Compare commits
4 Commits
0029f39840
...
main
Author | SHA1 | Date | |
---|---|---|---|
2ac0ae1bcc | |||
1e315fa433 | |||
f6f3ae98ac | |||
6b26187cd8 |
@ -11,3 +11,4 @@ cgmath = "0.17.0"
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image = "0.22"
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image = "0.22"
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memoffset = "0.5.1"
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memoffset = "0.5.1"
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tobj = "0.1.10"
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tobj = "0.1.10"
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rand = "0.8.5"
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8
build.rs
8
build.rs
@ -1,6 +1,5 @@
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use std::ffi::OsStr;
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use std::ffi::OsStr;
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use std::fs::File;
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use std::fs::File;
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use std::io::prelude::*;
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use std::io::Write;
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use std::io::Write;
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use std::path::Path;
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use std::path::Path;
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use std::process::Command;
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use std::process::Command;
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@ -10,24 +9,25 @@ fn main() -> std::io::Result<()> {
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//shaders path
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//shaders path
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let shaders = Path::new("./src/shaders");
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let shaders = Path::new("./src/shaders");
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//shader target path
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//shader target path
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let out = Command::new("mkdir").arg("target/shaders/").output();
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Command::new("mkdir").arg("target/shaders/").status()?;
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let shader_target = Path::new("./target/shaders/");
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let shader_target = Path::new("./target/shaders/");
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//compile all glsl shaders
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//compile all glsl shaders
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for entry in shaders.read_dir().expect("reading shader directory failed") {
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for entry in shaders.read_dir().expect("reading shader directory failed") {
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if let Ok(entry) = entry {
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if let Ok(entry) = entry {
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let shader_path = entry.path();
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let shader_path = entry.path();
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println!("compiling shader: {:?}", shader_path);
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println!("cargo:warning=compiling shader: {:?}", shader_path);
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let shader_path_string: String = "./target/shaders/".to_string()
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let shader_path_string: String = "./target/shaders/".to_string()
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+ shader_path.file_name().unwrap().to_str().unwrap()
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+ shader_path.file_name().unwrap().to_str().unwrap()
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+ ".spv";
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+ ".spv";
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println!("cargo:warning=compiling destination: {:?}", shader_path_string);
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let shader_file: &OsStr = OsStr::new::<str>(shader_path_string.as_str());
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let shader_file: &OsStr = OsStr::new::<str>(shader_path_string.as_str());
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Command::new("glslc")
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Command::new("glslc")
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.arg("-c")
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.arg("-c")
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.arg(shader_path)
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.arg(shader_path)
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.arg("-o")
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.arg("-o")
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.arg(shader_file)
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.arg(shader_file)
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.status();
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.status()?;
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}
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}
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}
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}
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//include all compiled shaders in shaders.rs file in src dir
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//include all compiled shaders in shaders.rs file in src dir
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90
src/entities.rs
Normal file
90
src/entities.rs
Normal file
@ -0,0 +1,90 @@
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use memoffset::offset_of;
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use ash::vk;
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use rand::{thread_rng, distributions::{Distribution, Uniform}};
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use cgmath::{InnerSpace, Vector2, Vector4};
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use crate::utility::constants::*;
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use std::f32::consts::PI;
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const PARTICLE_COUNT: i32 = 1000;
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#[repr(C)]
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#[derive(Clone, Debug, Copy)]
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pub struct Particle {
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pos: Vector2<f32>,
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vel: Vector2<f32>,
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color: Vector4<f32>,
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}
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impl Particle {
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pub fn gen() -> Vec<Self> {
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let mut res = vec![];
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let between = Uniform::from(0.0..1.0);
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let mut rng = thread_rng();
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for _i in 0..PARTICLE_COUNT {
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let r = (between.sample(&mut rng) as f32).sqrt();
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let theta = between.sample(&mut rng) * 2.0 * PI;
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let x = r * theta.cos() * WINDOW_HEIGHT as f32 * WINDOW_WIDTH as f32;
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let y = r * theta.sin();
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res.push(
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Particle {
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pos: Vector2::new(x, y),
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vel: Vector2::new(x, y).normalize() * 0.00025,
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color: Vector4::new(between.sample(&mut rng), between.sample(&mut rng), between.sample(&mut rng), 1.0),
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}
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)
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}
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res
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}
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}
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#[repr(C)]
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#[derive(Clone, Debug, Copy)]
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pub struct Vertex {
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pos: [f32; 2],
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color: [f32; 3],
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}
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impl Vertex {
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pub fn get_binding_description() -> [vk::VertexInputBindingDescription; 1] {
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[vk::VertexInputBindingDescription {
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binding: 0,
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stride: std::mem::size_of::<Vertex>() as u32,
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input_rate: vk::VertexInputRate::VERTEX,
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}]
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}
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pub fn get_attribute_descriptions() -> [vk::VertexInputAttributeDescription; 2] {
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[
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vk::VertexInputAttributeDescription {
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binding: 0,
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location: 0,
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format: vk::Format::R32G32_SFLOAT,
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offset: offset_of!(Vertex, pos) as u32,
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},
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vk::VertexInputAttributeDescription {
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binding: 0,
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location: 1,
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format: vk::Format::R32G32B32_SFLOAT,
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offset: offset_of!(Vertex, color) as u32,
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},
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]
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}
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}
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pub const TRI_VERT_DATA: [Vertex; 3] = [
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Vertex {
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pos: [0.0, -0.5],
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color: [1.0, 1.0, 1.0],
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},
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Vertex {
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pos: [0.5, 0.5],
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color: [0.0, 1.0, 0.0],
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},
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Vertex {
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pos: [-0.5, 0.5],
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color: [0.0, 0.0, 1.0],
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},
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];
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852
src/main.rs
852
src/main.rs
@ -1,854 +1,10 @@
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pub mod shaders;
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pub mod shaders;
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pub mod utility;
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pub mod utility;
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pub mod render;
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pub mod entities;
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use crate::{
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use winit::event_loop::EventLoop;
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shaders::*, utility::constants::*, utility::debug::*, utility::share, utility::structures::*,
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use render::VulkanApp;
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};
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use ash::{vk, Entry};
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use memoffset::offset_of;
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use vk::*;
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use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use std::ffi::CString;
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use std::ptr;
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// Constants
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const WINDOW_TITLE: &'static str = "Template";
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#[repr(C)]
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#[derive(Clone, Debug, Copy)]
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struct Vertex {
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pos: [f32; 2],
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color: [f32; 3],
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}
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impl Vertex {
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fn get_binding_description() -> [vk::VertexInputBindingDescription; 1] {
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[vk::VertexInputBindingDescription {
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binding: 0,
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stride: std::mem::size_of::<Vertex>() as u32,
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input_rate: vk::VertexInputRate::VERTEX,
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}]
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}
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fn get_attribute_descriptions() -> [vk::VertexInputAttributeDescription; 2] {
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[
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vk::VertexInputAttributeDescription {
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binding: 0,
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location: 0,
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format: vk::Format::R32G32_SFLOAT,
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offset: offset_of!(Vertex, pos) as u32,
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},
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vk::VertexInputAttributeDescription {
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binding: 0,
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location: 1,
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format: vk::Format::R32G32B32_SFLOAT,
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offset: offset_of!(Vertex, color) as u32,
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},
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]
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}
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}
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const VERTICES_DATA: [Vertex; 3] = [
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Vertex {
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pos: [0.0, -0.5],
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color: [1.0, 1.0, 1.0],
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},
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Vertex {
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pos: [0.5, 0.5],
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color: [0.0, 1.0, 0.0],
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},
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Vertex {
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pos: [-0.5, 0.5],
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color: [0.0, 0.0, 1.0],
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},
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];
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struct VulkanApp {
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window: winit::window::Window,
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// vulkan stuff
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_entry: ash::Entry,
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instance: ash::Instance,
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surface_loader: ash::extensions::khr::Surface,
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surface: vk::SurfaceKHR,
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debug_utils_loader: ash::extensions::ext::DebugUtils,
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debug_merssager: vk::DebugUtilsMessengerEXT,
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physical_device: vk::PhysicalDevice,
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device: ash::Device,
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queue_family: QueueFamilyIndices,
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graphics_queue: vk::Queue,
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present_queue: vk::Queue,
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swapchain_loader: ash::extensions::khr::Swapchain,
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swapchain: vk::SwapchainKHR,
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swapchain_images: Vec<vk::Image>,
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swapchain_format: vk::Format,
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swapchain_extent: vk::Extent2D,
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swapchain_imageviews: Vec<vk::ImageView>,
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swapchain_framebuffers: Vec<vk::Framebuffer>,
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render_pass: vk::RenderPass,
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pipeline_layout: vk::PipelineLayout,
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graphics_pipeline: vk::Pipeline,
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vertex_buffer: vk::Buffer,
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vertex_buffer_memory: vk::DeviceMemory,
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command_pool: vk::CommandPool,
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command_buffers: Vec<vk::CommandBuffer>,
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image_available_semaphores: Vec<vk::Semaphore>,
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render_finished_semaphores: Vec<vk::Semaphore>,
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in_flight_fences: Vec<vk::Fence>,
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current_frame: usize,
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is_framebuffer_resized: bool,
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}
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impl VulkanApp {
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pub fn new(event_loop: &winit::event_loop::EventLoop<()>) -> VulkanApp {
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let window =
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utility::window::init_window(event_loop, WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT);
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// init vulkan stuff
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let entry = unsafe { Entry::load().unwrap() };
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let instance = share::create_instance(
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&entry,
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WINDOW_TITLE,
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VALIDATION.is_enable,
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&VALIDATION.required_validation_layers.to_vec(),
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);
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let surface_stuff =
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share::create_surface(&entry, &instance, &window, WINDOW_WIDTH, WINDOW_HEIGHT);
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let (debug_utils_loader, debug_merssager) =
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setup_debug_utils(VALIDATION.is_enable, &entry, &instance);
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let physical_device =
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share::pick_physical_device(&instance, &surface_stuff, &DEVICE_EXTENSIONS);
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let (device, queue_family) = share::create_logical_device(
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&instance,
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physical_device,
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&VALIDATION,
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&DEVICE_EXTENSIONS,
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&surface_stuff,
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);
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let graphics_queue =
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unsafe { device.get_device_queue(queue_family.graphics_family.unwrap(), 0) };
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let present_queue =
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unsafe { device.get_device_queue(queue_family.present_family.unwrap(), 0) };
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let swapchain_stuff = share::create_swapchain(
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&instance,
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&device,
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physical_device,
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&window,
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&surface_stuff,
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&queue_family,
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);
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let swapchain_imageviews = share::v1::create_image_views(
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&device,
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swapchain_stuff.swapchain_format,
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&swapchain_stuff.swapchain_images,
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);
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let render_pass = share::v1::create_render_pass(&device, swapchain_stuff.swapchain_format);
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let (graphics_pipeline, pipeline_layout) = VulkanApp::create_graphics_pipeline(
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&device,
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render_pass,
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swapchain_stuff.swapchain_extent,
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);
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let swapchain_framebuffers = share::v1::create_framebuffers(
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&device,
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render_pass,
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&swapchain_imageviews,
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swapchain_stuff.swapchain_extent,
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);
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let command_pool = share::v1::create_command_pool(&device, &queue_family);
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let (vertex_buffer, vertex_buffer_memory) =
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VulkanApp::create_vertex_buffer(&instance, &device, physical_device);
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let command_buffers = VulkanApp::create_command_buffers(
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&device,
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command_pool,
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graphics_pipeline,
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&swapchain_framebuffers,
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render_pass,
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swapchain_stuff.swapchain_extent,
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vertex_buffer,
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);
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let sync_ojbects = share::v1::create_sync_objects(&device, MAX_FRAMES_IN_FLIGHT);
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// cleanup(); the 'drop' function will take care of it.
