msgNum: 601872502 - Validation Information: [ WARNING-CreateInstance-status-message ] Object 0: handle = 0x55ecddf7f080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0x23dfd876 | vkCreateInstance(): Khronos Validation Layer Active: +WARNING-CreateInstance-status-message(INFO / SPEC): msgNum: 601872502 - Validation Information: [ WARNING-CreateInstance-status-message ] Object 0: handle = 0x593d84af09c0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0x23dfd876 | vkCreateInstance(): Khronos Validation Layer Active: Settings File: Found at /root/.local/share/vulkan/settings.d/vk_layer_settings.txt specified by VkConfig application override. Current Enables: None. Current Disables: None. Objects: 1 - [0] 0x55ecddf7f080, type: 1, name: NULL + [0] 0x593d84af09c0, type: 1, name: NULL shader stage: FRAGMENT shader stage: VERTEX -THETA 1.1690979 -THETA 3.8811452 -THETA 0.8853983 -THETA 5.4648128 -THETA 3.867138 -gen: [Particle { pos: (0.05006406, 0.17678127), vel: (10000.1, 10000.1), color: (0.038650513, 0.6404563, 0.15042198, 1.0) }, Particle { pos: (-0.084220156, -0.11524722), vel: (10000.1, 10000.1), color: (0.53910565, 0.3805871, 0.7357997, 1.0) }, Particle { pos: (0.06904593, 0.12666987), vel: (10000.1, 10000.1), color: (0.77511525, 0.23246586, 0.2064333, 1.0) }, Particle { pos: (0.04874046, -0.07809853), vel: (10000.1, 10000.1), color: (0.93337345, 0.39499485, 0.010568976, 1.0) }, Particle { pos: (-0.06936421, -0.092281476), vel: (10000.1, 10000.1), color: (0.09149635, 0.88146496, 0.5536332, 1.0) }] +THETA 1.9669454 +THETA 0.9690302 +THETA 5.544452 +THETA 1.6390675 +THETA 4.45788 +gen: [Particle { pos: (-0.05296515, 0.18994758), vel: (10000.1, 10000.1), color: (0.16731358, 0.7073207, 0.3619156, 1.0) }, Particle { pos: (0.08795657, 0.19211969), vel: (10000.1, 10000.1), color: (0.5379406, 0.90588605, 0.9700917, 1.0) }, Particle { pos: (0.034558054, -0.047211617), vel: (10000.1, 10000.1), color: (0.23748064, 0.27166975, 0.36598802, 1.0) }, Particle { pos: (-0.010261379, 0.22510439), vel: (10000.1, 10000.1), color: (0.36035168, 0.7322073, 0.6743896, 1.0) }, Particle { pos: (-0.029471215, -0.16992791), vel: (10000.1, 10000.1), color: (0.861714, 0.9068495, 0.2577982, 1.0) }] particles count: 5, particle size: 32, buffer size: 160 actual buffer size: 160 memory allocation size: 160 @@ -25,25 +25,25 @@ mem req: 160 DATA INSIDE PARTICLES BUFFER: PARTICLES, LEN IS 5 Particle { - pos: (0.05006406, 0.17678127) + pos: (-0.05296515, 0.18994758) vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) + color: (0.16731358, 0.7073207, 0.3619156, 1.0) } Particle { - pos: (-0.084220156, -0.11524722) + pos: (0.08795657, 0.19211969) vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) + color: (0.5379406, 0.90588605, 0.9700917, 1.0) } Particle { - pos: (0.06904593, 0.12666987) + pos: (0.034558054, -0.047211617) vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) + color: (0.23748064, 0.27166975, 0.36598802, 1.0) } Particle { - pos: (0.04874046, -0.07809853) + pos: (-0.010261379, 0.22510439) vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) + color: (0.36035168, 0.7322073, 0.6743896, 1.0) } Particle { - pos: (-0.06936421, -0.092281476) + pos: (-0.029471215, -0.16992791) vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) + color: (0.861714, 0.9068495, 0.2577982, 1.0) } actual buffer size: 160 memory allocation size: 160 @@ -57,8195 +57,34 @@ actual buffer size: 4 memory allocation size: 4 actual buffer size: 4 memory allocation size: 4 -STORAGE BUFFERS INDEXES: 0, 1 STORAGE BUFFERS INDEXES: 1, 0 +STORAGE BUFFERS INDEXES: 0, 1 resizing framebuffer event -DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: inf DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 366.67645 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 140.33905 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 139.03178 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 128.74321 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 120.6622 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 176.74715 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - 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- Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 372.88388 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 377.47244 DATA INSIDE PARTICLES BUFFER #0: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -DATA INSIDE PARTICLES BUFFER #1: PARTICLES, LEN IS 5 - - Particle { - pos: (0.05006406, 0.17678127) - vel: (10000.1, 10000.1) - color: (0.038650513, 0.6404563, 0.15042198, 1.0) - } Particle { - pos: (-0.084220156, -0.11524722) - vel: (10000.1, 10000.1) - color: (0.53910565, 0.3805871, 0.7357997, 1.0) - } Particle { - pos: (0.06904593, 0.12666987) - vel: (10000.1, 10000.1) - color: (0.77511525, 0.23246586, 0.2064333, 1.0) - } Particle { - pos: (0.04874046, -0.07809853) - vel: (10000.1, 10000.1) - color: (0.93337345, 0.39499485, 0.010568976, 1.0) - } Particle { - pos: (-0.06936421, -0.092281476) - vel: (10000.1, 10000.1) - color: (0.09149635, 0.88146496, 0.5536332, 1.0) - } -FPS: 468.55966 \ No newline at end of file +VUID-VkQueryPoolCreateInfo-queryType-00791(ERROR / SPEC): msgNum: 619941015 - Validation Error: [ VUID-VkQueryPoolCreateInfo-queryType-00791 ] | MessageID = 0x24f38c97 | vkCreateQueryPool(): pCreateInfo->queryType is VK_QUERY_TYPE_PIPELINE_STATISTICS but pipelineStatisticsQuery feature was not enabled. The Vulkan spec states: If the pipelineStatisticsQuery feature is not enabled, queryType must not be VK_QUERY_TYPE_PIPELINE_STATISTICS (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-VkQueryPoolCreateInfo-queryType-00791) + Objects: 0 +[Debug][Error][Validation]"Validation Error: [ VUID-VkQueryPoolCreateInfo-queryType-00791 ] | MessageID = 0x24f38c97 | vkCreateQueryPool(): pCreateInfo->queryType is VK_QUERY_TYPE_PIPELINE_STATISTICS but pipelineStatisticsQuery feature was not enabled. The Vulkan spec states: If the pipelineStatisticsQuery feature is not enabled, queryType must not be VK_QUERY_TYPE_PIPELINE_STATISTICS (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-VkQueryPoolCreateInfo-queryType-00791)" +VUID-vkCmdBeginQuery-commandBuffer-recording(ERROR / SPEC): msgNum: -502516869 - Validation Error: [ VUID-vkCmdBeginQuery-commandBuffer-recording ] Object 0: handle = 0x593d85ab7d40, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xe20c337b | vkCmdBeginQuery(): was called before vkBeginCommandBuffer(). The Vulkan spec states: commandBuffer must be in the recording state (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdBeginQuery-commandBuffer-recording) + Objects: 1 + [0] 0x593d85ab7d40, type: 6, name: NULL +[Debug][Error][Validation]"Validation Error: [ VUID-vkCmdBeginQuery-commandBuffer-recording ] Object 0: handle = 0x593d85ab7d40, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xe20c337b | vkCmdBeginQuery(): was called before vkBeginCommandBuffer(). The Vulkan spec states: commandBuffer must be in the recording state (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdBeginQuery-commandBuffer-recording)" +binding to shader storage buffer index: 0 +VUID-vkCmdEndQuery-None-01923(ERROR / SPEC): msgNum: -231257939 - Validation Error: [ VUID-vkCmdEndQuery-None-01923 ] Object 0: handle = 0x593d85ab7d40, type = VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0x9638f80000000036, type = VK_OBJECT_TYPE_QUERY_POOL; | MessageID = 0xf23748ad | vkCmdEndQuery(): Ending a query before it was started: VkQueryPool 0x9638f80000000036[], index 0. The Vulkan spec states: All queries used by the command must be active (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdEndQuery-None-01923) + Objects: 2 + [0] 0x593d85ab7d40, type: 6, name: NULL + [1] 0x9638f80000000036, type: 12, name: NULL +[Debug][Error][Validation]"Validation Error: [ VUID-vkCmdEndQuery-None-01923 ] Object 0: handle = 0x593d85ab7d40, type = VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0x9638f80000000036, type = VK_OBJECT_TYPE_QUERY_POOL; | MessageID = 0xf23748ad | vkCmdEndQuery(): Ending a query before it was started: VkQueryPool 0x9638f80000000036[], index 0. The Vulkan spec states: All queries used by the command must be active (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdEndQuery-None-01923)" +VUID-vkCmdEndQuery-commandBuffer-recording(ERROR / SPEC): msgNum: 1820876487 - Validation Error: [ VUID-vkCmdEndQuery-commandBuffer-recording ] Object 0: handle = 0x593d85ab7d40, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x6c885ec7 | vkCmdEndQuery(): was called before vkBeginCommandBuffer(). The Vulkan spec states: commandBuffer must be in the recording state (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdEndQuery-commandBuffer-recording) + Objects: 1 + [0] 0x593d85ab7d40, type: 6, name: NULL +[Debug][Error][Validation]"Validation Error: [ VUID-vkCmdEndQuery-commandBuffer-recording ] Object 0: handle = 0x593d85ab7d40, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x6c885ec7 | vkCmdEndQuery(): was called before vkBeginCommandBuffer(). The Vulkan spec states: commandBuffer must be in the recording state (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdEndQuery-commandBuffer-recording)" +VUID-vkGetQueryPoolResults-flags-00815(ERROR / SPEC): msgNum: 2025983256 - Validation Error: [ VUID-vkGetQueryPoolResults-flags-00815 ] | MessageID = 0x78c20d18 | vkGetQueryPoolResults(): stride 4 or dataSize 4 is invalid. The Vulkan spec states: If VK_QUERY_RESULT_64_BIT is set in flags then pData and stride must be multiples of 8 (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkGetQueryPoolResults-flags-00815) + Objects: 0 +[Debug][Error][Validation]"Validation Error: [ VUID-vkGetQueryPoolResults-flags-00815 ] | MessageID = 0x78c20d18 | vkGetQueryPoolResults(): stride 4 or dataSize 4 is invalid. The Vulkan spec states: If VK_QUERY_RESULT_64_BIT is set in flags then pData and stride must be multiples of 8 (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkGetQueryPoolResults-flags-00815)" +VUID-vkGetQueryPoolResults-dataSize-00817(ERROR / SPEC): msgNum: 1933008596 - Validation Error: [ VUID-vkGetQueryPoolResults-dataSize-00817 ] Object 0: handle = 0x9638f80000000036, type = VK_OBJECT_TYPE_QUERY_POOL; | MessageID = 0x73375ed4 | vkGetQueryPoolResults(): queryPool (VkQueryPool 0x9638f80000000036[]) specified dataSize 4 which is incompatible with the specified query type and options. The Vulkan spec states: dataSize must be large enough to contain the result of each query, as described here (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkGetQueryPoolResults-dataSize-00817) + Objects: 1 + [0] 0x9638f80000000036, type: 12, name: NULL +[Debug][Error][Validation]"Validation Error: [ VUID-vkGetQueryPoolResults-dataSize-00817 ] Object 0: handle = 0x9638f80000000036, type = VK_OBJECT_TYPE_QUERY_POOL; | MessageID = 0x73375ed4 | vkGetQueryPoolResults(): queryPool (VkQueryPool 0x9638f80000000036[]) specified dataSize 4 which is incompatible with the specified query type and options. The Vulkan spec states: dataSize must be large enough to contain the result of each query, as described here (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkGetQueryPoolResults-dataSize-00817)" +VUID-vkGetQueryPoolResults-None-09401(ERROR / SPEC): msgNum: 1316435884 - Validation Error: [ VUID-vkGetQueryPoolResults-None-09401 ] Object 0: handle = 0x9638f80000000036, type = VK_OBJECT_TYPE_QUERY_POOL; | MessageID = 0x4e7737ac | vkGetQueryPoolResults(): queryPool VkQueryPool 0x9638f80000000036[] and query 0: query not reset. After query pool creation, each query must be reset before it is used. Queries must also be reset between uses. The Vulkan spec states: All queries used by the command must not be uninitialized (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkGetQueryPoolResults-None-09401) + Objects: 1 + [0] 0x9638f80000000036, type: 12, name: NULL +[Debug][Error][Validation]"Validation Error: [ VUID-vkGetQueryPoolResults-None-09401 ] Object 0: handle = 0x9638f80000000036, type = VK_OBJECT_TYPE_QUERY_POOL; | MessageID = 0x4e7737ac | vkGetQueryPoolResults(): queryPool VkQueryPool 0x9638f80000000036[] and query 0: query not reset. After query pool creation, each query must be reset before it is used. Queries must also be reset between uses. The Vulkan spec states: All queries used by the command must not be uninitialized (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkGetQueryPoolResults-None-09401)" diff --git a/rnd.rs b/rnd.rs new file mode 100644 index 0000000..6110bbb --- /dev/null +++ b/rnd.rs @@ -0,0 +1,2113 @@ +use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent}; +use winit::event_loop::{ControlFlow, EventLoop}; + +use ash::vk; +use ash::util::Align; +use image; +use image::GenericImageView; + +use crate::utility; +use crate::utility::constants::*; +use crate::utility::debug::*; +use crate::utility::structures::*; +use crate::utility::fps_limiter::*; +use crate::utility::{debug, platforms}; +use crate::utility::tools::*; +use crate::entities::*; +use crate::VulkanApp; +use crate::shaders::shaders; + +use std::ffi::CString; +use std::ptr; +use std::mem; +use mem::size_of; +use std::default; +use std::os::raw::{ c_void, c_char }; + + +// Constants +const WINDOW_TITLE: &'static str = "Template"; + +const IS_PAINT_FPS_COUNTER: bool = true; + +pub fn create_instance( + entry: &ash::Entry, + window_title: &str, + is_enable_debug: bool, + required_validation_layers: &Vec<&str>, +) -> ash::Instance { + if is_enable_debug + && debug::check_validation_layer_support(entry, required_validation_layers) == false + { + panic!("Validation layers requested, but not available!"); + } + + let app_name = CString::new(window_title).unwrap(); + let engine_name = CString::new("Vulkan Engine").unwrap(); + let app_info = vk::ApplicationInfo { + p_application_name: app_name.as_ptr(), + s_type: vk::StructureType::APPLICATION_INFO, + p_next: ptr::null(), + application_version: APPLICATION_VERSION, + p_engine_name: engine_name.as_ptr(), + engine_version: ENGINE_VERSION, + api_version: API_VERSION, + }; + + // This create info used to debug issues in vk::createInstance and vk::destroyInstance. + let debug_utils_create_info = debug::populate_debug_messenger_create_info(); + + // VK_EXT debug report has been requested here. + let extension_names = platforms::required_extension_names(); + + let requred_validation_layer_raw_names: Vec = required_validation_layers + .iter() + .map(|layer_name| CString::new(*layer_name).unwrap()) + .collect(); + let layer_names: Vec<*const i8> = requred_validation_layer_raw_names + .iter() + .map(|layer_name| layer_name.as_ptr()) + .collect(); + + let create_info = vk::InstanceCreateInfo { + s_type: vk::StructureType::INSTANCE_CREATE_INFO, + p_next: if VALIDATION.is_enabled { + &debug_utils_create_info as *const vk::DebugUtilsMessengerCreateInfoEXT + as *const c_void + } else { + ptr::null() + }, + flags: vk::InstanceCreateFlags::empty(), + p_application_info: &app_info, + pp_enabled_layer_names: if is_enable_debug { + layer_names.as_ptr() + } else { + ptr::null() + }, + enabled_layer_count: if is_enable_debug { + layer_names.len() + } else { + 0 + } as u32, + pp_enabled_extension_names: extension_names.as_ptr(), + enabled_extension_count: extension_names.len() as u32, + }; + + let instance: ash::Instance = unsafe { + entry + .create_instance(&create_info, None) + .expect("Failed to create instance!") + }; + + instance +} + +pub fn init_window( + event_loop: &EventLoop<()>, + title: &str, + width: u32, + height: u32, +) -> winit::window::Window { + winit::window::WindowBuilder::new() + .with_title(title) + .with_inner_size(winit::dpi::LogicalSize::new(width, height)) + .build(event_loop) + .expect("Failed to create window.") +} + +pub fn choose_swapchain_format( + available_formats: &Vec, +) -> vk::SurfaceFormatKHR { + for available_format in available_formats { + if available_format.format == vk::Format::B8G8R8A8_SRGB + && available_format.color_space == vk::ColorSpaceKHR::SRGB_NONLINEAR + { + return available_format.clone(); + } + } + + return available_formats.first().unwrap().clone(); +} + +pub fn choose_swapchain_present_mode( + available_present_modes: &Vec, +) -> vk::PresentModeKHR { + for &available_present_mode in available_present_modes.iter() { + if available_present_mode == vk::PresentModeKHR::MAILBOX { + return available_present_mode; + } + } + + vk::PresentModeKHR::FIFO +} + +pub fn create_shader_module(device: &ash::Device, code: Vec) -> vk::ShaderModule { + let shader_module_create_info = vk::ShaderModuleCreateInfo { + s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::ShaderModuleCreateFlags::empty(), + code_size: code.len(), + p_code: code.as_ptr() as *const u32, + }; + + unsafe { + device + .create_shader_module(&shader_module_create_info, None) + .expect("Failed to create Shader Module!") + } +} + + +pub fn find_memory_type( + type_filter: u32, + required_properties: vk::MemoryPropertyFlags, + mem_properties: &vk::PhysicalDeviceMemoryProperties, +) -> u32 { + for (i, memory_type) in mem_properties.memory_types.iter().enumerate() { + if (type_filter & (1 << i)) > 0 && memory_type.property_flags.contains(required_properties) + { + return i as u32; + } + } + + panic!("Failed to find suitable memory type!") +} + +pub struct App<'a> { + pub window: winit::window::Window, + + // vulkan stuff + pub entry: ash::Entry, + pub instance: ash::Instance, + pub surface_stuff: SurfaceStuff, + //surface_loader: ash::extensions::khr::Surface, + //surface: vk::SurfaceKHR, + pub debug_utils_loader: ash::extensions::ext::DebugUtils, + pub debug_messenger: vk::DebugUtilsMessengerEXT, + + pub physical_device: vk::PhysicalDevice, + pub device: ash::Device, + + pub queue_family: QueueFamilyIndices, + pub graphics_queue: vk::Queue, + pub present_queue: vk::Queue, + //new from C++ + pub compute_queue: vk::Queue, + + pub swapchain_stuff: SwapChainStuff, + //not in C++ + //swapchain_loader: ash::extensions::khr::Swapchain, + //swapchain: vk::SwapchainKHR, + //swapchain_images: Vec, + //swapchain_format: vk::Format, + //swapchain_extent: vk::Extent2D, + //swapchain_imageviews: Vec, + //swapchain_framebuffers: Vec, + + pub render_pass: vk::RenderPass, + + pub graphics_pipeline_layout: vk::PipelineLayout, + pub graphics_pipeline: vk::Pipeline, + + //new from C++ + pub compute_descriptor_set_layout: vk::DescriptorSetLayout, + pub compute_pipeline_layout: vk::PipelineLayout, + pub compute_pipeline: vk::Pipeline, + + //vertex buffer for the triangle verticies + //i think this is the same as shaderStorageBuffers in C++ version + pub shader_storage_buffers: Vec, + pub shader_storage_buffers_memory: Vec, + + pub uniform_buffers: Vec, + pub uniform_buffers_memory: Vec, + pub uniform_buffers_mapped: Vec<*mut c_void>, + + + pub descriptor_pool: vk::DescriptorPool, + pub compute_descriptor_sets: Vec, + + pub command_pool: vk::CommandPool, + pub command_buffers: Vec, + pub compute_command_buffers: Vec, + + pub sync_objects: SyncObjects, + //image_available_semaphores: Vec, + //render_finished_semaphores: Vec, + //inflight_fences: Vec, + //.compute_inflight_fences: Vec, + pub current_frame: usize, + + pub last_frame_time: f32, + + pub is_framebuffer_resized: bool, + + pub last_time: f64, + + pub physical_device_memory_properties: vk::PhysicalDeviceMemoryProperties, + + pub query_pool: vk::QueryPool, + pub query_memory: vk::DeviceMemory, + pub query_mapped: &'a mut [u64], +} + +impl<'a> App<'a> { + + pub fn new(event_loop: &winit::event_loop::EventLoop<()>) -> Self { + let window = init_window(&event_loop, WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT); + + let entry = unsafe { ash::Entry::load().unwrap() }; + + let instance = create_instance( + &entry, + WINDOW_TITLE, + VALIDATION.is_enabled, + &VALIDATION.required_validation_layers.to_vec(), + ); + + let (debug_utils_loader, debug_messenger) = setup_debug_utils(VALIDATION.is_enabled, &entry, &instance); + + let surface_stuff = SurfaceStuff::new( + &entry, + &instance, + &window, + WINDOW_WIDTH, + WINDOW_HEIGHT + ); + + let physical_device = Self::pick_physical_device(&instance, &surface_stuff, &DEVICE_EXTENSIONS); + + let physical_device_memory_properties = unsafe { + instance.get_physical_device_memory_properties(physical_device) + }; + let (device, queue_family, graphics_queue, compute_queue, present_queue) = Self::create_logical_device( + &instance, + physical_device, + &VALIDATION, + &DEVICE_EXTENSIONS, + &surface_stuff, + ); + + /*let graphics_queue = + unsafe { device.get_device_queue(queue_family.graphics_and_compute_family.unwrap(), 0) }; + let present_queue = + unsafe { device.get_device_queue(queue_family.present_family.unwrap(), 0) };*/ + + let mut swapchain_stuff = SwapChainStuff::new( + &instance, + &device, + physical_device, + &window, + &surface_stuff, + &queue_family, + ); + + swapchain_stuff.swapchain_imageviews = Self::create_image_views(&device, &swapchain_stuff.swapchain_format, &swapchain_stuff.swapchain_images); + + let render_pass = Self::create_render_pass(&device, &swapchain_stuff.swapchain_format); + + let compute_descriptor_set_layout = Self::create_compute_descriptor_set_layout(&device); + + let (graphics_pipeline, graphics_pipeline_layout) = Self::create_graphics_pipeline(&device, render_pass, &swapchain_stuff); + + let (compute_pipeline, compute_pipeline_layout) = Self::create_compute_pipeline(&device, compute_descriptor_set_layout); + + let swapchain_framebuffers = Self::create_framebuffers(&device, render_pass, &swapchain_stuff.swapchain_imageviews, &swapchain_stuff.swapchain_extent); + + swapchain_stuff.swapchain_framebuffers = swapchain_framebuffers; + + let command_pool = Self::create_command_pool(&device, &queue_family); + + let (shader_storage_buffers, shader_storage_buffers_memory) = Self::create_shader_storage_buffers(&device, physical_device_memory_properties, command_pool, graphics_queue); + + let (uniform_buffers, uniform_buffers_memory, uniform_buffers_mapped) = Self::create_uniform_buffers(&device, physical_device_memory_properties); + + let descriptor_pool = Self::create_descriptor_pool(&device, MAX_FRAMES_IN_FLIGHT); + + let compute_descriptor_sets = Self::create_compute_descriptor_sets(&device, compute_descriptor_set_layout, descriptor_pool, &uniform_buffers, &shader_storage_buffers); + + let command_buffers = Self::create_command_buffers(&device, command_pool); + + let compute_command_buffers = Self::create_compute_command_buffers(&device, command_pool); + + let sync_objects = SyncObjects::new(&device, MAX_FRAMES_IN_FLIGHT); + + //setup logging of compute shader invocations + + // Define the buffer to hold query results + let mut query_results_data: [u64; 1] = [0]; // Assuming we're querying one result + + // Create a buffer to hold the query results + let buffer_info = vk::BufferCreateInfo { + s_type: vk::StructureType::BUFFER_CREATE_INFO, + size: 8, + usage: vk::BufferUsageFlags::TRANSFER_DST, + sharing_mode: vk::SharingMode::EXCLUSIVE, + ..Default::default() + }; + + let query_result_buffer = unsafe { + device + .create_buffer(&buffer_info, None) + .expect("Failed to create query result buffer") + }; + + + + + // Allocate memory for the buffer + let mem_requirements = unsafe { device.get_buffer_memory_requirements(query_result_buffer) }; + let memory_type_index = find_memory_type( + mem_requirements.memory_type_bits, + vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT, + &physical_device_memory_properties, + ); + + let allocate_info = vk::MemoryAllocateInfo { + s_type: vk::StructureType::MEMORY_ALLOCATE_INFO, + allocation_size: mem_requirements.size, + memory_type_index, + ..Default::default() + }; + + let query_memory = unsafe { + device + .allocate_memory(&allocate_info, None) + .expect("Failed to allocate query result memory") + }; + + unsafe { + // Bind the buffer with allocated memory + device + .bind_buffer_memory(query_result_buffer, query_memory, 0) + .expect("Failed to bind buffer memory") + }; + + // Now we can use this buffer to store query results + let query_mapped = unsafe { + let raw_ptr = device + .map_memory( + query_memory, + 0, + std::mem::size_of_val(&query_results_data) as u64, + vk::MemoryMapFlags::empty(), + ) + .expect("Failed to map memory"); + std::slice::from_raw_parts_mut(raw_ptr as *mut u64, 1) + }; + + + // Create a query pool + let query_pool_info = vk::QueryPoolCreateInfo { + s_type: vk::StructureType::QUERY_POOL_CREATE_INFO, + query_type: vk::QueryType::PIPELINE_STATISTICS, + query_count: 1, // We're only querying one statistic + pipeline_statistics: vk::QueryPipelineStatisticFlags::COMPUTE_SHADER_INVOCATIONS, + ..Default::default() + }; + let query_pool = unsafe { + device + .create_query_pool(&query_pool_info, None) + .expect("Failed to create query pool") + }; + + for i in 0..MAX_FRAMES_IN_FLIGHT { + unsafe { + device + .cmd_reset_query_pool( + compute_command_buffers[i], + query_pool, + 0, + 1, + ); + } + + } + + Self { + window, + + entry, + instance, + surface_stuff, + debug_utils_loader, + debug_messenger, + + physical_device, + device, + + queue_family, + graphics_queue, + present_queue, + compute_queue, + + swapchain_stuff, + + render_pass, + + graphics_pipeline_layout, + graphics_pipeline, + + compute_descriptor_set_layout, + compute_pipeline_layout, + compute_pipeline, + + shader_storage_buffers, + shader_storage_buffers_memory, + + uniform_buffers, + uniform_buffers_memory, + uniform_buffers_mapped, + + descriptor_pool, + compute_descriptor_sets, + + command_pool, + command_buffers, + compute_command_buffers, + + sync_objects, + current_frame: 0, + + last_frame_time: 0.0, + + is_framebuffer_resized: false, + + last_time: 0.0, + + physical_device_memory_properties, + + query_pool, + query_memory, + query_mapped, + + } + + } + + fn find_memory_type( + type_filter: u32, + required_properties: vk::MemoryPropertyFlags, + mem_properties: vk::PhysicalDeviceMemoryProperties, + ) -> u32 { + for (i, memory_type) in mem_properties.memory_types.iter().enumerate() { + if (type_filter & (1 << i)) > 0 && (memory_type.property_flags & required_properties) == required_properties { + return i as u32 + } + } + + panic!("Failed to find suitable memory type!"); + } + + fn create_graphics_pipeline( + device: &ash::Device, + render_pass: vk::RenderPass, + swapchain_stuff: &SwapChainStuff, + ) -> (vk::Pipeline, vk::PipelineLayout) { + let mut shader_modules: Vec = vec![]; + let main_function = CString::new("main").unwrap(); + for (shader, stage_i) in shaders() { + //check if graphics shader + if stage_i == vk::ShaderStageFlags::VERTEX || stage_i == vk::ShaderStageFlags::FRAGMENT { + println!("shader stage: {:?}", stage_i); + shader_modules.push( + vk::PipelineShaderStageCreateInfo { + s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::PipelineShaderStageCreateFlags::empty(), + module: create_shader_module(device, shader), + p_name: main_function.as_ptr(), + stage: stage_i, + p_specialization_info: ptr::null(), + } + ); + } + } + + //grab shader modules from index informed by shaders.rs generated file + let frag_shader = shader_modules[0]; + let vert_shader = shader_modules[1]; + + //612-621 + let binding_description = Particle::get_binding_description(); + let attribute_description = Particle::get_attribute_descriptions(); + + let vertex_input_info = vk::PipelineVertexInputStateCreateInfo { + s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::PipelineVertexInputStateCreateFlags::empty(), + vertex_attribute_description_count: attribute_description.len() as u32, + p_vertex_attribute_descriptions: attribute_description.as_ptr(), + vertex_binding_description_count: binding_description.len() as u32, + p_vertex_binding_descriptions: binding_description.as_ptr(), + }; + + + //623-626 + let input_assembly = vk::PipelineInputAssemblyStateCreateInfo { + s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + topology: vk::PrimitiveTopology::POINT_LIST, + primitive_restart_enable: vk::FALSE, + ..Default::default() + }; + + //628-631, more verbose and explicit than C++ + let viewports = [vk::Viewport { + x: 0.0, + y: 0.0, + width: swapchain_stuff.swapchain_extent.width as f32, + height: swapchain_stuff.swapchain_extent.height as f32, + min_depth: 0.0, + max_depth: 1.0, + }]; + + let scissors = [vk::Rect2D { + offset: vk::Offset2D { x: 0, y: 0 }, + extent: swapchain_stuff.swapchain_extent, + }]; + + let viewport_state = vk::PipelineViewportStateCreateInfo { + s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::PipelineViewportStateCreateFlags::empty(), + scissor_count: scissors.len() as u32, + p_scissors: scissors.as_ptr(), + viewport_count: viewports.len() as u32, + p_viewports: viewports.as_ptr(), + }; + + //633-641 + let rasterizer = vk::PipelineRasterizationStateCreateInfo { + s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::PipelineRasterizationStateCreateFlags::empty(), + cull_mode: vk::CullModeFlags::BACK, + front_face: vk::FrontFace::CLOCKWISE, + line_width: 1.0, + polygon_mode: vk::PolygonMode::FILL, + rasterizer_discard_enable: vk::FALSE, + depth_clamp_enable: vk::FALSE, + depth_bias_clamp: 0.0, + depth_bias_constant_factor: 0.0, + depth_bias_enable: vk::FALSE, + depth_bias_slope_factor: 0.0, + }; + + //643-646 + let multisampling = vk::PipelineMultisampleStateCreateInfo { + s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + flags: vk::PipelineMultisampleStateCreateFlags::empty(), + p_next: ptr::null(), + rasterization_samples: vk::SampleCountFlags::TYPE_1, + sample_shading_enable: vk::FALSE, + min_sample_shading: 0.0, + p_sample_mask: ptr::null(), + alpha_to_one_enable: vk::FALSE, + alpha_to_coverage_enable: vk::FALSE, + }; + + //648-656 + let color_blend_attachment = vk::PipelineColorBlendAttachmentState { + blend_enable: vk::TRUE, + color_write_mask: vk::ColorComponentFlags::RGBA, + src_color_blend_factor: vk::BlendFactor::SRC_ALPHA, + dst_color_blend_factor: vk::BlendFactor::ONE_MINUS_SRC_ALPHA, + color_blend_op: vk::BlendOp::ADD, + src_alpha_blend_factor: vk::BlendFactor::ONE_MINUS_SRC_ALPHA, + dst_alpha_blend_factor: vk::BlendFactor::ZERO, + alpha_blend_op: vk::BlendOp::ADD, + }; + + //658-667 + let color_blending = vk::PipelineColorBlendStateCreateInfo { + s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::PipelineColorBlendStateCreateFlags::empty(), + logic_op_enable: vk::FALSE, + logic_op: vk::LogicOp::COPY, + attachment_count: 1, + p_attachments: &color_blend_attachment as *const vk::PipelineColorBlendAttachmentState, + blend_constants: [0.0, 0.0, 0.0, 0.0], + }; + + //669-676 + let dynamic_states = vec![ + vk::DynamicState::VIEWPORT, + vk::DynamicState::SCISSOR, + ]; + + let dynamic_state = vk::PipelineDynamicStateCreateInfo { + s_type: vk::StructureType::PIPELINE_DYNAMIC_STATE_CREATE_INFO, + dynamic_state_count: dynamic_states.len() as u32, + p_dynamic_states: dynamic_states.as_ptr(), + ..Default::default() + }; + + //678-685 + let pipeline_layout_info = vk::PipelineLayoutCreateInfo { + s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO, + set_layout_count: 0, + p_set_layouts: ptr::null(), + ..Default::default() + }; + + let pipeline_layout = unsafe { + device + .create_pipeline_layout(&pipeline_layout_info, None) + .expect("failed to create graphics pipeline layout") + }; + + let pipeline_info = vk::GraphicsPipelineCreateInfo { + s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO, + stage_count: 2, + p_stages: shader_modules.as_ptr(), + p_vertex_input_state: &vertex_input_info, + p_input_assembly_state: &input_assembly, + p_viewport_state: &viewport_state, + p_rasterization_state: &rasterizer, + p_multisample_state: &multisampling, + p_color_blend_state: &color_blending, + p_dynamic_state: &dynamic_state, + layout: pipeline_layout, + render_pass: render_pass, + subpass: 0, + base_pipeline_handle: vk::Pipeline::null(), + ..Default::default() + }; + + let pipelines = unsafe { + device + .create_graphics_pipelines(vk::PipelineCache::null(), &[pipeline_info], None) + .expect("failed to create graphics pipeline") + }; + + //703-708 + unsafe { + for shader in shader_modules { + device.destroy_shader_module(shader.module, None); + } + } + + (pipelines[0], pipeline_layout) + } + + fn create_compute_pipeline( + device: &ash::Device, + compute_descriptor_set_layout: vk::DescriptorSetLayout, + ) -> (vk::Pipeline, vk::PipelineLayout) { + //712-720 + let mut shader_modules: Vec = vec![]; + let main_function = CString::new("main").unwrap(); + for (shader, stage_i) in shaders() { + //check if graphics shader + if stage_i == vk::ShaderStageFlags::COMPUTE { + shader_modules.push( + vk::PipelineShaderStageCreateInfo { + s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::PipelineShaderStageCreateFlags::empty(), + module: create_shader_module(device, shader), + p_name: main_function.as_ptr(), + stage: stage_i, + p_specialization_info: ptr::null(), + } + ); + } + } + + //grab shader modules from index informed by shaders.rs generated file + let comp_shader = shader_modules[0]; + + let pipeline_layout_info = vk::PipelineLayoutCreateInfo { + s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO, + set_layout_count: 1, + p_set_layouts: &compute_descriptor_set_layout, + ..Default::default() + }; + + let compute_pipeline_layout = unsafe { + device + .create_pipeline_layout(&pipeline_layout_info, None) + .expect("couldnt create compute pipeline layout") + }; + + let pipeline_info = vk::ComputePipelineCreateInfo { + s_type: vk::StructureType::COMPUTE_PIPELINE_CREATE_INFO, + layout: compute_pipeline_layout, + stage: comp_shader, + ..Default::default() + }; + + let compute_pipeline = unsafe { + device + .create_compute_pipelines( + vk::PipelineCache::null(), + &[pipeline_info], + None, + ) + .expect("failed to create compute pipeline")[0] + }; + + unsafe { + device.destroy_shader_module( + comp_shader.module, + None, + ); + } + + (compute_pipeline, compute_pipeline_layout) + } + + fn update_uniform_buffer(&mut self, current_image: usize) { + let mut ubo = UniformBufferObject { + delta_time: self.last_frame_time, + }; + unsafe { + ptr::copy_nonoverlapping( + &mut ubo as *mut UniformBufferObject, + self.uniform_buffers_mapped[current_image] as *mut UniformBufferObject, + size_of::() + ); + } + } + + + fn record_compute_command_buffer( + &mut self, + command_buffer: vk::CommandBuffer + ) { + let begin_info = vk::CommandBufferBeginInfo::default(); + + unsafe { + self.device + .begin_command_buffer(command_buffer, &begin_info) + .expect("failed to begin recording compute command buffer"); + + println!("resetting query pool"); + + self.device + .cmd_reset_query_pool( + self.compute_command_buffers[self.current_frame], + self.query_pool, + 0, + 1, + ); + + self.device.cmd_begin_query(self.compute_command_buffers[self.current_frame], self.query_pool, 0, vk::QueryControlFlags::empty()); + self.device + .cmd_bind_pipeline( + command_buffer, + vk::PipelineBindPoint::COMPUTE, + self.compute_pipeline, + ); + + self.device + .cmd_bind_descriptor_sets( + command_buffer, + vk::PipelineBindPoint::COMPUTE, + self.compute_pipeline_layout, + 0, + &[self.compute_descriptor_sets[self.current_frame]], + &[], + ); + + self.device + .cmd_dispatch( + command_buffer, + (PARTICLE_COUNT / 256) as u32, + 1, + 1, + ); + + //log compute shader invocations + + self.device.cmd_end_query(self.compute_command_buffers[self.current_frame], self.query_pool, 0); + + let query_results = unsafe { + self.device.get_query_pool_results::( + self.query_pool, + 0, // Starting query index + 1, // Number of queries to retrieve (1 in this case) + self.query_mapped, // Results will be stored here + //0, // Query results stride (optional) + vk::QueryResultFlags::TYPE_64, // Flags specifying the type of query results + ) + .expect("Failed to retrieve query pool results" + )}; + + println!("Compute shader invocations: {:?}", self.query_mapped[0]); + + self.device + .end_command_buffer(command_buffer) + .expect("failed ending compute command buffer"); + } + } + + pub fn create_shader_storage_buffers( + device: &ash::Device, + physical_device_memory_properties: vk::PhysicalDeviceMemoryProperties, + command_pool: vk::CommandPool, + graphics_queue: vk::Queue, + ) -> (Vec, Vec) { + let mut particles = Particle::gen(); + + let mut particles_slice_data = particles.as_mut_slice(); + + //let mut slice = Align::new(); + + let mut buffer_size: u64 = std::mem::size_of::() as u64 * particles_slice_data.len() as u64; + + println!("particles count: {}, particle size: {}, buffer size: {}", PARTICLE_COUNT as u64, std::mem::size_of::() as u64, buffer_size as usize); + + + let (staging_buffer, staging_buffer_memory) = Self::create_buffer( + device, + buffer_size, + vk::BufferUsageFlags::TRANSFER_SRC, + vk::MemoryPropertyFlags::HOST_VISIBLE | + vk::MemoryPropertyFlags::HOST_COHERENT, + physical_device_memory_properties, + ); + + let mut shader_storage_buffers = vec![]; + let mut shader_storage_buffers_memory = vec![]; + + unsafe { + println!("isize max is {}", isize::MAX); + println!("mapping device memory"); + let mut data = device + .map_memory( + staging_buffer_memory, + 0, + buffer_size, + vk::MemoryMapFlags::empty(), + ) + .expect("failed to map shader storage buffer memory"); + + let mem_requirements = unsafe { device.get_buffer_memory_requirements(staging_buffer) }; + + println!("mem req: {}", mem_requirements.size); + let mut slice = Align::new( + data, + mem::align_of::() as u64, + mem_requirements.size, + ); + + slice.copy_from_slice(&particles_slice_data); + + println!("DATA INSIDE PARTICLES BUFFER: {}", ParticlesList::from_raw_ptr(data as *const Particle, particles.len())); + + //println!("copying to device memory"); + device + .unmap_memory(staging_buffer_memory); + + for i in 0..MAX_FRAMES_IN_FLIGHT { + let (current_shader_storage_buffer, current_shader_storage_buffer_memory) = Self::create_buffer( + device, + buffer_size, + vk::BufferUsageFlags::STORAGE_BUFFER | + vk::BufferUsageFlags::VERTEX_BUFFER | + vk::BufferUsageFlags::TRANSFER_DST, + vk::MemoryPropertyFlags::DEVICE_LOCAL | + vk::MemoryPropertyFlags::HOST_VISIBLE, + physical_device_memory_properties, + ); + + shader_storage_buffers.push(current_shader_storage_buffer); + shader_storage_buffers_memory.push(current_shader_storage_buffer_memory); + + Self::copy_buffer( + device, + staging_buffer, + shader_storage_buffers[i], + buffer_size, + command_pool, + graphics_queue, + ); + + } + + device + .destroy_buffer(staging_buffer, None); + + device + .free_memory(staging_buffer_memory, None); + } + + (shader_storage_buffers, shader_storage_buffers_memory) + } + + pub fn copy_buffer( + device: &ash::Device, + src_buffer: vk::Buffer, + dst_buffer: vk::Buffer, + size: vk::DeviceSize, + command_pool: vk::CommandPool, + graphics_queue: vk::Queue, + ) { + let command_buffer_allocate_info = vk::CommandBufferAllocateInfo { + s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO, + p_next: ptr::null(), + command_buffer_count: 1, + command_pool: command_pool, + level: vk::CommandBufferLevel::PRIMARY, + }; + + let alloced_command_buffer = unsafe { + device + .allocate_command_buffers( + &command_buffer_allocate_info + ) + .expect("could not allocate command buffer when copying command buffer") + [0] + + }; + + let begin_info = vk::CommandBufferBeginInfo { + s_type: vk::StructureType::COMMAND_BUFFER_BEGIN_INFO, + flags: vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT, + ..Default::default() + }; + + unsafe { + device + .begin_command_buffer(alloced_command_buffer, &begin_info); + } + + let copy_region = vk::BufferCopy { + size: size, + ..Default::default() + }; + + unsafe { + device + .cmd_copy_buffer( + alloced_command_buffer, + src_buffer, + dst_buffer, + &[copy_region], + ); + + device.end_command_buffer(alloced_command_buffer); + } + + println!("src_buffer: {:?}", src_buffer); + println!("dst_buffer: {:?}", dst_buffer); + + let submit_info = vk::SubmitInfo { + s_type: vk::StructureType::SUBMIT_INFO, + command_buffer_count: 1, + p_command_buffers: &alloced_command_buffer as *const vk::CommandBuffer, + ..Default::default() + }; + + unsafe { + device + .queue_submit( + graphics_queue, + &[submit_info], + vk::Fence::null(), + ); + + device + .queue_wait_idle( + graphics_queue + ); + + device + .free_command_buffers(command_pool, &[alloced_command_buffer]); + } + } + + pub fn create_buffer( + device: &ash::Device, + size: vk::DeviceSize, + usage: vk::BufferUsageFlags, + required_memory_properties: vk::MemoryPropertyFlags, + physical_device_memory_properties: vk::PhysicalDeviceMemoryProperties, + ) -> (vk::Buffer, vk::DeviceMemory) { + let buffer_create_info = vk::BufferCreateInfo { + s_type: vk::StructureType::BUFFER_CREATE_INFO, + p_next: ptr::null(), + flags: vk::BufferCreateFlags::empty(), + size, + usage, + sharing_mode: vk::SharingMode::EXCLUSIVE, + queue_family_index_count: 0, + p_queue_family_indices: ptr::null(), + }; + + println!("actual buffer size: {}", size); + let buffer = unsafe { + device + .create_buffer(&buffer_create_info, None) + .expect("Failed to create Vertex Buffer") + }; + + let mem_requirements = unsafe { device.get_buffer_memory_requirements(buffer) }; + + println!