cargo fix
This commit is contained in:
@ -2,7 +2,7 @@ use memoffset::offset_of;
|
||||
use ash::vk;
|
||||
use rand::{thread_rng, distributions::{Distribution, Uniform}};
|
||||
use cgmath::{InnerSpace, Vector2, Vector4};
|
||||
use num::traits::FloatConst;
|
||||
|
||||
use crate::utility::constants::*;
|
||||
use std::f32::consts::PI;
|
||||
|
||||
@ -23,7 +23,7 @@ impl Particle {
|
||||
let between = Uniform::from(0.0..1.0);
|
||||
let mut rng = thread_rng();
|
||||
|
||||
for i in 0..PARTICLE_COUNT {
|
||||
for _i in 0..PARTICLE_COUNT {
|
||||
let r = (between.sample(&mut rng) as f32).sqrt();
|
||||
let theta = between.sample(&mut rng) * 2.0 * PI;
|
||||
let x = r * theta.cos() * WINDOW_HEIGHT as f32 * WINDOW_WIDTH as f32;
|
||||
|
@ -1,10 +1,10 @@
|
||||
use crate::{
|
||||
shaders::*, entities::*, utility, utility::constants::*, utility::debug::*, utility::share, utility::share::*, utility::structures::*,
|
||||
shaders::*, entities::*, utility, utility::constants::*, utility::debug::*, utility::share, utility::structures::*,
|
||||
};
|
||||
|
||||
use ash::{vk, Entry};
|
||||
use memoffset::offset_of;
|
||||
use vk::*;
|
||||
|
||||
|
||||
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
use ash::vk;
|
||||
use vk::*;
|
||||
|
||||
|
||||
use std::ffi::CStr;
|
||||
use std::os::raw::c_void;
|
||||
|
@ -11,7 +11,7 @@ use crate::utility::constants::*;
|
||||
use crate::utility::{debug, platforms};
|
||||
use crate::utility::structures::*;
|
||||
|
||||
use super::*;
|
||||
|
||||
|
||||
pub fn create_render_pass(device: &ash::Device, surface_format: vk::Format) -> vk::RenderPass {
|
||||
let color_attachment = vk::AttachmentDescription {
|
||||
@ -1143,7 +1143,7 @@ pub fn create_logical_device(
|
||||
.iter()
|
||||
.map(|layer_name| CString::new(*layer_name).unwrap())
|
||||
.collect();
|
||||
let enable_layer_names: Vec<*const c_char> = requred_validation_layer_raw_names
|
||||
let _enable_layer_names: Vec<*const c_char> = requred_validation_layer_raw_names
|
||||
.iter()
|
||||
.map(|layer_name| layer_name.as_ptr())
|
||||
.collect();
|
||||
|
Reference in New Issue
Block a user