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VulkanApp {
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// winit stuff
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window,
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// vulkan stuff
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_entry: entry,
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instance,
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surface: surface_stuff.surface,
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surface_loader: surface_stuff.surface_loader,
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debug_utils_loader,
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debug_merssager,
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|
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physical_device,
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device,
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|
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queue_family,
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|
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graphics_queue,
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present_queue,
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swapchain_loader: swapchain_stuff.swapchain_loader,
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swapchain: swapchain_stuff.swapchain,
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swapchain_format: swapchain_stuff.swapchain_format,
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swapchain_images: swapchain_stuff.swapchain_images,
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swapchain_extent: swapchain_stuff.swapchain_extent,
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swapchain_imageviews,
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swapchain_framebuffers,
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|
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pipeline_layout,
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|
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render_pass,
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graphics_pipeline,
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vertex_buffer,
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vertex_buffer_memory,
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command_pool,
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command_buffers,
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image_available_semaphores: sync_ojbects.image_available_semaphores,
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render_finished_semaphores: sync_ojbects.render_finished_semaphores,
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in_flight_fences: sync_ojbects.inflight_fences,
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current_frame: 0,
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||||||
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is_framebuffer_resized: false,
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}
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}
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|
||||||
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|
||||||
fn create_vertex_buffer(
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|
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instance: &ash::Instance,
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device: &ash::Device,
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|
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physical_device: vk::PhysicalDevice,
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|
||||||
) -> (vk::Buffer, vk::DeviceMemory) {
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|
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let vertex_buffer_create_info = vk::BufferCreateInfo {
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|
||||||
s_type: vk::StructureType::BUFFER_CREATE_INFO,
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|
||||||
p_next: ptr::null(),
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|
||||||
flags: vk::BufferCreateFlags::empty(),
|
|
||||||
size: std::mem::size_of_val(&VERTICES_DATA) as u64,
|
|
||||||
usage: vk::BufferUsageFlags::VERTEX_BUFFER
|
|
||||||
| vk::BufferUsageFlags::STORAGE_BUFFER
|
|
||||||
| vk::BufferUsageFlags::TRANSFER_DST,
|
|
||||||
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
|
||||||
queue_family_index_count: 0,
|
|
||||||
p_queue_family_indices: ptr::null(),
|
|
||||||
};
|
|
||||||
|
|
||||||
let vertex_buffer = unsafe {
|
|
||||||
device
|
|
||||||
.create_buffer(&vertex_buffer_create_info, None)
|
|
||||||
.expect("Failed to create Vertex Buffer")
|
|
||||||
};
|
|
||||||
|
|
||||||
let mem_requirements = unsafe { device.get_buffer_memory_requirements(vertex_buffer) };
|
|
||||||
let mem_properties =
|
|
||||||
unsafe { instance.get_physical_device_memory_properties(physical_device) };
|
|
||||||
let required_memory_flags: vk::MemoryPropertyFlags =
|
|
||||||
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT;
|
|
||||||
let memory_type = VulkanApp::find_memory_type(
|
|
||||||
mem_requirements.memory_type_bits,
|
|
||||||
required_memory_flags,
|
|
||||||
mem_properties,
|
|
||||||
);
|
|
||||||
|
|
||||||
let allocate_info = vk::MemoryAllocateInfo {
|
|
||||||
s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
allocation_size: mem_requirements.size,
|
|
||||||
memory_type_index: memory_type,
|
|
||||||
};
|
|
||||||
|
|
||||||
let vertex_buffer_memory = unsafe {
|
|
||||||
device
|
|
||||||
.allocate_memory(&allocate_info, None)
|
|
||||||
.expect("Failed to allocate vertex buffer memory!")
|
|
||||||
};
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device
|
|
||||||
.bind_buffer_memory(vertex_buffer, vertex_buffer_memory, 0)
|
|
||||||
.expect("Failed to bind Buffer");
|
|
||||||
|
|
||||||
let data_ptr = device
|
|
||||||
.map_memory(
|
|
||||||
vertex_buffer_memory,
|
|
||||||
0,
|
|
||||||
vertex_buffer_create_info.size,
|
|
||||||
vk::MemoryMapFlags::empty(),
|
|
||||||
)
|
|
||||||
.expect("Failed to Map Memory") as *mut Vertex;
|
|
||||||
|
|
||||||
data_ptr.copy_from_nonoverlapping(VERTICES_DATA.as_ptr(), VERTICES_DATA.len());
|
|
||||||
|
|
||||||
device.unmap_memory(vertex_buffer_memory);
|
|
||||||
}
|
|
||||||
|
|
||||||
(vertex_buffer, vertex_buffer_memory)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn find_memory_type(
|
|
||||||
type_filter: u32,
|
|
||||||
required_properties: vk::MemoryPropertyFlags,
|
|
||||||
mem_properties: vk::PhysicalDeviceMemoryProperties,
|
|
||||||
) -> u32 {
|
|
||||||
for (i, memory_type) in mem_properties.memory_types.iter().enumerate() {
|
|
||||||
//if (type_filter & (1 << i)) > 0 && (memory_type.property_flags & required_properties) == required_properties {
|
|
||||||
// return i as u32
|
|
||||||
// }
|
|
||||||
|
|
||||||
// same implementation
|
|
||||||
if (type_filter & (1 << i)) > 0
|
|
||||||
&& memory_type.property_flags.contains(required_properties)
|
|
||||||
{
|
|
||||||
return i as u32;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
panic!("Failed to find suitable memory type!")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn create_command_buffers(
|
|
||||||
device: &ash::Device,
|
|
||||||
command_pool: vk::CommandPool,
|
|
||||||
graphics_pipeline: vk::Pipeline,
|
|
||||||
framebuffers: &Vec<vk::Framebuffer>,
|
|
||||||
render_pass: vk::RenderPass,
|
|
||||||
surface_extent: vk::Extent2D,
|
|
||||||
vertex_buffer: vk::Buffer,
|
|
||||||
) -> Vec<vk::CommandBuffer> {
|
|
||||||
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo {
|
|
||||||
s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
command_buffer_count: framebuffers.len() as u32,
|
|
||||||
command_pool,
|
|
||||||
level: vk::CommandBufferLevel::PRIMARY,
|
|
||||||
};
|
|
||||||
|
|
||||||
let command_buffers = unsafe {
|
|
||||||
device
|
|
||||||
.allocate_command_buffers(&command_buffer_allocate_info)
|
|
||||||
.expect("Failed to allocate Command Buffers!")
|
|
||||||
};
|
|
||||||
|
|
||||||
for (i, &command_buffer) in command_buffers.iter().enumerate() {
|
|
||||||
let command_buffer_begin_info = vk::CommandBufferBeginInfo {
|
|
||||||
s_type: vk::StructureType::COMMAND_BUFFER_BEGIN_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::CommandBufferUsageFlags::SIMULTANEOUS_USE,
|
|
||||||
p_inheritance_info: ptr::null(),
|
|
||||||
};
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device
|
|
||||||
.begin_command_buffer(command_buffer, &command_buffer_begin_info)
|
|
||||||
.expect("Failed to begin recording Command Buffer at beginning!");
|
|
||||||
}
|
|
||||||
|
|
||||||
let clear_values = [vk::ClearValue {
|
|
||||||
color: vk::ClearColorValue {
|
|
||||||
float32: [0.0, 0.0, 0.0, 1.0],
|
|
||||||
},
|
|
||||||
}];
|
|
||||||
|
|
||||||
let render_pass_begin_info = vk::RenderPassBeginInfo {
|
|
||||||
s_type: vk::StructureType::RENDER_PASS_BEGIN_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
framebuffer: framebuffers[i],
|
|
||||||
render_pass,
|
|
||||||
clear_value_count: clear_values.len() as u32,
|
|
||||||
p_clear_values: clear_values.as_ptr(),
|
|
||||||
render_area: vk::Rect2D {
|
|
||||||
offset: vk::Offset2D { x: 0, y: 0 },
|
|
||||||
extent: surface_extent,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device.cmd_begin_render_pass(
|
|
||||||
command_buffer,
|
|
||||||
&render_pass_begin_info,
|
|
||||||
vk::SubpassContents::INLINE,
|
|
||||||
);
|
|
||||||
device.cmd_bind_pipeline(
|
|
||||||
command_buffer,
|
|
||||||
vk::PipelineBindPoint::GRAPHICS,
|
|
||||||
graphics_pipeline,
|
|
||||||
);
|
|
||||||
|
|
||||||
let vertex_buffers = [vertex_buffer];
|
|
||||||
let offsets = [0_u64];
|
|
||||||
|
|
||||||
device.cmd_bind_vertex_buffers(command_buffer, 0, &vertex_buffers, &offsets);
|
|
||||||
|
|
||||||
device.cmd_draw(command_buffer, VERTICES_DATA.len() as u32, 1, 0, 0);
|
|
||||||
|
|
||||||
device.cmd_end_render_pass(command_buffer);
|
|
||||||
|
|
||||||
device
|
|
||||||
.end_command_buffer(command_buffer)
|
|
||||||
.expect("Failed to record Command Buffer at Ending!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
command_buffers
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fix content -------------------------------------------------------------------------------
|
|
||||||
impl VulkanApp {
|
|
||||||
fn create_graphics_pipeline(
|
|
||||||
device: &ash::Device,
|
|
||||||
render_pass: vk::RenderPass,
|
|
||||||
swapchain_extent: vk::Extent2D,
|
|
||||||
) -> (vk::Pipeline, vk::PipelineLayout) {
|
|
||||||
let mut shader_modules: Vec<vk::PipelineShaderStageCreateInfo> = vec![];
|
|
||||||
let main_function = CString::new("main").unwrap();
|
|
||||||
for (shader, stage_i) in shaders() {
|
|
||||||
shader_modules.push(
|
|
||||||
vk::PipelineShaderStageCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineShaderStageCreateFlags::empty(),