("memory allocation size: {}", mem_requirements.size); + + let allocate_info = vk::MemoryAllocateInfo { + s_type: vk::StructureType::MEMORY_ALLOCATE_INFO, + p_next: ptr::null(), + allocation_size: mem_requirements.size, + memory_type_index: find_memory_type( + mem_requirements.memory_type_bits, + required_memory_properties, + &physical_device_memory_properties, + ), + }; + + let buffer_memory = unsafe { + device + .allocate_memory(&allocate_info, None) + .expect("Failed to allocate vertex buffer memory!") + }; + + unsafe { + device + .bind_buffer_memory(buffer, buffer_memory, 0) + .expect("Failed to bind Buffer"); + } + + (buffer, buffer_memory) + } + + pub fn create_uniform_buffers( + device: &ash::Device, + physical_device_memory_properties: vk::PhysicalDeviceMemoryProperties, + ) -> (Vec, Vec, Vec<*mut c_void>) { + let buffer_size = ::std::mem::size_of::(); + + let mut uniform_buffers = vec![]; + let mut uniform_buffers_memory = vec![]; + let mut uniform_buffers_mapped = vec![]; + + for i in 0..MAX_FRAMES_IN_FLIGHT { + let (uniform_buffer, uniform_buffer_memory) = Self::create_buffer( + device, + buffer_size as u64, + vk::BufferUsageFlags::UNIFORM_BUFFER, + vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT, + physical_device_memory_properties + ); + uniform_buffers.push(uniform_buffer); + uniform_buffers_memory.push(uniform_buffer_memory); + uniform_buffers_mapped.push( + unsafe { + device + .map_memory( + uniform_buffers_memory[i], + 0, + buffer_size as u64, + vk::MemoryMapFlags::empty(), + ) + .unwrap() + } + ); + } + + (uniform_buffers, uniform_buffers_memory, uniform_buffers_mapped) + } + + pub fn create_logical_device( + instance: &ash::Instance, + physical_device: vk::PhysicalDevice, + validation: &debug::ValidationInfo, + device_extensions: &DeviceExtension, + surface_stuff: &SurfaceStuff, + ) -> (ash::Device, QueueFamilyIndices, vk::Queue, vk::Queue, vk::Queue) { + let indices = App::find_queue_family(&instance, physical_device, &surface_stuff); + + use std::collections::HashSet; + let mut unique_queue_families = HashSet::new(); + unique_queue_families.insert(indices.graphics_and_compute_family.unwrap()); + unique_queue_families.insert(indices.present_family.unwrap()); + + let queue_priorities = [1.0_f32]; + let mut queue_create_infos = vec![]; + + for &queue_family in unique_queue_families.iter() { + queue_create_infos.push(vk::DeviceQueueCreateInfo { + s_type: vk::StructureType::DEVICE_QUEUE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::DeviceQueueCreateFlags::empty(), + queue_family_index: queue_family, + p_queue_priorities: queue_priorities.as_ptr(), + queue_count: queue_priorities.len() as u32, + }); + } + + let physical_device_features = vk::PhysicalDeviceFeatures { + sampler_anisotropy: vk::TRUE, // enable anisotropy device feature from Chapter-24. + pipeline_statistics_query: vk::TRUE, + ..Default::default() + }; + + let requred_validation_layer_raw_names: Vec = validation + .required_validation_layers + .iter() + .map(|layer_name| CString::new(*layer_name).unwrap()) + .collect(); + let _enable_layer_names: Vec<*const c_char> = requred_validation_layer_raw_names + .iter() + .map(|layer_name| layer_name.as_ptr()) + .collect(); + + let enable_extension_names = device_extensions.get_extensions_raw_names(); + + let device_create_info = vk::DeviceCreateInfo { + s_type: vk::StructureType::DEVICE_CREATE_INFO, + p_next: ptr::null(), + flags: vk::DeviceCreateFlags::empty(), + queue_create_info_count: queue_create_infos.len() as u32, + p_queue_create_infos: queue_create_infos.as_ptr(), + enabled_extension_count: enable_extension_names.len() as u32, + pp_enabled_extension_names: enable_extension_names.as_ptr(), + p_enabled_features: &physical_device_features, + ..Default::default() + }; + + let device: ash::Device = unsafe { + instance + .create_device(physical_device, &device_create_info, None) + .expect("Failed to create logical Device!") + }; + + let graphics_queue = + unsafe { device.get_device_queue(indices.graphics_and_compute_family.unwrap(), 0) }; + let present_queue = + unsafe { device.get_device_queue(indices.present_family.unwrap(), 0) }; + let compute_queue = + unsafe { device.get_device_queue(indices.graphics_and_compute_family.unwrap(), 0) }; + + (device, indices, graphics_queue, compute_queue, present_queue) + } + + pub fn record_command_buffer( + &self, + //device: &ash::Device, + command_buffer: vk::CommandBuffer, + image_index: usize, + //render_pass: vk::RenderPass, + //swapchain_extent: vk::Extent2D, + //shader_storage_buffers: Vec, + //shader_storage_buffers_memory: Vec, + //current_frame: usize, + //graphics_pipeline: vk::Pipeline, + + + ) { + let command_buffer_begin_info = vk::CommandBufferBeginInfo { + s_type: vk::StructureType::COMMAND_BUFFER_BEGIN_INFO, + p_next: ptr::null(), + p_inheritance_info: ptr::null(), + flags: vk::CommandBufferUsageFlags::SIMULTANEOUS_USE, + }; + + unsafe { + self.device + .begin_command_buffer(command_buffer, &command_buffer_begin_info) + .expect("failed to start recording command buffer") + } + let clear_color = [vk::ClearValue { + color: vk::ClearColorValue { + float32: [0.0, 0.0, 1.0, 1.0], + }, + }]; + + let render_pass_begin_info = vk::RenderPassBeginInfo { + s_type: vk::StructureType::RENDER_PASS_BEGIN_INFO, + render_pass: self.render_pass, + p_next: ptr::null(), + framebuffer: self.swapchain_stuff.swapchain_framebuffers[image_index], + render_area: vk::Rect2D { + offset: vk::Offset2D { x: 0, y: 0 }, + extent: self.swapchain_stuff.swapchain_extent, + }, + clear_value_count: clear_color.len() as u32, + p_clear_values: clear_color.as_ptr(), + }; + + unsafe { + self.device + .cmd_begin_render_pass( + command_buffer, + &render_pass_begin_info, + vk::SubpassContents::INLINE, + ); + + self.device + .cmd_bind_pipeline( + command_buffer, + vk::PipelineBindPoint::GRAPHICS, + self.graphics_pipeline, + ); + } + + let viewport = vec![vk::Viewport { + x: 0.0, + y: 0.0, + width: self.swapchain_stuff.swapchain_extent.width as f32, + height: self.swapchain_stuff.swapchain_extent.height as f32, + min_depth: 0.0, + max_depth: 1.0, + }]; + + unsafe { + self.device + .cmd_set_viewport( + command_buffer, + 0, + &viewport, + ); + } + + let scissor = vec![vk::Rect2D { + offset: vk::Offset2D { x: 0, y: 0 }, + extent: self.swapchain_stuff.swapchain_extent, + }]; + + unsafe { + self.device + .cmd_set_scissor( + command_buffer, + 0, + &scissor + ); + } + + let offsets = &[0 as vk::DeviceSize]; + + unsafe { + self.device + .cmd_bind_vertex_buffers( + command_buffer, + 0, + &[self.shader_storage_buffers[self.current_frame]], + offsets, + ); + println!("binding to shader storage buffer index: {}", self.current_frame); + self.device + .cmd_draw( + command_buffer, + PARTICLE_COUNT as u32, + 1, + 0, + 0, + ); + self.device + .cmd_end_render_pass( + command_buffer + ); + self.device + .end_command_buffer(command_buffer) + .expect("failed to end command buffer"); + } + } + + + pub fn create_framebuffers( + device: &ash::Device, + render_pass: vk::RenderPass, + image_views: &Vec, + swapchain_extent: &vk::Extent2D, + ) -> Vec { + let mut framebuffers = vec![]; + + for &image_view in image_views.iter() { + let attachments = [image_view]; + + let framebuffer_create_info = vk::FramebufferCreateInfo { + s_type: vk::StructureType::FRAMEBUFFER_CREATE_INFO, + p_next: ptr::null(), + flags: vk::FramebufferCreateFlags::empty(), + render_pass: render_pass, + attachment_count: attachments.len() as u32, + p_attachments: attachments.as_ptr(), + width: swapchain_extent.width, + height: swapchain_extent.height, + layers: 1, + }; + + let framebuffer = unsafe { + device + .create_framebuffer(&framebuffer_create_info, None) + .expect("Failed to create Framebuffer!") + }; + + framebuffers.push(framebuffer); + } + + framebuffers + } + + pub fn create_image_views( + device: &ash::Device, + surface_format: &vk::Format, + images: &Vec, + ) -> Vec { + let swapchain_imageviews: Vec = images + .iter() + .map(|&image| { + App::create_image_view( + device, + image, + surface_format, + vk::ImageAspectFlags::COLOR, + 1, + ) + }) + .collect(); + + swapchain_imageviews + } + + pub fn create_image_view( + device: &ash::Device, + image: vk::Image, + format: &vk::Format, + aspect_flags: vk::ImageAspectFlags, + mip_levels: u32, + ) -> vk::ImageView { + let imageview_create_info = vk::ImageViewCreateInfo { + s_type: vk::StructureType::IMAGE_VIEW_CREATE_INFO, + p_next: ptr::null(), + flags: vk::ImageViewCreateFlags::empty(), + view_type: vk::ImageViewType::TYPE_2D, + format: format.clone(), + components: vk::ComponentMapping { + r: vk::ComponentSwizzle::IDENTITY, + g: vk::ComponentSwizzle::IDENTITY, + b: vk::ComponentSwizzle::IDENTITY, + a: vk::ComponentSwizzle::IDENTITY, + }, + subresource_range: vk::ImageSubresourceRange { + aspect_mask: aspect_flags, + base_mip_level: 0, + level_count: mip_levels, + base_array_layer: 0, + layer_count: 1, + }, + image, + }; + + unsafe { + device + .create_image_view(&imageview_create_info, None) + .expect("Failed to create Image View!") + } + } + + pub fn choose_swapchain_extent( + &self, + capabilities: &vk::SurfaceCapabilitiesKHR, + ) -> vk::Extent2D { + if capabilities.current_extent.width != u32::max_value() { + capabilities.current_extent + } else { + use num::clamp; + + let window_size = self.window.inner_size(); + println!