|
|
||||||
module: share::create_shader_module(device, shader),
|
|
||||||
p_name: main_function.as_ptr(),
|
|
||||||
stage: stage_i,
|
|
||||||
p_specialization_info: ptr::null(),
|
|
||||||
|
|
||||||
}
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
let binding_description = Vertex::get_binding_description();
|
|
||||||
let attribute_description = Vertex::get_attribute_descriptions();
|
|
||||||
|
|
||||||
let vertex_input_state_create_info = vk::PipelineVertexInputStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineVertexInputStateCreateFlags::empty(),
|
|
||||||
vertex_attribute_description_count: attribute_description.len() as u32,
|
|
||||||
p_vertex_attribute_descriptions: attribute_description.as_ptr(),
|
|
||||||
vertex_binding_description_count: binding_description.len() as u32,
|
|
||||||
p_vertex_binding_descriptions: binding_description.as_ptr(),
|
|
||||||
};
|
|
||||||
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
|
||||||
flags: vk::PipelineInputAssemblyStateCreateFlags::empty(),
|
|
||||||
p_next: ptr::null(),
|
|
||||||
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
|
|
||||||
primitive_restart_enable: vk::FALSE,
|
|
||||||
};
|
|
||||||
|
|
||||||
let viewports = [vk::Viewport {
|
|
||||||
x: 0.0,
|
|
||||||
y: 0.0,
|
|
||||||
width: swapchain_extent.width as f32,
|
|
||||||
height: swapchain_extent.height as f32,
|
|
||||||
min_depth: 0.0,
|
|
||||||
max_depth: 1.0,
|
|
||||||
}];
|
|
||||||
|
|
||||||
let scissors = [vk::Rect2D {
|
|
||||||
offset: vk::Offset2D { x: 0, y: 0 },
|
|
||||||
extent: swapchain_extent,
|
|
||||||
}];
|
|
||||||
|
|
||||||
let viewport_state_create_info = vk::PipelineViewportStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineViewportStateCreateFlags::empty(),
|
|
||||||
scissor_count: scissors.len() as u32,
|
|
||||||
p_scissors: scissors.as_ptr(),
|
|
||||||
viewport_count: viewports.len() as u32,
|
|
||||||
p_viewports: viewports.as_ptr(),
|
|
||||||
};
|
|
||||||
|
|
||||||
let rasterization_statue_create_info = vk::PipelineRasterizationStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineRasterizationStateCreateFlags::empty(),
|
|
||||||
cull_mode: vk::CullModeFlags::BACK,
|
|
||||||
front_face: vk::FrontFace::CLOCKWISE,
|
|
||||||
line_width: 1.0,
|
|
||||||
polygon_mode: vk::PolygonMode::FILL,
|
|
||||||
rasterizer_discard_enable: vk::FALSE,
|
|
||||||
depth_clamp_enable: vk::FALSE,
|
|
||||||
depth_bias_clamp: 0.0,
|
|
||||||
depth_bias_constant_factor: 0.0,
|
|
||||||
depth_bias_enable: vk::FALSE,
|
|
||||||
depth_bias_slope_factor: 0.0,
|
|
||||||
};
|
|
||||||
|
|
||||||
let multisample_state_create_info = vk::PipelineMultisampleStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
|
||||||
flags: vk::PipelineMultisampleStateCreateFlags::empty(),
|
|
||||||
p_next: ptr::null(),
|
|
||||||
rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
|
||||||
sample_shading_enable: vk::FALSE,
|
|
||||||
min_sample_shading: 0.0,
|
|
||||||
p_sample_mask: ptr::null(),
|
|
||||||
alpha_to_one_enable: vk::FALSE,
|
|
||||||
alpha_to_coverage_enable: vk::FALSE,
|
|
||||||
};
|
|
||||||
|
|
||||||
let stencil_state = vk::StencilOpState {
|
|
||||||
fail_op: vk::StencilOp::KEEP,
|
|
||||||
pass_op: vk::StencilOp::KEEP,
|
|
||||||
depth_fail_op: vk::StencilOp::KEEP,
|
|
||||||
compare_op: vk::CompareOp::ALWAYS,
|
|
||||||
compare_mask: 0,
|
|
||||||
write_mask: 0,
|
|
||||||
reference: 0,
|
|
||||||
};
|
|
||||||
|
|
||||||
let depth_state_create_info = vk::PipelineDepthStencilStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineDepthStencilStateCreateFlags::empty(),
|
|
||||||
depth_test_enable: vk::FALSE,
|
|
||||||
depth_write_enable: vk::FALSE,
|
|
||||||
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
|
|
||||||
depth_bounds_test_enable: vk::FALSE,
|
|
||||||
stencil_test_enable: vk::FALSE,
|
|
||||||
front: stencil_state,
|
|
||||||
back: stencil_state,
|
|
||||||
max_depth_bounds: 1.0,
|
|
||||||
min_depth_bounds: 0.0,
|
|
||||||
};
|
|
||||||
|
|
||||||
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
|
||||||
blend_enable: vk::FALSE,
|
|
||||||
color_write_mask: vk::ColorComponentFlags::RGBA,
|
|
||||||
src_color_blend_factor: vk::BlendFactor::ONE,
|
|
||||||
dst_color_blend_factor: vk::BlendFactor::ZERO,
|
|
||||||
color_blend_op: vk::BlendOp::ADD,
|
|
||||||
src_alpha_blend_factor: vk::BlendFactor::ONE,
|
|
||||||
dst_alpha_blend_factor: vk::BlendFactor::ZERO,
|
|
||||||
alpha_blend_op: vk::BlendOp::ADD,
|
|
||||||
}];
|
|
||||||
|
|
||||||
let color_blend_state = vk::PipelineColorBlendStateCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineColorBlendStateCreateFlags::empty(),
|
|
||||||
logic_op_enable: vk::FALSE,
|
|
||||||
logic_op: vk::LogicOp::COPY,
|
|
||||||
attachment_count: color_blend_attachment_states.len() as u32,
|
|
||||||
p_attachments: color_blend_attachment_states.as_ptr(),
|
|
||||||
blend_constants: [0.0, 0.0, 0.0, 0.0],
|
|
||||||
};
|
|
||||||
|
|
||||||
let pipeline_layout_create_info = vk::PipelineLayoutCreateInfo {
|
|
||||||
s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineLayoutCreateFlags::empty(),
|
|
||||||
set_layout_count: 0,
|
|
||||||
p_set_layouts: ptr::null(),
|
|
||||||
push_constant_range_count: 0,
|
|
||||||
p_push_constant_ranges: ptr::null(),
|
|
||||||
};
|
|
||||||
|
|
||||||
let pipeline_layout = unsafe {
|
|
||||||
device
|
|
||||||
.create_pipeline_layout(&pipeline_layout_create_info, None)
|
|
||||||
.expect("Failed to create pipeline layout!")
|
|
||||||
};
|
|
||||||
|
|
||||||
let graphic_pipeline_create_infos = [vk::GraphicsPipelineCreateInfo {
|
|
||||||
s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::PipelineCreateFlags::empty(),
|
|
||||||
stage_count: shader_modules.len() as u32,
|
|
||||||
p_stages: shader_modules.as_ptr(),
|
|
||||||
p_vertex_input_state: &vertex_input_state_create_info,
|
|
||||||
p_input_assembly_state: &vertex_input_assembly_state_info,
|
|
||||||
p_tessellation_state: ptr::null(),
|
|
||||||
p_viewport_state: &viewport_state_create_info,
|
|
||||||
p_rasterization_state: &rasterization_statue_create_info,
|
|
||||||
p_multisample_state: &multisample_state_create_info,
|
|
||||||
p_depth_stencil_state: &depth_state_create_info,
|
|
||||||
p_color_blend_state: &color_blend_state,
|
|
||||||
p_dynamic_state: ptr::null(),
|
|
||||||
layout: pipeline_layout,
|
|
||||||
render_pass,
|
|
||||||
subpass: 0,
|
|
||||||
base_pipeline_handle: vk::Pipeline::null(),
|
|
||||||
base_pipeline_index: -1,
|
|
||||||
}];
|
|
||||||
|
|
||||||
let graphics_pipelines = unsafe {
|
|
||||||
device
|
|
||||||
.create_graphics_pipelines(
|
|
||||||
vk::PipelineCache::null(),
|
|
||||||
&graphic_pipeline_create_infos,
|
|
||||||
None,
|
|
||||||
)
|
|
||||||
.expect("Failed to create Graphics Pipeline!.")
|
|
||||||
};
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
for shader in shader_modules {
|
|
||||||
device.destroy_shader_module(shader.module, None)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
(graphics_pipelines[0], pipeline_layout)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn draw_frame(&mut self) {
|
|
||||||
let wait_fences = [self.in_flight_fences[self.current_frame]];
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
self.device
|
|
||||||
.wait_for_fences(&wait_fences, true, std::u64::MAX)
|
|
||||||
.expect("Failed to wait for Fence!");
|
|
||||||
}
|
|
||||||
|
|
||||||
let (image_index, _is_sub_optimal) = unsafe {
|
|
||||||
let result = self.swapchain_loader.acquire_next_image(
|
|
||||||
self.swapchain,
|
|
||||||
std::u64::MAX,
|
|
||||||
self.image_available_semaphores[self.current_frame],
|
|
||||||
vk::Fence::null(),
|
|
||||||
);
|
|
||||||
match result {
|
|
||||||
Ok(image_index) => image_index,
|
|
||||||
Err(vk_result) => match vk_result {
|
|
||||||
vk::Result::ERROR_OUT_OF_DATE_KHR => {
|
|
||||||
self.recreate_swapchain();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_ => panic!("Failed to acquire Swap Chain Image!"),
|
|
||||||
},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
let wait_semaphores = [self.image_available_semaphores[self.current_frame]];
|
|
||||||
let wait_stages = [vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT];
|
|
||||||
let signal_semaphores = [self.render_finished_semaphores[self.current_frame]];
|
|
||||||
|
|
||||||
let submit_infos = [vk::SubmitInfo {
|
|
||||||
s_type: vk::StructureType::SUBMIT_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
wait_semaphore_count: wait_semaphores.len() as u32,
|
|
||||||
p_wait_semaphores: wait_semaphores.as_ptr(),
|
|
||||||
p_wait_dst_stage_mask: wait_stages.as_ptr(),
|
|
||||||
command_buffer_count: 1,
|
|
||||||
p_command_buffers: &self.command_buffers[image_index as usize],
|
|
||||||
signal_semaphore_count: signal_semaphores.len() as u32,
|
|
||||||
p_signal_semaphores: signal_semaphores.as_ptr(),
|
|
||||||
}];
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
self.device
|
|
||||||
.reset_fences(&wait_fences)
|
|
||||||
.expect("Failed to reset Fence!");
|
|
||||||
|
|
||||||
self.device
|
|
||||||
.queue_submit(
|
|
||||||
self.graphics_queue,
|
|
||||||
&submit_infos,
|
|
||||||
self.in_flight_fences[self.current_frame],
|
|
||||||
)
|
|
||||||
.expect("Failed to execute queue submit.");
|
|
||||||
}
|
|
||||||
|
|
||||||
let swapchains = [self.swapchain];
|
|
||||||
|
|
||||||
let present_info = vk::PresentInfoKHR {
|
|
||||||
s_type: vk::StructureType::PRESENT_INFO_KHR,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
wait_semaphore_count: 1,
|
|
||||||
p_wait_semaphores: signal_semaphores.as_ptr(),
|
|
||||||
swapchain_count: 1,
|
|
||||||
p_swapchains: swapchains.as_ptr(),
|
|
||||||
p_image_indices: &image_index,
|
|
||||||
p_results: ptr::null_mut(),
|
|
||||||
};
|
|
||||||
|
|
||||||
let result = unsafe {
|
|
||||||
self.swapchain_loader
|
|
||||||
.queue_present(self.present_queue, &present_info)
|
|
||||||
};
|
|
||||||
|
|
||||||
let is_resized = match result {
|
|
||||||
Ok(_) => self.is_framebuffer_resized,
|
|
||||||
Err(vk_result) => match vk_result {
|
|
||||||
vk::Result::ERROR_OUT_OF_DATE_KHR | vk::Result::SUBOPTIMAL_KHR => true,
|
|
||||||
_ => panic!("Failed to execute queue present."),
|
|
||||||
},
|
|
||||||
};
|
|
||||||
if is_resized {
|
|
||||||
self.is_framebuffer_resized = false;
|
|
||||||
self.recreate_swapchain();
|
|
||||||
}
|
|
||||||
|
|
||||||
self.current_frame = (self.current_frame + 1) % MAX_FRAMES_IN_FLIGHT;
|
|
||||||
}
|
|
||||||
|
|
||||||
fn recreate_swapchain(&mut self) {
|
|
||||||
// parameters -------------
|
|
||||||
let surface_suff = SurfaceStuff {
|
|
||||||
surface_loader: self.surface_loader.clone(),
|
|
||||||
surface: self.surface,
|
|
||||||
screen_width: WINDOW_WIDTH,
|
|
||||||
screen_height: WINDOW_HEIGHT,
|
|
||||||
};
|
|
||||||
// ------------------------
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
self.device
|
|
||||||
.device_wait_idle()
|
|
||||||
.expect("Failed to wait device idle!")
|
|
||||||
};
|
|
||||||
self.cleanup_swapchain();
|
|
||||||
|
|
||||||
let swapchain_stuff = share::create_swapchain(
|
|
||||||
&self.instance,
|
|
||||||
&self.device,
|
|
||||||
self.physical_device,
|
|
||||||
&self.window,
|
|
||||||
&surface_suff,
|
|
||||||
&self.queue_family,
|
|
||||||
);
|
|
||||||
self.swapchain_loader = swapchain_stuff.swapchain_loader;
|
|
||||||
self.swapchain = swapchain_stuff.swapchain;
|
|
||||||
self.swapchain_images = swapchain_stuff.swapchain_images;
|
|
||||||
self.swapchain_format = swapchain_stuff.swapchain_format;
|
|
||||||
self.swapchain_extent = swapchain_stuff.swapchain_extent;
|
|
||||||
|
|
||||||
self.swapchain_imageviews = share::v1::create_image_views(
|
|
||||||
&self.device,
|
|
||||||
self.swapchain_format,
|
|
||||||
&self.swapchain_images,
|
|
||||||
);
|
|
||||||
self.render_pass = share::v1::create_render_pass(&self.device, self.swapchain_format);
|
|
||||||
let (graphics_pipeline, pipeline_layout) = VulkanApp::create_graphics_pipeline(
|
|
||||||
&self.device,
|
|
||||||
self.render_pass,
|
|
||||||
swapchain_stuff.swapchain_extent,
|
|
||||||
);
|
|
||||||
self.graphics_pipeline = graphics_pipeline;
|
|
||||||
self.pipeline_layout = pipeline_layout;
|
|
||||||
|
|
||||||
self.swapchain_framebuffers = share::v1::create_framebuffers(
|
|
||||||
&self.device,
|
|
||||||
self.render_pass,
|
|
||||||
&self.swapchain_imageviews,
|
|
||||||
self.swapchain_extent,
|
|
||||||
);
|
|
||||||
self.command_buffers = VulkanApp::create_command_buffers(
|
|
||||||
&self.device,
|
|
||||||
self.command_pool,
|
|
||||||
self.graphics_pipeline,
|
|
||||||
&self.swapchain_framebuffers,
|
|
||||||
self.render_pass,
|
|
||||||
self.swapchain_extent,
|
|
||||||
self.vertex_buffer,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn cleanup_swapchain(&self) {
|
|
||||||
unsafe {
|
|
||||||
self.device
|
|
||||||
.free_command_buffers(self.command_pool, &self.command_buffers);
|
|
||||||
for &framebuffer in self.swapchain_framebuffers.iter() {
|
|
||||||
self.device.destroy_framebuffer(framebuffer, None);
|
|
||||||
}
|
|
||||||
self.device.destroy_pipeline(self.graphics_pipeline, None);
|
|
||||||
self.device
|
|
||||||
.destroy_pipeline_layout(self.pipeline_layout, None);
|
|
||||||
self.device.destroy_render_pass(self.render_pass, None);
|
|
||||||
for &image_view in self.swapchain_imageviews.iter() {
|
|
||||||
self.device.destroy_image_view(image_view, None);
|
|
||||||
}
|
|
||||||
self.swapchain_loader
|
|
||||||
.destroy_swapchain(self.swapchain, None);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Drop for VulkanApp {
|
|
||||||
fn drop(&mut self) {
|
|
||||||
unsafe {
|
|
||||||
for i in 0..MAX_FRAMES_IN_FLIGHT {
|
|
||||||
self.device
|
|
||||||
.destroy_semaphore(self.image_available_semaphores[i], None);
|
|
||||||
self.device
|
|
||||||
.destroy_semaphore(self.render_finished_semaphores[i], None);
|
|
||||||
self.device.destroy_fence(self.in_flight_fences[i], None);
|
|
||||||
}
|
|
||||||
|
|
||||||
self.cleanup_swapchain();
|
|
||||||
|
|
||||||
self.device.destroy_buffer(self.vertex_buffer, None);
|
|
||||||
self.device.free_memory(self.vertex_buffer_memory, None);
|
|
||||||
|
|
||||||
self.device.destroy_command_pool(self.command_pool, None);
|
|
||||||
|
|
||||||
self.device.destroy_device(None);
|
|
||||||
self.surface_loader.destroy_surface(self.surface, None);
|
|
||||||
|
|
||||||
if VALIDATION.is_enable {
|
|
||||||
self.debug_utils_loader
|
|
||||||
.destroy_debug_utils_messenger(self.debug_merssager, None);
|
|
||||||
}
|
|
||||||
self.instance.destroy_instance(None);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl VulkanApp {
|
|
||||||
pub fn main_loop(mut self, event_loop: EventLoop<()>) {
|
|
||||||
let mut tick_counter = utility::fps_limiter::FPSLimiter::new();
|
|
||||||
|
|
||||||
event_loop.run(move |event, _, control_flow| match event {
|
|
||||||
Event::WindowEvent { event, .. } => match event {
|
|
||||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
|
||||||
WindowEvent::KeyboardInput { input, .. } => match input {
|
|
||||||
KeyboardInput {
|
|
||||||
virtual_keycode,
|
|
||||||
state,
|
|
||||||
..
|
|
||||||
} => match (virtual_keycode, state) {
|
|
||||||
(Some(VirtualKeyCode::Escape), ElementState::Pressed) => {
|
|
||||||
*control_flow = ControlFlow::Exit
|
|
||||||
}
|
|
||||||
_ => {}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
_ => {}
|
|
||||||
},
|
|
||||||
Event::MainEventsCleared => {
|
|
||||||
self.window.request_redraw();
|
|
||||||
}
|
|
||||||
Event::RedrawRequested(_window_id) => {
|
|
||||||
self.draw_frame();
|
|
||||||
|
|
||||||
tick_counter.tick_frame();
|
|
||||||
if true {
|
|
||||||
print!("FPS: {}\r", tick_counter.fps());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Event::LoopDestroyed => {
|
|
||||||
unsafe {
|
|
||||||
self.device
|
|
||||||
.device_wait_idle()
|
|
||||||
.expect("Failed to wait device idle!")
|
|
||||||
};
|
|
||||||
}
|
|
||||||
_ => (),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
let event_loop = EventLoop::new();
|
let event_loop = EventLoop::new();
|
||||||
|
801
src/render.rs
Normal file
801
src/render.rs
Normal file
@ -0,0 +1,801 @@
|
|||||||
|
use crate::{
|
||||||
|
shaders::*, entities::*, utility, utility::constants::*, utility::debug::*, utility::share, utility::structures::*,
|
||||||
|
};
|
||||||
|
|
||||||
|
use ash::{vk, Entry};
|
||||||
|
|
||||||
|
|
||||||
|
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||||
|
use winit::event_loop::{ControlFlow, EventLoop};
|
||||||
|
|
||||||
|
use std::ffi::CString;
|
||||||
|
use std::ptr;
|
||||||
|
|
||||||
|
// Constants
|
||||||
|
const WINDOW_TITLE: &'static str = "Template";
|
||||||
|
|
||||||
|
pub struct VulkanApp {
|
||||||
|
window: winit::window::Window,
|
||||||
|
|
||||||
|
// vulkan stuff
|
||||||
|
_entry: ash::Entry,
|
||||||
|
instance: ash::Instance,
|
||||||
|
surface_loader: ash::extensions::khr::Surface,
|
||||||
|
surface: vk::SurfaceKHR,
|
||||||
|
debug_utils_loader: ash::extensions::ext::DebugUtils,
|
||||||
|
debug_merssager: vk::DebugUtilsMessengerEXT,
|
||||||
|
|
||||||
|
physical_device: vk::PhysicalDevice,
|
||||||
|
device: ash::Device,
|
||||||
|
|
||||||
|
queue_family: QueueFamilyIndices,
|
||||||
|
graphics_queue: vk::Queue,
|
||||||
|
present_queue: vk::Queue,
|
||||||
|
|
||||||
|
swapchain_loader: ash::extensions::khr::Swapchain,
|
||||||
|
swapchain: vk::SwapchainKHR,
|
||||||
|
swapchain_images: Vec<vk::Image>,
|
||||||
|
swapchain_format: vk::Format,
|
||||||
|
swapchain_extent: vk::Extent2D,
|
||||||
|
swapchain_imageviews: Vec<vk::ImageView>,
|
||||||
|
swapchain_framebuffers: Vec<vk::Framebuffer>,
|
||||||
|
|
||||||
|
render_pass: vk::RenderPass,
|
||||||
|
pipeline_layout: vk::PipelineLayout,
|
||||||
|
graphics_pipeline: vk::Pipeline,
|
||||||
|
|
||||||
|
vertex_buffer: vk::Buffer,
|
||||||
|
vertex_buffer_memory: vk::DeviceMemory,
|
||||||
|
|
||||||
|
command_pool: vk::CommandPool,
|
||||||
|
command_buffers: Vec<vk::CommandBuffer>,
|
||||||
|
|
||||||
|
image_available_semaphores: Vec<vk::Semaphore>,
|
||||||
|
render_finished_semaphores: Vec<vk::Semaphore>,
|
||||||
|
in_flight_fences: Vec<vk::Fence>,
|
||||||
|
current_frame: usize,
|
||||||
|
|
||||||
|
is_framebuffer_resized: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl VulkanApp {
|
||||||
|
pub fn new(event_loop: &winit::event_loop::EventLoop<()>) -> VulkanApp {
|
||||||
|
let window =
|
||||||
|
utility::window::init_window(event_loop, WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||||
|
|
||||||
|
// init vulkan stuff
|
||||||
|
let entry = unsafe { Entry::load().unwrap() };
|
||||||
|
let instance = share::create_instance(
|
||||||
|
&entry,
|
||||||
|
WINDOW_TITLE,
|
||||||
|
VALIDATION.is_enable,
|
||||||
|
&VALIDATION.required_validation_layers.to_vec(),
|
||||||
|
);
|
||||||
|
let surface_stuff =
|
||||||
|
share::create_surface(&entry, &instance, &window, WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||||
|
let (debug_utils_loader, debug_merssager) =
|
||||||
|
setup_debug_utils(VALIDATION.is_enable, &entry, &instance);
|
||||||
|
let physical_device =
|
||||||
|
share::pick_physical_device(&instance, &surface_stuff, &DEVICE_EXTENSIONS);
|
||||||
|
let (device, queue_family) = share::create_logical_device(
|
||||||
|
&instance,
|
||||||
|
physical_device,
|
||||||
|
&VALIDATION,
|
||||||
|
&DEVICE_EXTENSIONS,
|
||||||
|
&surface_stuff,
|
||||||
|
);
|
||||||
|
let graphics_queue =
|
||||||
|
unsafe { device.get_device_queue(queue_family.graphics_family.unwrap(), 0) };
|
||||||
|
let present_queue =
|
||||||
|
unsafe { device.get_device_queue(queue_family.present_family.unwrap(), 0) };
|
||||||
|
let swapchain_stuff = share::create_swapchain(
|
||||||
|
&instance,
|
||||||
|
&device,
|
||||||
|
physical_device,
|
||||||
|
&window,
|
||||||
|
&surface_stuff,
|
||||||
|
&queue_family,
|
||||||
|
);
|
||||||
|
let swapchain_imageviews = share::create_image_views(
|
||||||
|
&device,
|
||||||
|
swapchain_stuff.swapchain_format,
|
||||||
|
&swapchain_stuff.swapchain_images,
|
||||||
|
);
|
||||||
|
let render_pass = share::create_render_pass(&device, swapchain_stuff.swapchain_format);
|
||||||
|
let (graphics_pipeline, pipeline_layout) = VulkanApp::create_graphics_pipeline(
|
||||||
|
&device,
|
||||||
|
render_pass,
|
||||||
|
swapchain_stuff.swapchain_extent,
|
||||||
|
);
|
||||||
|
let swapchain_framebuffers = share::create_framebuffers(
|
||||||
|
&device,
|
||||||
|
render_pass,
|
||||||
|
&swapchain_imageviews,
|
||||||
|
swapchain_stuff.swapchain_extent,
|
||||||
|
);
|
||||||
|
let command_pool = share::create_command_pool(&device, &queue_family);
|
||||||
|
let (vertex_buffer, vertex_buffer_memory) =
|
||||||
|
VulkanApp::create_vertex_buffer(&instance, &device, physical_device);
|
||||||
|
let command_buffers = VulkanApp::create_command_buffers(
|
||||||
|
&device,
|
||||||
|
command_pool,
|
||||||
|
graphics_pipeline,
|
||||||
|
&swapchain_framebuffers,
|
||||||
|
render_pass,
|
||||||
|
swapchain_stuff.swapchain_extent,
|
||||||
|
vertex_buffer,
|
||||||
|
);
|
||||||
|
let sync_ojbects = share::create_sync_objects(&device, MAX_FRAMES_IN_FLIGHT);
|
||||||
|
|
||||||
|
// cleanup(); the 'drop' function will take care of it.