( + "\t\tInner Window Size: ({}, {})", + window_size.width, window_size.height + ); + + vk::Extent2D { + width: clamp( + window_size.width as u32, + capabilities.min_image_extent.width, + capabilities.max_image_extent.width, + ), + height: clamp( + window_size.height as u32, + capabilities.min_image_extent.height, + capabilities.max_image_extent.height, + ), + } + } + } + + pub fn query_swapchain_support( + physical_device: vk::PhysicalDevice, + surface_stuff: &SurfaceStuff, + ) -> SwapChainSupportDetails { + unsafe { + let capabilities = surface_stuff + .surface_loader + .get_physical_device_surface_capabilities(physical_device, surface_stuff.surface) + .expect("Failed to query for surface capabilities."); + let formats = surface_stuff + .surface_loader + .get_physical_device_surface_formats(physical_device, surface_stuff.surface) + .expect("Failed to query for surface formats."); + let present_modes = surface_stuff + .surface_loader + .get_physical_device_surface_present_modes(physical_device, surface_stuff.surface) + .expect("Failed to query for surface present mode."); + + SwapChainSupportDetails { + capabilities, + formats, + present_modes, + } + } + } + + pub fn find_queue_family( + instance: &ash::Instance, + physical_device: vk::PhysicalDevice, + surface_stuff: &SurfaceStuff, + ) -> QueueFamilyIndices { + let queue_families = + unsafe { instance.get_physical_device_queue_family_properties(physical_device) }; + + let mut queue_family_indices = QueueFamilyIndices::new(); + + for (i, queue_family) in queue_families.iter().enumerate() { + if queue_family.queue_count > 0 + && ( + queue_family.queue_flags.contains(vk::QueueFlags::GRAPHICS) && + queue_family.queue_flags.contains(vk::QueueFlags::COMPUTE) + ) + { + queue_family_indices.graphics_and_compute_family = Some(i as u32); + } + + let is_present_support = unsafe { + surface_stuff + .surface_loader + .get_physical_device_surface_support( + physical_device, + i as u32, + surface_stuff.surface, + ) + .unwrap() + }; + if queue_family.queue_count > 0 && is_present_support { + queue_family_indices.present_family = Some(i as u32); + } + + if queue_family_indices.is_complete() { + break; + } + } + + queue_family_indices + } + + pub fn pick_physical_device( + instance: &ash::Instance, + surface_stuff: &SurfaceStuff, + required_device_extensions: &DeviceExtension, + ) -> vk::PhysicalDevice { + let physical_devices = unsafe { + instance + .enumerate_physical_devices() + .expect("Failed to enumerate Physical Devices!") + }; + + let result = physical_devices.iter().find(|physical_device| { + let is_suitable = Self::is_physical_device_suitable( + &instance, + **physical_device, + &surface_stuff, + required_device_extensions, + ); + + is_suitable + }); + + match result { + Some(p_physical_device) => *p_physical_device, + None => panic!("Failed to find a suitable GPU!"), + } + } + + pub fn is_physical_device_suitable( + instance: &ash::Instance, + physical_device: vk::PhysicalDevice, + surface_stuff: &SurfaceStuff, + required_device_extensions: &DeviceExtension, + ) -> bool { + let device_features = unsafe { instance.get_physical_device_features(physical_device) }; + + let indices = Self::find_queue_family(&instance, physical_device, &surface_stuff); + + let is_queue_family_supported = indices.is_complete(); + let is_device_extension_supported = + Self::check_device_extension_support(&instance, physical_device, required_device_extensions); + let is_swapchain_supported = if is_device_extension_supported { + let swapchain_support = Self::query_swapchain_support(physical_device, &surface_stuff); + !swapchain_support.formats.is_empty() && !swapchain_support.present_modes.is_empty() + } else { + false + }; + let is_support_sampler_anisotropy = device_features.sampler_anisotropy == 1; + + return is_queue_family_supported + && is_device_extension_supported + && is_swapchain_supported + && is_support_sampler_anisotropy; + } + pub fn check_device_extension_support( + instance: &ash::Instance, + physical_device: vk::PhysicalDevice, + device_extensions: &DeviceExtension, + ) -> bool { + let available_extensions = unsafe { + instance + .enumerate_device_extension_properties(physical_device) + .expect("Failed to get device extension properties.") + }; + + let mut available_extension_names = vec![]; + + for extension in available_extensions.iter() { + let extension_name = vk_to_string(&extension.extension_name); + + available_extension_names.push(extension_name); + } + + use std::collections::HashSet; + let mut required_extensions = HashSet::new(); + for extension in device_extensions.names.iter() { + required_extensions.insert(extension.to_string()); + } + + for extension_name in available_extension_names.iter() { + required_extensions.remove(extension_name); + } + + return required_extensions.is_empty(); + } + + pub fn create_render_pass(device: &ash::Device, surface_format: &vk::Format) -> vk::RenderPass { + let color_attachment = vk::AttachmentDescription { + format: surface_format.clone(), + flags: vk::AttachmentDescriptionFlags::empty(), + samples: vk::SampleCountFlags::TYPE_1, + load_op: vk::AttachmentLoadOp::CLEAR, + store_op: vk::AttachmentStoreOp::STORE, + stencil_load_op: vk::AttachmentLoadOp::DONT_CARE, + stencil_store_op: vk::AttachmentStoreOp::DONT_CARE, + initial_layout: vk::ImageLayout::UNDEFINED, + final_layout: vk::ImageLayout::PRESENT_SRC_KHR, + }; + + let color_attachment_ref = vk::AttachmentReference { + attachment: 0, + layout: vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL, + }; + + let subpasses = [vk::SubpassDescription { + color_attachment_count: 1, + p_color_attachments: &color_attachment_ref, + p_depth_stencil_attachment: ptr::null(), + flags: vk::SubpassDescriptionFlags::empty(), + pipeline_bind_point: vk::PipelineBindPoint::GRAPHICS, + input_attachment_count: 0, + p_input_attachments: ptr::null(), + p_resolve_attachments: ptr::null(), + preserve_attachment_count: 0, + p_preserve_attachments: ptr::null(), + }]; + + let render_pass_attachments = [color_attachment]; + + let subpass_dependencies = [vk::SubpassDependency { + src_subpass: vk::SUBPASS_EXTERNAL, + dst_subpass: 0, + src_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT, + dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT, + src_access_mask: vk::AccessFlags::empty(), + dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_WRITE, + dependency_flags: vk::DependencyFlags::empty(), + }]; + + let renderpass_create_info = vk::RenderPassCreateInfo { + s_type: vk::StructureType::RENDER_PASS_CREATE_INFO, + flags: vk::RenderPassCreateFlags::empty(), + p_next: ptr::null(), + attachment_count: render_pass_attachments.len() as u32, + p_attachments: render_pass_attachments.as_ptr(), + subpass_count: subpasses.len() as u32, + p_subpasses: subpasses.as_ptr(), + dependency_count: subpass_dependencies.len() as u32, + p_dependencies: subpass_dependencies.as_ptr(), + }; + + unsafe { + device + .create_render_pass(&renderpass_create_info, None) + .expect("Failed to create render pass!") + } + } + + pub fn create_compute_descriptor_set_layout(device: &ash::Device) -> vk::DescriptorSetLayout { + let ubo_layout_bindings = [ + vk::DescriptorSetLayoutBinding { + binding: 0, + descriptor_type: vk::DescriptorType::UNIFORM_BUFFER, + descriptor_count: 1, + stage_flags: vk::ShaderStageFlags::COMPUTE, + p_immutable_samplers: ptr::null(), + }, + vk::DescriptorSetLayoutBinding { + binding: 1, + descriptor_type: vk::DescriptorType::STORAGE_BUFFER, + descriptor_count: 1, + stage_flags: vk::ShaderStageFlags::COMPUTE, + p_immutable_samplers: ptr::null(), + }, + vk::DescriptorSetLayoutBinding { + binding: 2, + descriptor_type: vk::DescriptorType::STORAGE_BUFFER, + descriptor_count: 1, + stage_flags: vk::ShaderStageFlags::COMPUTE, + p_immutable_samplers: ptr::null(), + }, + ]; + + let ubo_layout_create_info = vk::DescriptorSetLayoutCreateInfo { + s_type: vk::StructureType::DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + p_next: ptr::null(), + flags: vk::DescriptorSetLayoutCreateFlags::empty(), + binding_count: ubo_layout_bindings.len() as u32, + p_bindings: ubo_layout_bindings.as_ptr(), + }; + + unsafe { + device + .create_descriptor_set_layout(&ubo_layout_create_info, None) + .expect("Failed to create Descriptor Set Layout!") + } + } + + pub fn create_compute_descriptor_sets( + device: &ash::Device, + compute_descriptor_set_layout: vk::DescriptorSetLayout, + descriptor_pool: vk::DescriptorPool, + uniform_buffers: &Vec, + shader_storage_buffers: &Vec, + ) -> Vec { + let layouts = vec![compute_descriptor_set_layout; MAX_FRAMES_IN_FLIGHT]; + + let alloc_info = vk::DescriptorSetAllocateInfo { + s_type: vk::StructureType::DESCRIPTOR_SET_ALLOCATE_INFO, + p_next: ptr::null(), + descriptor_pool: descriptor_pool, + descriptor_set_count: MAX_FRAMES_IN_FLIGHT as u32, + p_set_layouts: layouts.as_ptr(), + }; + + let descriptor_sets = unsafe { + device + .allocate_descriptor_sets(&alloc_info) + .expect("failed to allocate descriptor sets") + }; + + for i in 0..MAX_FRAMES_IN_FLIGHT { + let uniform_buffer_info = vk::DescriptorBufferInfo { + buffer: uniform_buffers[i], + offset: 0, + range: size_of::() as u64, + }; + + println!("STORAGE BUFFERS INDEXES: {}, {}", (i as i32 - 1) as usize % MAX_FRAMES_IN_FLIGHT, i); + + let storage_buffer_info_last_frame = vk::DescriptorBufferInfo { + buffer: shader_storage_buffers[(i as i32 - 1) as usize % MAX_FRAMES_IN_FLIGHT], + offset: 0, + range: size_of::() as u64 * PARTICLE_COUNT, + }; + + let storage_buffer_info_current_frame = vk::DescriptorBufferInfo { + buffer: shader_storage_buffers[i], + offset: 0, + range: size_of::() as u64 * PARTICLE_COUNT, + }; + + //eprintln!("PARTICLE STRUCT SIZE: {:?