|
||||||
|
VulkanApp {
|
||||||
|
// winit stuff
|
||||||
|
window,
|
||||||
|
|
||||||
|
// vulkan stuff
|
||||||
|
_entry: entry,
|
||||||
|
instance,
|
||||||
|
surface: surface_stuff.surface,
|
||||||
|
surface_loader: surface_stuff.surface_loader,
|
||||||
|
debug_utils_loader,
|
||||||
|
debug_merssager,
|
||||||
|
|
||||||
|
physical_device,
|
||||||
|
device,
|
||||||
|
|
||||||
|
queue_family,
|
||||||
|
graphics_queue,
|
||||||
|
present_queue,
|
||||||
|
|
||||||
|
swapchain_loader: swapchain_stuff.swapchain_loader,
|
||||||
|
swapchain: swapchain_stuff.swapchain,
|
||||||
|
swapchain_format: swapchain_stuff.swapchain_format,
|
||||||
|
swapchain_images: swapchain_stuff.swapchain_images,
|
||||||
|
swapchain_extent: swapchain_stuff.swapchain_extent,
|
||||||
|
swapchain_imageviews,
|
||||||
|
swapchain_framebuffers,
|
||||||
|
|
||||||
|
pipeline_layout,
|
||||||
|
render_pass,
|
||||||
|
graphics_pipeline,
|
||||||
|
|
||||||
|
vertex_buffer,
|
||||||
|
vertex_buffer_memory,
|
||||||
|
|
||||||
|
command_pool,
|
||||||
|
command_buffers,
|
||||||
|
|
||||||
|
image_available_semaphores: sync_ojbects.image_available_semaphores,
|
||||||
|
render_finished_semaphores: sync_ojbects.render_finished_semaphores,
|
||||||
|
in_flight_fences: sync_ojbects.inflight_fences,
|
||||||
|
current_frame: 0,
|
||||||
|
|
||||||
|
is_framebuffer_resized: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn create_vertex_buffer(
|
||||||
|
instance: &ash::Instance,
|
||||||
|
device: &ash::Device,
|
||||||
|
physical_device: vk::PhysicalDevice,
|
||||||
|
) -> (vk::Buffer, vk::DeviceMemory) {
|
||||||
|
let vertex_buffer_create_info = vk::BufferCreateInfo {
|
||||||
|
s_type: vk::StructureType::BUFFER_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::BufferCreateFlags::empty(),
|
||||||
|
size: std::mem::size_of_val(&TRI_VERT_DATA) as u64,
|
||||||
|
usage: vk::BufferUsageFlags::VERTEX_BUFFER
|
||||||
|
| vk::BufferUsageFlags::STORAGE_BUFFER
|
||||||
|
| vk::BufferUsageFlags::TRANSFER_DST,
|
||||||
|
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
||||||
|
queue_family_index_count: 0,
|
||||||
|
p_queue_family_indices: ptr::null(),
|
||||||
|
};
|
||||||
|
|
||||||
|
let vertex_buffer = unsafe {
|
||||||
|
device
|
||||||
|
.create_buffer(&vertex_buffer_create_info, None)
|
||||||
|
.expect("Failed to create Vertex Buffer")
|
||||||
|
};
|
||||||
|
|
||||||
|
let mem_requirements = unsafe { device.get_buffer_memory_requirements(vertex_buffer) };
|
||||||
|
let mem_properties =
|
||||||
|
unsafe { instance.get_physical_device_memory_properties(physical_device) };
|
||||||
|
let required_memory_flags: vk::MemoryPropertyFlags =
|
||||||
|
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT;
|
||||||
|
let memory_type = VulkanApp::find_memory_type(
|
||||||
|
mem_requirements.memory_type_bits,
|
||||||
|
required_memory_flags,
|
||||||
|
mem_properties,
|
||||||
|
);
|
||||||
|
|
||||||
|
let allocate_info = vk::MemoryAllocateInfo {
|
||||||
|
s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
allocation_size: mem_requirements.size,
|
||||||
|
memory_type_index: memory_type,
|
||||||
|
};
|
||||||
|
|
||||||
|
let vertex_buffer_memory = unsafe {
|
||||||
|
device
|
||||||
|
.allocate_memory(&allocate_info, None)
|
||||||
|
.expect("Failed to allocate vertex buffer memory!")
|
||||||
|
};
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
device
|
||||||
|
.bind_buffer_memory(vertex_buffer, vertex_buffer_memory, 0)
|
||||||
|
.expect("Failed to bind Buffer");
|
||||||
|
|
||||||
|
let data_ptr = device
|
||||||
|
.map_memory(
|
||||||
|
vertex_buffer_memory,
|
||||||
|
0,
|
||||||
|
vertex_buffer_create_info.size,
|
||||||
|
vk::MemoryMapFlags::empty(),
|
||||||
|
)
|
||||||
|
.expect("Failed to Map Memory") as *mut Vertex;
|
||||||
|
|
||||||
|
data_ptr.copy_from_nonoverlapping(TRI_VERT_DATA.as_ptr(), TRI_VERT_DATA.len());
|
||||||
|
|
||||||
|
device.unmap_memory(vertex_buffer_memory);
|
||||||
|
}
|
||||||
|
|
||||||
|
(vertex_buffer, vertex_buffer_memory)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn find_memory_type(
|
||||||
|
type_filter: u32,
|
||||||
|
required_properties: vk::MemoryPropertyFlags,
|
||||||
|
mem_properties: vk::PhysicalDeviceMemoryProperties,
|
||||||
|
) -> u32 {
|
||||||
|
for (i, memory_type) in mem_properties.memory_types.iter().enumerate() {
|
||||||
|
//if (type_filter & (1 << i)) > 0 && (memory_type.property_flags & required_properties) == required_properties {
|
||||||
|
// return i as u32
|
||||||
|
// }
|
||||||
|
|
||||||
|
// same implementation
|
||||||
|
if (type_filter & (1 << i)) > 0
|
||||||
|
&& memory_type.property_flags.contains(required_properties)
|
||||||
|
{
|
||||||
|
return i as u32;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
panic!("Failed to find suitable memory type!")
|
||||||
|
}
|
||||||
|
|
||||||
|
fn create_command_buffers(
|
||||||
|
device: &ash::Device,
|
||||||
|
command_pool: vk::CommandPool,
|
||||||
|
graphics_pipeline: vk::Pipeline,
|
||||||
|
framebuffers: &Vec<vk::Framebuffer>,
|
||||||
|
render_pass: vk::RenderPass,
|
||||||
|
surface_extent: vk::Extent2D,
|
||||||
|
vertex_buffer: vk::Buffer,
|
||||||
|
) -> Vec<vk::CommandBuffer> {
|
||||||
|
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo {
|
||||||
|
s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
command_buffer_count: framebuffers.len() as u32,
|
||||||
|
command_pool,
|
||||||
|
level: vk::CommandBufferLevel::PRIMARY,
|
||||||
|
};
|
||||||
|
|
||||||
|
let command_buffers = unsafe {
|
||||||
|
device
|
||||||
|
.allocate_command_buffers(&command_buffer_allocate_info)
|
||||||
|
.expect("Failed to allocate Command Buffers!")
|
||||||
|
};
|
||||||
|
|
||||||
|
for (i, &command_buffer) in command_buffers.iter().enumerate() {
|
||||||
|
let command_buffer_begin_info = vk::CommandBufferBeginInfo {
|
||||||
|
s_type: vk::StructureType::COMMAND_BUFFER_BEGIN_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::CommandBufferUsageFlags::SIMULTANEOUS_USE,
|
||||||
|
p_inheritance_info: ptr::null(),
|
||||||
|
};
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
device
|
||||||
|
.begin_command_buffer(command_buffer, &command_buffer_begin_info)
|
||||||
|
.expect("Failed to begin recording Command Buffer at beginning!");
|
||||||
|
}
|
||||||
|
|
||||||
|
let clear_values = [vk::ClearValue {
|
||||||
|
color: vk::ClearColorValue {
|
||||||
|
float32: [0.0, 0.0, 0.0, 1.0],
|
||||||
|
},
|
||||||
|
}];
|
||||||
|
|
||||||
|
let render_pass_begin_info = vk::RenderPassBeginInfo {
|
||||||
|
s_type: vk::StructureType::RENDER_PASS_BEGIN_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
framebuffer: framebuffers[i],
|
||||||
|
render_pass,
|
||||||
|
clear_value_count: clear_values.len() as u32,
|
||||||
|
p_clear_values: clear_values.as_ptr(),
|
||||||
|
render_area: vk::Rect2D {
|
||||||
|
offset: vk::Offset2D { x: 0, y: 0 },
|
||||||
|
extent: surface_extent,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
device.cmd_begin_render_pass(
|
||||||
|
command_buffer,
|
||||||
|
&render_pass_begin_info,
|
||||||
|
vk::SubpassContents::INLINE,
|
||||||
|
);
|
||||||
|
device.cmd_bind_pipeline(
|
||||||
|
command_buffer,
|
||||||
|
vk::PipelineBindPoint::GRAPHICS,
|
||||||
|
graphics_pipeline,
|
||||||
|
);
|
||||||
|
|
||||||
|
let vertex_buffers = [vertex_buffer];
|
||||||
|
let offsets = [0_u64];
|
||||||
|
|
||||||
|
device.cmd_bind_vertex_buffers(command_buffer, 0, &vertex_buffers, &offsets);
|
||||||
|
|
||||||
|
device.cmd_draw(command_buffer, TRI_VERT_DATA.len() as u32, 1, 0, 0);
|
||||||
|
|
||||||
|
device.cmd_end_render_pass(command_buffer);
|
||||||
|
|
||||||
|
device
|
||||||
|
.end_command_buffer(command_buffer)
|
||||||
|
.expect("Failed to record Command Buffer at Ending!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
command_buffers
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fix content -------------------------------------------------------------------------------
|
||||||
|
impl VulkanApp {
|
||||||
|
fn create_graphics_pipeline(
|
||||||
|
device: &ash::Device,
|
||||||
|
render_pass: vk::RenderPass,
|
||||||
|
swapchain_extent: vk::Extent2D,
|
||||||
|
) -> (vk::Pipeline, vk::PipelineLayout) {
|
||||||
|
let mut shader_modules: Vec<vk::PipelineShaderStageCreateInfo> = vec![];
|
||||||
|
let main_function = CString::new("main").unwrap();
|
||||||
|
for (shader, stage_i) in shaders() {
|
||||||
|
shader_modules.push(
|
||||||
|
vk::PipelineShaderStageCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineShaderStageCreateFlags::empty(),
|
||||||
|
module: share::create_shader_module(device, shader),
|
||||||
|
p_name: main_function.as_ptr(),
|
||||||
|
stage: stage_i,
|
||||||
|
p_specialization_info: ptr::null(),
|
||||||
|
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
let binding_description = Vertex::get_binding_description();
|
||||||
|
let attribute_description = Vertex::get_attribute_descriptions();
|
||||||
|
|
||||||
|
let vertex_input_state_create_info = vk::PipelineVertexInputStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineVertexInputStateCreateFlags::empty(),
|
||||||
|
vertex_attribute_description_count: attribute_description.len() as u32,
|
||||||
|
p_vertex_attribute_descriptions: attribute_description.as_ptr(),
|
||||||
|
vertex_binding_description_count: binding_description.len() as u32,
|
||||||
|
p_vertex_binding_descriptions: binding_description.as_ptr(),
|
||||||
|
};
|
||||||
|
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||||
|
flags: vk::PipelineInputAssemblyStateCreateFlags::empty(),
|
||||||
|
p_next: ptr::null(),
|
||||||
|
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
|
||||||
|
primitive_restart_enable: vk::FALSE,
|
||||||
|
};
|
||||||
|
|
||||||
|
let viewports = [vk::Viewport {
|
||||||
|
x: 0.0,
|
||||||
|
y: 0.0,
|
||||||
|
width: swapchain_extent.width as f32,
|
||||||
|
height: swapchain_extent.height as f32,
|
||||||
|
min_depth: 0.0,
|
||||||
|
max_depth: 1.0,
|
||||||
|
}];
|
||||||
|
|
||||||
|
let scissors = [vk::Rect2D {
|
||||||
|
offset: vk::Offset2D { x: 0, y: 0 },
|
||||||
|
extent: swapchain_extent,
|
||||||
|
}];
|
||||||
|
|
||||||
|
let viewport_state_create_info = vk::PipelineViewportStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineViewportStateCreateFlags::empty(),
|
||||||
|
scissor_count: scissors.len() as u32,
|
||||||
|
p_scissors: scissors.as_ptr(),
|
||||||
|
viewport_count: viewports.len() as u32,
|
||||||
|
p_viewports: viewports.as_ptr(),
|
||||||
|
};
|
||||||
|
|
||||||
|
let rasterization_statue_create_info = vk::PipelineRasterizationStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineRasterizationStateCreateFlags::empty(),
|
||||||
|
cull_mode: vk::CullModeFlags::BACK,
|
||||||
|
front_face: vk::FrontFace::CLOCKWISE,
|
||||||
|
line_width: 1.0,
|
||||||
|
polygon_mode: vk::PolygonMode::FILL,
|
||||||
|
rasterizer_discard_enable: vk::FALSE,
|
||||||
|
depth_clamp_enable: vk::FALSE,
|
||||||
|
depth_bias_clamp: 0.0,
|
||||||
|
depth_bias_constant_factor: 0.0,
|
||||||
|
depth_bias_enable: vk::FALSE,
|
||||||
|
depth_bias_slope_factor: 0.0,
|
||||||
|
};
|
||||||
|
|
||||||
|
let multisample_state_create_info = vk::PipelineMultisampleStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||||
|
flags: vk::PipelineMultisampleStateCreateFlags::empty(),
|
||||||
|
p_next: ptr::null(),
|
||||||
|
rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
||||||
|
sample_shading_enable: vk::FALSE,
|
||||||
|
min_sample_shading: 0.0,
|
||||||
|
p_sample_mask: ptr::null(),
|
||||||
|
alpha_to_one_enable: vk::FALSE,
|
||||||
|
alpha_to_coverage_enable: vk::FALSE,
|
||||||
|
};
|
||||||
|
|
||||||
|
let stencil_state = vk::StencilOpState {
|
||||||
|
fail_op: vk::StencilOp::KEEP,
|
||||||
|
pass_op: vk::StencilOp::KEEP,
|
||||||
|
depth_fail_op: vk::StencilOp::KEEP,
|
||||||
|
compare_op: vk::CompareOp::ALWAYS,
|
||||||
|
compare_mask: 0,
|
||||||
|
write_mask: 0,
|
||||||
|
reference: 0,
|
||||||
|
};
|
||||||
|
|
||||||
|
let depth_state_create_info = vk::PipelineDepthStencilStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineDepthStencilStateCreateFlags::empty(),
|
||||||
|
depth_test_enable: vk::FALSE,
|
||||||
|
depth_write_enable: vk::FALSE,
|
||||||
|
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
|
||||||
|
depth_bounds_test_enable: vk::FALSE,
|
||||||
|
stencil_test_enable: vk::FALSE,
|
||||||
|
front: stencil_state,
|
||||||
|
back: stencil_state,
|
||||||
|
max_depth_bounds: 1.0,
|
||||||
|
min_depth_bounds: 0.0,
|
||||||
|
};
|
||||||
|
|
||||||
|
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
||||||
|
blend_enable: vk::FALSE,
|
||||||
|
color_write_mask: vk::ColorComponentFlags::RGBA,
|
||||||
|
src_color_blend_factor: vk::BlendFactor::ONE,
|
||||||
|
dst_color_blend_factor: vk::BlendFactor::ZERO,
|
||||||
|
color_blend_op: vk::BlendOp::ADD,
|
||||||
|
src_alpha_blend_factor: vk::BlendFactor::ONE,
|
||||||
|
dst_alpha_blend_factor: vk::BlendFactor::ZERO,
|
||||||
|
alpha_blend_op: vk::BlendOp::ADD,
|
||||||
|
}];
|
||||||
|
|
||||||
|
let color_blend_state = vk::PipelineColorBlendStateCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineColorBlendStateCreateFlags::empty(),
|
||||||
|
logic_op_enable: vk::FALSE,
|
||||||
|
logic_op: vk::LogicOp::COPY,
|
||||||
|
attachment_count: color_blend_attachment_states.len() as u32,
|
||||||
|
p_attachments: color_blend_attachment_states.as_ptr(),
|
||||||
|
blend_constants: [0.0, 0.0, 0.0, 0.0],
|
||||||
|
};
|
||||||
|
|
||||||
|
let pipeline_layout_create_info = vk::PipelineLayoutCreateInfo {
|
||||||
|
s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineLayoutCreateFlags::empty(),
|
||||||
|
set_layout_count: 0,
|
||||||
|
p_set_layouts: ptr::null(),
|
||||||
|
push_constant_range_count: 0,
|
||||||
|
p_push_constant_ranges: ptr::null(),
|
||||||
|
};
|
||||||
|
|
||||||
|
let pipeline_layout = unsafe {
|
||||||
|
device
|
||||||
|
.create_pipeline_layout(&pipeline_layout_create_info, None)
|
||||||
|
.expect("Failed to create pipeline layout!")
|
||||||
|
};
|
||||||
|
|
||||||
|
let graphic_pipeline_create_infos = [vk::GraphicsPipelineCreateInfo {
|
||||||
|
s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
flags: vk::PipelineCreateFlags::empty(),
|
||||||
|
stage_count: shader_modules.len() as u32,
|
||||||
|
p_stages: shader_modules.as_ptr(),
|
||||||
|
p_vertex_input_state: &vertex_input_state_create_info,
|
||||||
|
p_input_assembly_state: &vertex_input_assembly_state_info,
|
||||||
|
p_tessellation_state: ptr::null(),
|
||||||
|
p_viewport_state: &viewport_state_create_info,
|
||||||
|
p_rasterization_state: &rasterization_statue_create_info,
|
||||||
|
p_multisample_state: &multisample_state_create_info,
|
||||||
|
p_depth_stencil_state: &depth_state_create_info,
|
||||||
|
p_color_blend_state: &color_blend_state,
|
||||||
|
p_dynamic_state: ptr::null(),
|
||||||
|
layout: pipeline_layout,
|
||||||
|
render_pass,
|
||||||
|
subpass: 0,
|
||||||
|
base_pipeline_handle: vk::Pipeline::null(),
|
||||||
|
base_pipeline_index: -1,
|
||||||
|
}];
|
||||||
|
|
||||||
|
let graphics_pipelines = unsafe {
|
||||||
|
device
|
||||||
|
.create_graphics_pipelines(
|
||||||
|
vk::PipelineCache::null(),
|
||||||
|
&graphic_pipeline_create_infos,
|
||||||
|
None,
|
||||||
|
)
|
||||||
|
.expect("Failed to create Graphics Pipeline!.")
|
||||||
|
};
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
for shader in shader_modules {
|
||||||
|
device.destroy_shader_module(shader.module, None)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
(graphics_pipelines[0], pipeline_layout)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_frame(&mut self) {
|
||||||
|
let wait_fences = [self.in_flight_fences[self.current_frame]];
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
self.device
|
||||||
|
.wait_for_fences(&wait_fences, true, std::u64::MAX)
|
||||||
|
.expect("Failed to wait for Fence!");
|
||||||
|
}
|
||||||
|
|
||||||
|
let (image_index, _is_sub_optimal) = unsafe {
|
||||||
|
let result = self.swapchain_loader.acquire_next_image(
|
||||||
|
self.swapchain,
|
||||||
|
std::u64::MAX,
|
||||||
|
self.image_available_semaphores[self.current_frame],
|
||||||
|
vk::Fence::null(),
|
||||||
|
);
|
||||||
|
match result {
|
||||||
|
Ok(image_index) => image_index,
|
||||||
|
Err(vk_result) => match vk_result {
|
||||||
|
vk::Result::ERROR_OUT_OF_DATE_KHR => {
|
||||||
|
self.recreate_swapchain();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_ => panic!("Failed to acquire Swap Chain Image!"),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
let wait_semaphores = [self.image_available_semaphores[self.current_frame]];
|
||||||
|
let wait_stages = [vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT];
|
||||||
|
let signal_semaphores = [self.render_finished_semaphores[self.current_frame]];
|
||||||
|
|
||||||
|
let submit_infos = [vk::SubmitInfo {
|
||||||
|
s_type: vk::StructureType::SUBMIT_INFO,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
wait_semaphore_count: wait_semaphores.len() as u32,
|
||||||
|
p_wait_semaphores: wait_semaphores.as_ptr(),
|
||||||
|
p_wait_dst_stage_mask: wait_stages.as_ptr(),
|
||||||
|
command_buffer_count: 1,
|
||||||
|
p_command_buffers: &self.command_buffers[image_index as usize],
|
||||||
|
signal_semaphore_count: signal_semaphores.len() as u32,
|
||||||
|
p_signal_semaphores: signal_semaphores.as_ptr(),
|
||||||
|
}];
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
self.device
|
||||||
|
.reset_fences(&wait_fences)
|
||||||
|
.expect("Failed to reset Fence!");
|
||||||
|
|
||||||
|
self.device
|
||||||
|
.queue_submit(
|
||||||
|
self.graphics_queue,
|
||||||
|
&submit_infos,
|
||||||
|
self.in_flight_fences[self.current_frame],
|
||||||
|
)
|
||||||
|
.expect("Failed to execute queue submit.");
|
||||||
|
}
|
||||||
|
|
||||||
|
let swapchains = [self.swapchain];
|
||||||
|
|
||||||
|
let present_info = vk::PresentInfoKHR {
|
||||||
|
s_type: vk::StructureType::PRESENT_INFO_KHR,
|
||||||
|
p_next: ptr::null(),
|
||||||
|
wait_semaphore_count: 1,
|
||||||
|
p_wait_semaphores: signal_semaphores.as_ptr(),
|
||||||
|
swapchain_count: 1,
|
||||||
|
p_swapchains: swapchains.as_ptr(),
|
||||||
|
p_image_indices: &image_index,
|
||||||
|
p_results: ptr::null_mut(),
|
||||||
|
};
|
||||||
|
|
||||||
|
let result = unsafe {
|
||||||
|
self.swapchain_loader
|
||||||
|
.queue_present(self.present_queue, &present_info)
|
||||||
|
};
|
||||||
|
|
||||||
|
let is_resized = match result {
|
||||||
|
Ok(_) => self.is_framebuffer_resized,
|
||||||
|
Err(vk_result) => match vk_result {
|
||||||
|
vk::Result::ERROR_OUT_OF_DATE_KHR | vk::Result::SUBOPTIMAL_KHR => true,
|
||||||
|
_ => panic!("Failed to execute queue present."),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
if is_resized {
|
||||||
|
self.is_framebuffer_resized = false;
|
||||||
|
self.recreate_swapchain();
|
||||||
|
}
|
||||||
|
|
||||||
|
self.current_frame = (self.current_frame + 1) % MAX_FRAMES_IN_FLIGHT;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn recreate_swapchain(&mut self) {
|
||||||
|
// parameters -------------
|
||||||
|
let surface_suff = SurfaceStuff {
|
||||||
|
surface_loader: self.surface_loader.clone(),
|
||||||
|
surface: self.surface,
|
||||||
|
screen_width: WINDOW_WIDTH,
|
||||||
|
screen_height: WINDOW_HEIGHT,
|
||||||
|
};
|
||||||
|
// ------------------------
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
self.device
|
||||||
|
.device_wait_idle()
|
||||||
|
.expect("Failed to wait device idle!")