}", ::std::mem::size_of::() as u8); + + let descriptor_writes = [ + vk::WriteDescriptorSet { + s_type: vk::StructureType::WRITE_DESCRIPTOR_SET, + dst_set: descriptor_sets[i], + dst_binding: 0, + dst_array_element: 0, + descriptor_type: vk::DescriptorType::UNIFORM_BUFFER, + descriptor_count: 1, + p_buffer_info: &uniform_buffer_info as *const vk::DescriptorBufferInfo, + ..Default::default() + }, + vk::WriteDescriptorSet { + s_type: vk::StructureType::WRITE_DESCRIPTOR_SET, + dst_set: descriptor_sets[i], + dst_binding: 1, + dst_array_element: 0, + descriptor_type: vk::DescriptorType::STORAGE_BUFFER, + descriptor_count: 1, + p_buffer_info: &storage_buffer_info_last_frame as *const vk::DescriptorBufferInfo, + ..Default::default() + }, + vk::WriteDescriptorSet { + s_type: vk::StructureType::WRITE_DESCRIPTOR_SET, + dst_set: descriptor_sets[i], + dst_binding: 2, + dst_array_element: 0, + descriptor_type: vk::DescriptorType::STORAGE_BUFFER, + descriptor_count: 1, + p_buffer_info: &storage_buffer_info_current_frame as *const vk::DescriptorBufferInfo, + ..Default::default() + }, + ]; + + unsafe { + device + .update_descriptor_sets(&descriptor_writes, &[]); + } + } + + descriptor_sets + } + + + + pub fn create_command_pool( + device: &ash::Device, + queue_families: &QueueFamilyIndices, + ) -> vk::CommandPool { + let command_pool_create_info = vk::CommandPoolCreateInfo { + s_type: vk::StructureType::COMMAND_POOL_CREATE_INFO, + p_next: ptr::null(), + flags: vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER, + queue_family_index: queue_families.graphics_and_compute_family.unwrap(), + }; + + unsafe { + device + .create_command_pool(&command_pool_create_info, None) + .expect("Failed to create Command Pool!") + } + } + + pub fn create_descriptor_pool( + device: &ash::Device, + swapchain_images_size: usize, + ) -> vk::DescriptorPool { + let pool_sizes = [ + vk::DescriptorPoolSize { + ty: vk::DescriptorType::UNIFORM_BUFFER, + descriptor_count: swapchain_images_size as u32, + }, + vk::DescriptorPoolSize { + ty: vk::DescriptorType::STORAGE_BUFFER, + descriptor_count: swapchain_images_size as u32 * 2, + } + ]; + + let descriptor_pool_create_info = vk::DescriptorPoolCreateInfo { + s_type: vk::StructureType::DESCRIPTOR_POOL_CREATE_INFO, + p_next: ptr::null(), + flags: vk::DescriptorPoolCreateFlags::empty(), + max_sets: swapchain_images_size as u32, + pool_size_count: pool_sizes.len() as u32, + p_pool_sizes: pool_sizes.as_ptr(), + }; + + unsafe { + device + .create_descriptor_pool(&descriptor_pool_create_info, None) + .expect("Failed to create Descriptor Pool!") + } + } + + pub fn create_command_buffers( + device: &ash::Device, + command_pool: vk::CommandPool, + ) -> Vec { + let command_buffer_allocate_info = vk::CommandBufferAllocateInfo { + s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO, + p_next: ptr::null(), + command_buffer_count: MAX_FRAMES_IN_FLIGHT as u32, + command_pool, + level: vk::CommandBufferLevel::PRIMARY, + }; + + let command_buffers = unsafe { + device + .allocate_command_buffers(&command_buffer_allocate_info) + .expect("Failed to allocate Command Buffers!") + }; + + command_buffers + } + + pub fn create_compute_command_buffers( + device: &ash::Device, + command_pool: vk::CommandPool, + ) -> Vec { + let command_buffer_allocate_info = vk::CommandBufferAllocateInfo { + s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO, + p_next: ptr::null(), + command_buffer_count: MAX_FRAMES_IN_FLIGHT as u32, + command_pool, + level: vk::CommandBufferLevel::PRIMARY, + }; + let command_buffers = unsafe { + device + .allocate_command_buffers(&command_buffer_allocate_info) + .expect("Failed to allocate Command Buffers!") + }; + + command_buffers + } + + fn wait_device_idle(&self) { + unsafe { + self.device + .device_wait_idle() + .expect("Failed to wait device idle!") + }; + } +} + +impl VulkanApp for App<'_> { + + fn wait_device_idle(&self) { + unsafe { + self.device + .device_wait_idle() + .expect("Failed to wait device idle!") + }; + } + + fn resize_framebuffer(&mut self) { + self.is_framebuffer_resized = true; + } + + fn window_ref(&self) -> &winit::window::Window { + &self.window + } + + fn cleanup_swapchain(&self) { + self.swapchain_stuff.cleanup_swapchain(&self.device) + } + + fn recreate_swapchain(&mut self) { + SwapChainStuff::recreate_swapchain(self); + } + + fn draw_frame(&mut self) { + let mut buffer_size: u64 = std::mem::size_of::() as u64 * PARTICLE_COUNT as u64; + + //compute submission + let mut submit_infos; + + unsafe { + self.device + .wait_for_fences( + &[self.sync_objects.compute_inflight_fences[self.current_frame]], + true, + u64::MAX, + ); + } + + self.update_uniform_buffer(self.current_frame); + + unsafe { + self.device + .reset_fences(&[self.sync_objects.compute_inflight_fences[self.current_frame]]); + + self.device + .reset_command_buffer(self.compute_command_buffers[self.current_frame], vk::CommandBufferResetFlags::empty()); + } + + //RESET query pool for compute shader statistics + /*unsafe { + self.device + .cmd_reset_query_pool( + self.compute_command_buffers[self.current_frame], + self.query_pool, + 0, + 1, + ); + }*/ + + self.record_compute_command_buffer(self.compute_command_buffers[self.current_frame]); + self.update_uniform_buffer(self.current_frame); + + submit_infos = [vk::SubmitInfo { + s_type: vk::StructureType::SUBMIT_INFO, + p_next: ptr::null(), + command_buffer_count: 1, + p_command_buffers: &self.compute_command_buffers[self.current_frame], + signal_semaphore_count: 1, + p_signal_semaphores: &self.sync_objects.compute_finished_semaphores[self.current_frame], + ..Default::default() + }]; + + + unsafe { + self.device + .queue_submit( + self.compute_queue, + &submit_infos, + self.sync_objects.compute_inflight_fences[self.current_frame] + ); + } + + /*log compute shader invocations + + unsafe { + self.device.cmd_end_query(self.compute_command_buffers[self.current_frame], query_pool, 0); + } + + let query_results = unsafe { + self.device.get_query_pool_results::( + query_pool, + 0, // Starting query index + 1, // Number of queries to retrieve (1 in this case) + data, // Results will be stored here + //0, // Query results stride (optional) + vk::QueryResultFlags::TYPE_64, // Flags specifying the type of query results + ) + .expect("Failed to retrieve query pool results" + )}; + + println!("Compute shader invocations: {:?}", data[0]);*/ + + //graphics submission + + unsafe { + self.device + .wait_for_fences( + &[self.sync_objects.inflight_fences[self.current_frame]], + true, + u64::MAX, + ); + } + + let (image_index, _is_sub_optimal) = unsafe { + let result = self.swapchain_stuff.swapchain_loader.acquire_next_image( + self.swapchain_stuff.swapchain, + std::u64::MAX, + self.sync_objects.image_available_semaphores[self.current_frame], + vk::Fence::null(), + ); + match result { + Ok(image_index) => image_index, + Err(vk_result) => match vk_result { + vk::Result::ERROR_OUT_OF_DATE_KHR => { + SwapChainStuff::recreate_swapchain(self); + return; + } + _ => panic!("Failed to acquire Swap Chain Image!"), + }, + } + }; + + unsafe { + self.device + .reset_fences(&[self.sync_objects.inflight_fences[self.current_frame]]); + self.device + .reset_command_buffer( + self.command_buffers[self.current_frame], + vk::CommandBufferResetFlags::empty(), + ); + } + + self.record_command_buffer(self.command_buffers[self.current_frame], image_index as usize); + + + let wait_semaphores = [ + self.sync_objects.compute_finished_semaphores[self.current_frame], + self.sync_objects.image_available_semaphores[self.current_frame], + ]; + let wait_stages = [ + vk::PipelineStageFlags::VERTEX_INPUT, + vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT, + ]; + + submit_infos = [vk::SubmitInfo { + s_type: vk::StructureType::SUBMIT_INFO, + wait_semaphore_count: 2, + p_wait_semaphores: wait_semaphores.as_ptr(), + p_wait_dst_stage_mask: wait_stages.as_ptr(), + p_next: ptr::null(), + command_buffer_count: 1, + p_command_buffers: &self.command_buffers[self.current_frame], + signal_semaphore_count: 1, + p_signal_semaphores: &self.sync_objects.render_finished_semaphores[self.current_frame], + ..Default::default() + }]; + + unsafe { + self.device + .queue_submit( + self.graphics_queue, + &submit_infos, + self.sync_objects.inflight_fences[self.current_frame], + ) + .expect("failed to submit draw command buffer"); + } + + let swapchains = [self.swapchain_stuff.swapchain]; + + let present_info = vk::PresentInfoKHR { + s_type: vk::StructureType::PRESENT_INFO_KHR, + p_next: ptr::null(), + wait_semaphore_count: 1, + p_wait_semaphores: &self.sync_objects.render_finished_semaphores[self.current_frame], + swapchain_count: 1, + p_swapchains: swapchains.as_ptr(), + p_image_indices: &image_index, + p_results: ptr::null_mut(), + }; + let result = unsafe { + self.swapchain_stuff.swapchain_loader + .queue_present(self.present_queue, &present_info) + }; + + let is_resized = match result { + Ok(_) => self.is_framebuffer_resized, + Err(vk_result) => match vk_result { + vk::Result::ERROR_OUT_OF_DATE_KHR | vk::Result::SUBOPTIMAL_KHR => true, + _ => panic!("Failed to execute queue present."), + }, + }; + if is_resized { + self.is_framebuffer_resized = false; + SwapChainStuff::recreate_swapchain(self); + } + + //println!("resized {}", self.is_framebuffer_resized); + + /*log compute shader invocations + + unsafe { + self.device.cmd_end_query(self.compute_command_buffers[self.current_frame], self.query_pool, 0); + } + + let query_results = unsafe { + self.device.get_query_pool_results::( + self.query_pool, + 0, // Starting query index + 1, // Number of queries to retrieve (1 in this case) + self.query_mapped, // Results will be stored here + //0, // Query results stride (optional) + vk::QueryResultFlags::TYPE_64, // Flags specifying the type of query results + ) + .expect("Failed to retrieve query pool results" + )}; + + println!("Compute shader invocations: {:?}", self.query_mapped[0]);*/ + + self.current_frame = (self.current_frame + 1) % MAX_FRAMES_IN_FLIGHT; + } + +} + diff --git a/src/render.rs b/src/render.rs index b750afc..6ff4661 100644 --- a/src/render.rs +++ b/src/render.rs @@ -173,7 +173,7 @@ pub fn find_memory_type( panic!("Failed to find suitable memory type!") } -pub struct App { +pub struct App<'a> { pub window: winit::window::Window, // vulkan stuff @@ -245,9 +245,13 @@ pub struct App { pub last_time: f64, pub physical_device_memory_properties: vk::PhysicalDeviceMemoryProperties, + + pub query_pool: vk::QueryPool, + pub query_memory: vk::DeviceMemory, + pub query_mapped: &'a mut [u64], } -impl App { +impl<'a> App<'a> { pub fn new(event_loop: &winit::event_loop::EventLoop<()>) -> Self { let window = init_window(&event_loop, WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT); @@ -328,6 +332,84 @@ impl App { let sync_objects = SyncObjects::new(&device, MAX_FRAMES_IN_FLIGHT); + //setup logging of compute shader invocations + + // Define the buffer to hold query results + let mut query_results_data: [u64; 1] = [0]; // Assuming we're querying one result + + // Create a buffer to hold the query results + let buffer_info = vk::BufferCreateInfo { + s_type: vk::StructureType::BUFFER_CREATE_INFO, + size: 8, + usage: vk::BufferUsageFlags::TRANSFER_DST, + sharing_mode: vk::SharingMode::EXCLUSIVE, + ..Default::default() + }; + + let query_result_buffer = unsafe { + device + .create_buffer(&buffer_info, None) + .expect("Failed to create query result buffer") + }; + + + + + // Allocate memory for the buffer + let mem_requirements = unsafe { device.get_buffer_memory_requirements(query_result_buffer) }; + let memory_type_index = find_memory_type( + mem_requirements.memory_type_bits, + vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT, + &physical_device_memory_properties, + ); + + let