|
||||||
|
};
|
||||||
|
self.cleanup_swapchain();
|
||||||
|
|
||||||
|
let swapchain_stuff = share::create_swapchain(
|
||||||
|
&self.instance,
|
||||||
|
&self.device,
|
||||||
|
self.physical_device,
|
||||||
|
&self.window,
|
||||||
|
&surface_suff,
|
||||||
|
&self.queue_family,
|
||||||
|
);
|
||||||
|
self.swapchain_loader = swapchain_stuff.swapchain_loader;
|
||||||
|
self.swapchain = swapchain_stuff.swapchain;
|
||||||
|
self.swapchain_images = swapchain_stuff.swapchain_images;
|
||||||
|
self.swapchain_format = swapchain_stuff.swapchain_format;
|
||||||
|
self.swapchain_extent = swapchain_stuff.swapchain_extent;
|
||||||
|
|
||||||
|
self.swapchain_imageviews = share::create_image_views(
|
||||||
|
&self.device,
|
||||||
|
self.swapchain_format,
|
||||||
|
&self.swapchain_images,
|
||||||
|
);
|
||||||
|
self.render_pass = share::create_render_pass(&self.device, self.swapchain_format);
|
||||||
|
let (graphics_pipeline, pipeline_layout) = VulkanApp::create_graphics_pipeline(
|
||||||
|
&self.device,
|
||||||
|
self.render_pass,
|
||||||
|
swapchain_stuff.swapchain_extent,
|
||||||
|
);
|
||||||
|
self.graphics_pipeline = graphics_pipeline;
|
||||||
|
self.pipeline_layout = pipeline_layout;
|
||||||
|
|
||||||
|
self.swapchain_framebuffers = share::create_framebuffers(
|
||||||
|
&self.device,
|
||||||
|
self.render_pass,
|
||||||
|
&self.swapchain_imageviews,
|
||||||
|
self.swapchain_extent,
|
||||||
|
);
|
||||||
|
self.command_buffers = VulkanApp::create_command_buffers(
|
||||||
|
&self.device,
|
||||||
|
self.command_pool,
|
||||||
|
self.graphics_pipeline,
|
||||||
|
&self.swapchain_framebuffers,
|
||||||
|
self.render_pass,
|
||||||
|
self.swapchain_extent,
|
||||||
|
self.vertex_buffer,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn cleanup_swapchain(&self) {
|
||||||
|
unsafe {
|
||||||
|
self.device
|
||||||
|
.free_command_buffers(self.command_pool, &self.command_buffers);
|
||||||
|
for &framebuffer in self.swapchain_framebuffers.iter() {
|
||||||
|
self.device.destroy_framebuffer(framebuffer, None);
|
||||||
|
}
|
||||||
|
self.device.destroy_pipeline(self.graphics_pipeline, None);
|
||||||
|
self.device
|
||||||
|
.destroy_pipeline_layout(self.pipeline_layout, None);
|
||||||
|
self.device.destroy_render_pass(self.render_pass, None);
|
||||||
|
for &image_view in self.swapchain_imageviews.iter() {
|
||||||
|
self.device.destroy_image_view(image_view, None);
|
||||||
|
}
|
||||||
|
self.swapchain_loader
|
||||||
|
.destroy_swapchain(self.swapchain, None);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Drop for VulkanApp {
|
||||||
|
fn drop(&mut self) {
|
||||||
|
unsafe {
|
||||||
|
for i in 0..MAX_FRAMES_IN_FLIGHT {
|
||||||
|
self.device
|
||||||
|
.destroy_semaphore(self.image_available_semaphores[i], None);
|
||||||
|
self.device
|
||||||
|
.destroy_semaphore(self.render_finished_semaphores[i], None);
|
||||||
|
self.device.destroy_fence(self.in_flight_fences[i], None);
|
||||||
|
}
|
||||||
|
|
||||||
|
self.cleanup_swapchain();
|
||||||
|
|
||||||
|
self.device.destroy_buffer(self.vertex_buffer, None);
|
||||||
|
self.device.free_memory(self.vertex_buffer_memory, None);
|
||||||
|
|
||||||
|
self.device.destroy_command_pool(self.command_pool, None);
|
||||||
|
|
||||||
|
self.device.destroy_device(None);
|
||||||
|
self.surface_loader.destroy_surface(self.surface, None);
|
||||||
|
|
||||||
|
if VALIDATION.is_enable {
|
||||||
|
self.debug_utils_loader
|
||||||
|
.destroy_debug_utils_messenger(self.debug_merssager, None);
|
||||||
|
}
|
||||||
|
self.instance.destroy_instance(None);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl VulkanApp {
|
||||||
|
pub fn main_loop(mut self, event_loop: EventLoop<()>) {
|
||||||
|
let mut tick_counter = utility::fps_limiter::FPSLimiter::new();
|
||||||
|
|
||||||
|
event_loop.run(move |event, _, control_flow| match event {
|
||||||
|
Event::WindowEvent { event, .. } => match event {
|
||||||
|
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||||
|
WindowEvent::KeyboardInput { input, .. } => match input {
|
||||||
|
KeyboardInput {
|
||||||
|
virtual_keycode,
|
||||||
|
state,
|
||||||
|
..
|
||||||
|
} => match (virtual_keycode, state) {
|
||||||
|
(Some(VirtualKeyCode::Escape), ElementState::Pressed) => {
|
||||||
|
*control_flow = ControlFlow::Exit
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
_ => {}
|
||||||
|
},
|
||||||
|
Event::MainEventsCleared => {
|
||||||
|
self.window.request_redraw();
|
||||||
|
}
|
||||||
|
Event::RedrawRequested(_window_id) => {
|
||||||
|
self.draw_frame();
|
||||||
|
|
||||||
|
tick_counter.tick_frame();
|
||||||
|
if true {
|
||||||
|
print!("FPS: {}\r", tick_counter.fps());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Event::LoopDestroyed => {
|
||||||
|
unsafe {
|
||||||
|
self.device
|
||||||
|
.device_wait_idle()
|
||||||
|
.expect("Failed to wait device idle!")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
_ => (),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -17,8 +17,8 @@ pub const VALIDATION: ValidationInfo = ValidationInfo {
|
|||||||
pub const DEVICE_EXTENSIONS: DeviceExtension = DeviceExtension {
|
pub const DEVICE_EXTENSIONS: DeviceExtension = DeviceExtension {
|
||||||
names: ["VK_KHR_swapchain"],
|
names: ["VK_KHR_swapchain"],
|
||||||
};
|
};
|
||||||
pub const MAX_FRAMES_IN_FLIGHT: usize = 2;
|
pub const MAX_FRAMES_IN_FLIGHT: usize = 4;
|
||||||
pub const IS_PAINT_FPS_COUNTER: bool = false;
|
pub const IS_PAINT_FPS_COUNTER: bool = true;
|
||||||
|
|
||||||
impl DeviceExtension {
|
impl DeviceExtension {
|
||||||
pub fn get_extensions_raw_names(&self) -> [*const c_char; 1] {
|
pub fn get_extensions_raw_names(&self) -> [*const c_char; 1] {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
use ash::vk;
|
use ash::vk;
|
||||||
use vk::*;
|
|
||||||
|
|
||||||
use std::ffi::CStr;
|
use std::ffi::CStr;
|
||||||
use std::os::raw::c_void;
|
use std::os::raw::c_void;
|
||||||
|
@ -1,16 +1,19 @@
|
|||||||
pub mod v1 {
|
use ash::vk;
|
||||||
use ash::vk;
|
use image;
|
||||||
use image;
|
use image::GenericImageView;
|
||||||
use image::GenericImageView;
|
|
||||||
|
|
||||||
use std::cmp::max;
|
use std::cmp::max;
|
||||||
use std::ffi::CString;
|
use std::ffi::CString;
|
||||||
use std::path::Path;
|
use std::path::Path;
|
||||||
use std::ptr;
|
use std::ptr;
|
||||||
|
use std::os::raw::{c_char, c_void};
|
||||||
|
use crate::utility::constants::*;
|
||||||
|
use crate::utility::{debug, platforms};
|
||||||
|
use crate::utility::structures::*;
|
||||||
|
|
||||||
use super::*;
|
|
||||||
|
|
||||||
pub fn create_render_pass(device: &ash::Device, surface_format: vk::Format) -> vk::RenderPass {
|
|
||||||
|
pub fn create_render_pass(device: &ash::Device, surface_format: vk::Format) -> vk::RenderPass {
|
||||||
let color_attachment = vk::AttachmentDescription {
|
let color_attachment = vk::AttachmentDescription {
|
||||||
format: surface_format,
|
format: surface_format,
|
||||||
flags: vk::AttachmentDescriptionFlags::empty(),
|
flags: vk::AttachmentDescriptionFlags::empty(),
|
||||||
@ -70,14 +73,14 @@ pub mod v1 {
|
|||||||
.create_render_pass(&renderpass_create_info, None)
|
.create_render_pass(&renderpass_create_info, None)
|
||||||
.expect("Failed to create render pass!")
|
.expect("Failed to create render pass!")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_framebuffers(
|
pub fn create_framebuffers(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
render_pass: vk::RenderPass,
|
render_pass: vk::RenderPass,
|
||||||
image_views: &Vec<vk::ImageView>,
|
image_views: &Vec<vk::ImageView>,
|
||||||
swapchain_extent: vk::Extent2D,
|
swapchain_extent: vk::Extent2D,
|
||||||
) -> Vec<vk::Framebuffer> {
|
) -> Vec<vk::Framebuffer> {
|
||||||
let mut framebuffers = vec![];
|
let mut framebuffers = vec![];
|
||||||
|
|
||||||
for &image_view in image_views.iter() {
|
for &image_view in image_views.iter() {
|
||||||
@ -105,12 +108,12 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
framebuffers
|
framebuffers
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_command_pool(
|
pub fn create_command_pool(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
queue_families: &QueueFamilyIndices,
|
queue_families: &QueueFamilyIndices,
|
||||||
) -> vk::CommandPool {
|
) -> vk::CommandPool {
|
||||||
let command_pool_create_info = vk::CommandPoolCreateInfo {
|
let command_pool_create_info = vk::CommandPoolCreateInfo {
|
||||||
s_type: vk::StructureType::COMMAND_POOL_CREATE_INFO,
|
s_type: vk::StructureType::COMMAND_POOL_CREATE_INFO,
|
||||||
p_next: ptr::null(),
|
p_next: ptr::null(),
|
||||||
@ -123,16 +126,16 @@ pub mod v1 {
|
|||||||
.create_command_pool(&command_pool_create_info, None)
|
.create_command_pool(&command_pool_create_info, None)
|
||||||
.expect("Failed to create Command Pool!")
|
.expect("Failed to create Command Pool!")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_command_buffers(
|
pub fn create_command_buffers(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
command_pool: vk::CommandPool,
|
command_pool: vk::CommandPool,
|
||||||
graphics_pipeline: vk::Pipeline,
|
graphics_pipeline: vk::Pipeline,
|
||||||
framebuffers: &Vec<vk::Framebuffer>,
|
framebuffers: &Vec<vk::Framebuffer>,
|
||||||
render_pass: vk::RenderPass,
|
render_pass: vk::RenderPass,
|
||||||
surface_extent: vk::Extent2D,
|
surface_extent: vk::Extent2D,
|
||||||
) -> Vec<vk::CommandBuffer> {
|
) -> Vec<vk::CommandBuffer> {
|
||||||
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo {
|
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo {
|
||||||
s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO,
|
s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO,
|
||||||
p_next: ptr::null(),
|
p_next: ptr::null(),
|
||||||
@ -202,9 +205,9 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
command_buffers
|
command_buffers
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_sync_objects(device: &ash::Device, max_frame_in_flight: usize) -> SyncObjects {
|
pub fn create_sync_objects(device: &ash::Device, max_frame_in_flight: usize) -> SyncObjects {
|
||||||
let mut sync_objects = SyncObjects {
|
let mut sync_objects = SyncObjects {
|
||||||
image_available_semaphores: vec![],
|
image_available_semaphores: vec![],
|
||||||
render_finished_semaphores: vec![],
|
render_finished_semaphores: vec![],
|
||||||
@ -246,15 +249,15 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
sync_objects
|
sync_objects
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_vertex_buffer<T>(
|
pub fn create_vertex_buffer<T>(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
||||||
command_pool: vk::CommandPool,
|
command_pool: vk::CommandPool,
|
||||||
submit_queue: vk::Queue,
|
submit_queue: vk::Queue,
|
||||||
data: &[T],
|
data: &[T],
|
||||||
) -> (vk::Buffer, vk::DeviceMemory) {
|
) -> (vk::Buffer, vk::DeviceMemory) {
|
||||||
let buffer_size = ::std::mem::size_of_val(data) as vk::DeviceSize;
|
let buffer_size = ::std::mem::size_of_val(data) as vk::DeviceSize;
|
||||||
|
|
||||||
let (staging_buffer, staging_buffer_memory) = create_buffer(
|
let (staging_buffer, staging_buffer_memory) = create_buffer(
|
||||||
@ -303,69 +306,12 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
(vertex_buffer, vertex_buffer_memory)
|
(vertex_buffer, vertex_buffer_memory)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_index_buffer(
|
pub fn create_descriptor_pool(
|
||||||
device: &ash::Device,
|
|
||||||
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
|
||||||
command_pool: vk::CommandPool,
|
|
||||||
submit_queue: vk::Queue,
|
|
||||||
data: &[u32],
|
|
||||||
) -> (vk::Buffer, vk::DeviceMemory) {
|
|
||||||
let buffer_size = ::std::mem::size_of_val(data) as vk::DeviceSize;
|
|
||||||
|
|
||||||
let (staging_buffer, staging_buffer_memory) = create_buffer(
|
|
||||||
device,
|
|
||||||
buffer_size,
|
|
||||||
vk::BufferUsageFlags::TRANSFER_SRC,
|
|
||||||
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
|
|
||||||
&device_memory_properties,
|
|
||||||
);
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
let data_ptr = device
|
|
||||||
.map_memory(
|
|
||||||
staging_buffer_memory,
|
|
||||||
0,
|
|
||||||
buffer_size,
|
|
||||||
vk::MemoryMapFlags::empty(),
|
|
||||||
)
|
|
||||||
.expect("Failed to Map Memory") as *mut u32;
|
|
||||||
|
|
||||||
data_ptr.copy_from_nonoverlapping(data.as_ptr(), data.len());
|
|
||||||
|
|
||||||
device.unmap_memory(staging_buffer_memory);
|
|
||||||
}
|
|
||||||
|
|
||||||
let (index_buffer, index_buffer_memory) = create_buffer(
|
|
||||||
device,
|
|
||||||
buffer_size,
|
|
||||||
vk::BufferUsageFlags::TRANSFER_DST | vk::BufferUsageFlags::INDEX_BUFFER,
|
|
||||||
vk::MemoryPropertyFlags::DEVICE_LOCAL,
|
|
||||||
&device_memory_properties,
|
|
||||||
);
|
|
||||||
|
|
||||||
copy_buffer(
|
|
||||||
device,
|
|
||||||
submit_queue,
|
|
||||||
command_pool,
|
|
||||||
staging_buffer,
|
|
||||||
index_buffer,
|
|
||||||
buffer_size,
|
|
||||||
);
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device.destroy_buffer(staging_buffer, None);
|
|
||||||
device.free_memory(staging_buffer_memory, None);
|
|
||||||
}
|
|
||||||
|
|
||||||
(index_buffer, index_buffer_memory)
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn create_descriptor_pool(
|
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
swapchain_images_size: usize,
|
swapchain_images_size: usize,
|
||||||
) -> vk::DescriptorPool {
|
) -> vk::DescriptorPool {
|
||||||
let pool_sizes = [vk::DescriptorPoolSize {
|
let pool_sizes = [vk::DescriptorPoolSize {
|
||||||
ty: vk::DescriptorType::UNIFORM_BUFFER,
|
ty: vk::DescriptorType::UNIFORM_BUFFER,
|
||||||
descriptor_count: swapchain_images_size as u32,
|
descriptor_count: swapchain_images_size as u32,
|
||||||
@ -385,15 +331,15 @@ pub mod v1 {
|
|||||||
.create_descriptor_pool(&descriptor_pool_create_info, None)
|
.create_descriptor_pool(&descriptor_pool_create_info, None)
|
||||||
.expect("Failed to create Descriptor Pool!")