allocate_info = vk::MemoryAllocateInfo { + s_type: vk::StructureType::MEMORY_ALLOCATE_INFO, + allocation_size: mem_requirements.size, + memory_type_index, + ..Default::default() + }; + + let query_memory = unsafe { + device + .allocate_memory(&allocate_info, None) + .expect("Failed to allocate query result memory") + }; + + unsafe { + // Bind the buffer with allocated memory + device + .bind_buffer_memory(query_result_buffer, query_memory, 0) + .expect("Failed to bind buffer memory") + }; + + // Now we can use this buffer to store query results + let query_mapped = unsafe { + let raw_ptr = device + .map_memory( + query_memory, + 0, + std::mem::size_of_val(&query_results_data) as u64, + vk::MemoryMapFlags::empty(), + ) + .expect("Failed to map memory"); + std::slice::from_raw_parts_mut(raw_ptr as *mut u64, 1) + }; + + + // Create a query pool + let query_pool_info = vk::QueryPoolCreateInfo { + s_type: vk::StructureType::QUERY_POOL_CREATE_INFO, + query_type: vk::QueryType::PIPELINE_STATISTICS, + query_count: 1, // We're only querying one statistic + pipeline_statistics: vk::QueryPipelineStatisticFlags::COMPUTE_SHADER_INVOCATIONS, + ..Default::default() + }; + let query_pool = unsafe { + device + .create_query_pool(&query_pool_info, None) + .expect("Failed to create query pool") + }; Self { window, @@ -381,6 +463,11 @@ impl App { last_time: 0.0, physical_device_memory_properties, + + query_pool, + query_memory, + query_mapped, + } } @@ -673,25 +760,35 @@ impl App { fn record_compute_command_buffer( - &self, - device: &ash::Device, + &mut self, command_buffer: vk::CommandBuffer ) { let begin_info = vk::CommandBufferBeginInfo::default(); unsafe { - device + self.device .begin_command_buffer(command_buffer, &begin_info) .expect("failed to begin recording compute command buffer"); - device + println!("resetting query pool for command buffer: {}", self.current_frame); + + self.device + .cmd_reset_query_pool( + self.compute_command_buffers[self.current_frame], + self.query_pool, + 0, + 1, + ); + + self.device.cmd_begin_query(self.compute_command_buffers[self.current_frame], self.query_pool, 0, vk::QueryControlFlags::empty()); + self.device .cmd_bind_pipeline( command_buffer, vk::PipelineBindPoint::COMPUTE, self.compute_pipeline, ); - device + self.device .cmd_bind_descriptor_sets( command_buffer, vk::PipelineBindPoint::COMPUTE, @@ -701,14 +798,33 @@ impl App { &[], ); - device + self.device .cmd_dispatch( command_buffer, (PARTICLE_COUNT / 256) as u32, 1, 1, ); - device + + //log compute shader invocations + + self.device.cmd_end_query(self.compute_command_buffers[self.current_frame], self.query_pool, 0); + + /*let query_results = unsafe { + self.device.get_query_pool_results::( + self.query_pool, + 0, // Starting query index + 1, // Number of queries to retrieve (1 in this case) + self.query_mapped, // Results will be stored here + //0, // Query results stride (optional) + vk::QueryResultFlags::TYPE_64, // Flags specifying the type of query results + ) + .expect("Failed to retrieve query pool results" + )}; + + println!("Compute shader invocations: {:?}", self.query_mapped[0]);*/ + + self.device .end_command_buffer(command_buffer) .expect("failed ending compute command buffer"); } @@ -1012,6 +1128,7 @@ impl App { let physical_device_features = vk::PhysicalDeviceFeatures { sampler_anisotropy: vk::TRUE, // enable anisotropy device feature from Chapter-24. + pipeline_statistics_query: vk::TRUE, ..Default::default() }; @@ -1586,7 +1703,7 @@ impl App { range: size_of::() as u64, }; - println!("STORAGE BUFFERS INDEXES: {}, {}", i, (i as i32 - 1) as usize % MAX_FRAMES_IN_FLIGHT); + println!("STORAGE BUFFERS INDEXES: {}, {}", (i as i32 - 1) as usize % MAX_FRAMES_IN_FLIGHT, i); let storage_buffer_info_last_frame = vk::DescriptorBufferInfo { buffer: shader_storage_buffers[(i as i32 - 1) as usize % MAX_FRAMES_IN_FLIGHT], @@ -1745,7 +1862,7 @@ impl App { } } -impl VulkanApp for App { +impl VulkanApp for App<'_> { fn wait_device_idle(&self) { unsafe { @@ -1772,28 +1889,8 @@ impl VulkanApp for App { } fn draw_frame(&mut self) { - //log shader storage buffers with Particle positions for debugging and recording purposes - let mut buffer_size: u64 = std::mem::size_of::() as u64 * PARTICLE_COUNT as u64; - - - for (i, memory) in (&self.shader_storage_buffers_memory).iter().enumerate() { - let mut data = unsafe { self.device - .map_memory( - *memory, - 0, - buffer_size, - vk::MemoryMapFlags::empty(), - ) - .expect("failed to map shader storage buffer memory") }; - println!("DATA INSIDE PARTICLES BUFFER #{}: {}", i, ParticlesList::from_raw_ptr(data as *const Particle, PARTICLE_COUNT as usize)); - unsafe { - self.device - .unmap_memory(*memory); - } - } - //compute submission let mut submit_infos; @@ -1816,46 +1913,20 @@ impl VulkanApp for App { .reset_command_buffer(self.compute_command_buffers[self.current_frame], vk::CommandBufferResetFlags::empty()); } - self.record_compute_command_buffer(&self.device, self.compute_command_buffers[self.current_frame]); - - /*for i in 0..MAX_FRAMES_IN_FLIGHT { - self.record_compute_command_buffer(&self.device, self.compute_command_buffers[i]); - }*/ - - /*for (i, memory) in (&self.shader_storage_buffers_memory).iter().enumerate() { - let mut data = unsafe { self.device - .map_memory( - *memory, + //RESET query pool for compute shader statistics + /*unsafe { + self.device + .cmd_reset_query_pool( + self.compute_command_buffers[self.current_frame], + self.query_pool, 0, - buffer_size, - vk::MemoryMapFlags::empty(), - ) - .expect("failed to map shader storage buffer memory") }; - println!("DATA INSIDE PARTICLES BUFFER #{}: {}", i, ParticlesList::from_raw_ptr(data as *const Particle, PARTICLE_COUNT as usize)); - - unsafe { - self.device - .unmap_memory(*memory); - } + 1, + ); }*/ - + self.record_compute_command_buffer(self.compute_command_buffers[self.current_frame]); self.update_uniform_buffer(self.current_frame); - unsafe { - self.device - .reset_fences(&[self.sync_objects.compute_inflight_fences[self.current_frame]]); - - self.device - .reset_command_buffer(self.compute_command_buffers[self.current_frame], vk::CommandBufferResetFlags::empty()); - } - - //self.record_compute_command_buffer(&self.device, self.compute_command_buffers[self.current_frame]); - - for i in 0..MAX_FRAMES_IN_FLIGHT { - self.record_compute_command_buffer(&self.device, self.compute_command_buffers[self.current_frame]); - } - submit_infos = [vk::SubmitInfo { s_type: vk::StructureType::SUBMIT_INFO, p_next: ptr::null(), @@ -1876,58 +1947,25 @@ impl VulkanApp for App { ); } + /*log compute shader invocations + + unsafe { + self.device.cmd_end_query(self.compute_command_buffers[self.current_frame], query_pool, 0); + } - let mem_requirements = unsafe { self.device.get_buffer_memory_requirements(self.shader_storage_buffers[0]) }; - println!("current frame: {}", self.current_frame); - - for (i, memory) in (&self.shader_storage_buffers_memory).iter().enumerate() { - //if i != self.current_frame { continue; } - let is_current_buffer = i != self.current_frame; - let mut data = unsafe { self.device - .map_memory( - *memory, - 0, - buffer_size, - vk::MemoryMapFlags::empty(), - ) - .expect("failed to map shader storage buffer memory") }; - let particles_list = ParticlesList::from_raw_ptr(data as *const Particle, PARTICLE_COUNT as usize); - let mut particles_vec = particles_list.0; - if !is_current_buffer { - particles_vec[0].color = (0.0, 0.0, 0.0, 0.0); - particles_vec[1].color = (0.0, 0.0, 0.0, 0.0); - particles_vec[2].color = (0.0, 0.0, 0.0, 0.0); - particles_vec[3].color = (0.0, 0.0, 0.0, 0.0); - particles_vec[4].color = (0.0, 0.0, 0.0, 0.0); - } else { - particles_vec[0].color = (1.0, 0.0, 1.0, 0.0); - particles_vec[1].color = (1.0, 0.0, 1.0, 0.0); - particles_vec[2].color = (1.0, 0.0, 1.0, 0.0); - particles_vec[3].color = (1.0, 0.0, 1.0, 0.0); - particles_vec[4].color = (1.0, 0.0, 1.0, 0.0); - - } - let particles_slice_data = particles_vec.as_mut_slice(); - let mut buffer_size: u64 = std::mem::size_of::() as u64 * particles_slice_data.len() as u64; - - unsafe { - let mut slice = Align::new( - data, - mem::align_of::() as u64, - mem_requirements.size, - ); - - slice.copy_from_slice(&particles_slice_data); - - } + let query_results = unsafe { + self.device.get_query_pool_results::( + query_pool, + 0, // Starting query index + 1, // Number of queries to retrieve (1 in this case) + data, // Results will be stored here + //0, // Query results stride (optional) + vk::QueryResultFlags::TYPE_64, // Flags specifying the type of query results + ) + .expect("Failed to retrieve query pool results" + )}; - //println!("DATA INSIDE PARTICLES BUFFER #{}: {}", i, ParticlesList::from_raw_ptr(data as *const Particle, PARTICLE_COUNT as usize)); - - unsafe { - self.device - .unmap_memory(*memory); - } - } + println!("Compute shader invocations: {:?}", data[0]);*/ //graphics submission @@ -2034,6 +2072,24 @@ impl VulkanApp for App { } //println!("resized {}", self.is_framebuffer_resized); + + //log compute shader invocations + + /*unsafe { + self.device.cmd_end_query(self.compute_command_buffers[self.current_frame], self.query_pool, 0); + }*/ + + let query_results = unsafe { + self.device.get_query_pool_results::( + self.query_pool, + 0, // Starting query index + 1, // Number of queries to retrieve (1 in this case) + self.query_mapped, // Results will be stored here + //0, // Query results stride (optional) + vk::QueryResultFlags::TYPE_64, // Flags specifying the type of query results + )}; + + println!("Compute shader invocations: {:?}", self.query_mapped[0]); self.current_frame = (self.current_frame + 1) % MAX_FRAMES_IN_FLIGHT; } diff --git a/src/utility/constants.rs b/src/utility/constants.rs index 9248d0d..e6902d2 100644 --- a/src/utility/constants.rs +++ b/src/utility/constants.rs @@ -17,8 +17,8 @@ pub const VALIDATION: ValidationInfo = ValidationInfo { pub const DEVICE_EXTENSIONS: DeviceExtension = DeviceExtension { names: ["VK_KHR_swapchain"], }; -pub const MAX_FRAMES_IN_FLIGHT: usize = 4; -pub const IS_PAINT_FPS_COUNTER: bool = true; +pub const MAX_FRAMES_IN_FLIGHT: usize = 2; +pub const IS_PAINT_FPS_COUNTER: bool = false; impl DeviceExtension { pub fn get_extensions_raw_names(&self) -> [*const c_char; 1] {