|
.expect("Failed to create Descriptor Pool!")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_descriptor_sets(
|
pub fn create_descriptor_sets(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
descriptor_pool: vk::DescriptorPool,
|
descriptor_pool: vk::DescriptorPool,
|
||||||
descriptor_set_layout: vk::DescriptorSetLayout,
|
descriptor_set_layout: vk::DescriptorSetLayout,
|
||||||
uniforms_buffers: &Vec<vk::Buffer>,
|
uniforms_buffers: &Vec<vk::Buffer>,
|
||||||
swapchain_images_size: usize,
|
swapchain_images_size: usize,
|
||||||
) -> Vec<vk::DescriptorSet> {
|
) -> Vec<vk::DescriptorSet> {
|
||||||
let mut layouts: Vec<vk::DescriptorSetLayout> = vec![];
|
let mut layouts: Vec<vk::DescriptorSetLayout> = vec![];
|
||||||
for _ in 0..swapchain_images_size {
|
for _ in 0..swapchain_images_size {
|
||||||
layouts.push(descriptor_set_layout);
|
layouts.push(descriptor_set_layout);
|
||||||
@ -439,9 +385,9 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
descriptor_sets
|
descriptor_sets
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_descriptor_set_layout(device: &ash::Device) -> vk::DescriptorSetLayout {
|
pub fn create_descriptor_set_layout(device: &ash::Device) -> vk::DescriptorSetLayout {
|
||||||
let ubo_layout_bindings = [vk::DescriptorSetLayoutBinding {
|
let ubo_layout_bindings = [vk::DescriptorSetLayoutBinding {
|
||||||
binding: 0,
|
binding: 0,
|
||||||
descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
|
descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
|
||||||
@ -463,13 +409,13 @@ pub mod v1 {
|
|||||||
.create_descriptor_set_layout(&ubo_layout_create_info, None)
|
.create_descriptor_set_layout(&ubo_layout_create_info, None)
|
||||||
.expect("Failed to create Descriptor Set Layout!")
|
.expect("Failed to create Descriptor Set Layout!")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_uniform_buffers(
|
pub fn create_uniform_buffers(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
||||||
swapchain_image_count: usize,
|
swapchain_image_count: usize,
|
||||||
) -> (Vec<vk::Buffer>, Vec<vk::DeviceMemory>) {
|
) -> (Vec<vk::Buffer>, Vec<vk::DeviceMemory>) {
|
||||||
let buffer_size = ::std::mem::size_of::<UniformBufferObject>();
|
let buffer_size = ::std::mem::size_of::<UniformBufferObject>();
|
||||||
|
|
||||||
let mut uniform_buffers = vec![];
|
let mut uniform_buffers = vec![];
|
||||||
@ -488,9 +434,9 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
(uniform_buffers, uniform_buffers_memory)
|
(uniform_buffers, uniform_buffers_memory)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_image(
|
pub fn create_image(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
@ -501,7 +447,7 @@ pub mod v1 {
|
|||||||
usage: vk::ImageUsageFlags,
|
usage: vk::ImageUsageFlags,
|
||||||
required_memory_properties: vk::MemoryPropertyFlags,
|
required_memory_properties: vk::MemoryPropertyFlags,
|
||||||
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
||||||
) -> (vk::Image, vk::DeviceMemory) {
|
) -> (vk::Image, vk::DeviceMemory) {
|
||||||
let image_create_info = vk::ImageCreateInfo {
|
let image_create_info = vk::ImageCreateInfo {
|
||||||
s_type: vk::StructureType::IMAGE_CREATE_INFO,
|
s_type: vk::StructureType::IMAGE_CREATE_INFO,
|
||||||
p_next: ptr::null(),
|
p_next: ptr::null(),
|
||||||
@ -556,9 +502,9 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
(texture_image, texture_image_memory)
|
(texture_image, texture_image_memory)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn transition_image_layout(
|
pub fn transition_image_layout(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
command_pool: vk::CommandPool,
|
command_pool: vk::CommandPool,
|
||||||
submit_queue: vk::Queue,
|
submit_queue: vk::Queue,
|
||||||
@ -567,7 +513,7 @@ pub mod v1 {
|
|||||||
old_layout: vk::ImageLayout,
|
old_layout: vk::ImageLayout,
|
||||||
new_layout: vk::ImageLayout,
|
new_layout: vk::ImageLayout,
|
||||||
mip_levels: u32,
|
mip_levels: u32,
|
||||||
) {
|
) {
|
||||||
let command_buffer = begin_single_time_command(device, command_pool);
|
let command_buffer = begin_single_time_command(device, command_pool);
|
||||||
|
|
||||||
let src_access_mask;
|
let src_access_mask;
|
||||||
@ -633,13 +579,13 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
end_single_time_command(device, command_pool, submit_queue, command_buffer);
|
end_single_time_command(device, command_pool, submit_queue, command_buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_image_views(
|
pub fn create_image_views(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
surface_format: vk::Format,
|
surface_format: vk::Format,
|
||||||
images: &Vec<vk::Image>,
|
images: &Vec<vk::Image>,
|
||||||
) -> Vec<vk::ImageView> {
|
) -> Vec<vk::ImageView> {
|
||||||
let swapchain_imageviews: Vec<vk::ImageView> = images
|
let swapchain_imageviews: Vec<vk::ImageView> = images
|
||||||
.iter()
|
.iter()
|
||||||
.map(|&image| {
|
.map(|&image| {
|
||||||
@ -654,15 +600,15 @@ pub mod v1 {
|
|||||||
.collect();
|
.collect();
|
||||||
|
|
||||||
swapchain_imageviews
|
swapchain_imageviews
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_image_view(
|
pub fn create_image_view(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
image: vk::Image,
|
image: vk::Image,
|
||||||
format: vk::Format,
|
format: vk::Format,
|
||||||
aspect_flags: vk::ImageAspectFlags,
|
aspect_flags: vk::ImageAspectFlags,
|
||||||
mip_levels: u32,
|
mip_levels: u32,
|
||||||
) -> vk::ImageView {
|
) -> vk::ImageView {
|
||||||
let imageview_create_info = vk::ImageViewCreateInfo {
|
let imageview_create_info = vk::ImageViewCreateInfo {
|
||||||
s_type: vk::StructureType::IMAGE_VIEW_CREATE_INFO,
|
s_type: vk::StructureType::IMAGE_VIEW_CREATE_INFO,
|
||||||
p_next: ptr::null(),
|
p_next: ptr::null(),
|
||||||
@ -690,13 +636,13 @@ pub mod v1 {
|
|||||||
.create_image_view(&imageview_create_info, None)
|
.create_image_view(&imageview_create_info, None)
|
||||||
.expect("Failed to create Image View!")
|
.expect("Failed to create Image View!")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_texture_image_view(
|
pub fn create_texture_image_view(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
texture_image: vk::Image,
|
texture_image: vk::Image,
|
||||||
mip_levels: u32,
|
mip_levels: u32,
|
||||||
) -> vk::ImageView {
|
) -> vk::ImageView {
|
||||||
create_image_view(
|
create_image_view(
|
||||||
device,
|
device,
|
||||||
texture_image,
|
texture_image,
|
||||||
@ -704,9 +650,9 @@ pub mod v1 {
|
|||||||
vk::ImageAspectFlags::COLOR,
|
vk::ImageAspectFlags::COLOR,
|
||||||
mip_levels,
|
mip_levels,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_texture_sampler(device: &ash::Device) -> vk::Sampler {
|
pub fn create_texture_sampler(device: &ash::Device) -> vk::Sampler {
|
||||||
let sampler_create_info = vk::SamplerCreateInfo {
|
let sampler_create_info = vk::SamplerCreateInfo {
|
||||||
s_type: vk::StructureType::SAMPLER_CREATE_INFO,
|
s_type: vk::StructureType::SAMPLER_CREATE_INFO,
|
||||||
p_next: ptr::null(),
|
p_next: ptr::null(),
|
||||||
@ -733,15 +679,15 @@ pub mod v1 {
|
|||||||
.create_sampler(&sampler_create_info, None)
|
.create_sampler(&sampler_create_info, None)
|
||||||
.expect("Failed to create Sampler!")
|
.expect("Failed to create Sampler!")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_texture_image(
|
pub fn create_texture_image(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
command_pool: vk::CommandPool,
|
command_pool: vk::CommandPool,
|
||||||
submit_queue: vk::Queue,
|
submit_queue: vk::Queue,
|
||||||
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
||||||
image_path: &Path,
|
image_path: &Path,
|
||||||
) -> (vk::Image, vk::DeviceMemory) {
|
) -> (vk::Image, vk::DeviceMemory) {
|
||||||
let mut image_object = image::open(image_path).unwrap(); // this function is slow in debug mode.
|
let mut image_object = image::open(image_path).unwrap(); // this function is slow in debug mode.
|
||||||
image_object = image_object.flipv();
|
image_object = image_object.flipv();
|
||||||
let (image_width, image_height) = (image_object.width(), image_object.height());
|
let (image_width, image_height) = (image_object.width(), image_object.height());
|
||||||
@ -834,9 +780,9 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
(texture_image, texture_image_memory)
|
(texture_image, texture_image_memory)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_depth_resources(
|
pub fn create_depth_resources(
|
||||||
instance: &ash::Instance,
|
instance: &ash::Instance,
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
physical_device: vk::PhysicalDevice,
|
physical_device: vk::PhysicalDevice,
|
||||||
@ -845,7 +791,7 @@ pub mod v1 {
|
|||||||
swapchain_extent: vk::Extent2D,
|
swapchain_extent: vk::Extent2D,
|
||||||
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
device_memory_properties: &vk::PhysicalDeviceMemoryProperties,
|
||||||
msaa_samples: vk::SampleCountFlags,
|
msaa_samples: vk::SampleCountFlags,
|
||||||
) -> (vk::Image, vk::ImageView, vk::DeviceMemory) {
|
) -> (vk::Image, vk::ImageView, vk::DeviceMemory) {
|
||||||
let depth_format = find_depth_format(instance, physical_device);
|
let depth_format = find_depth_format(instance, physical_device);
|
||||||
let (depth_image, depth_image_memory) = create_image(
|
let (depth_image, depth_image_memory) = create_image(
|
||||||
device,
|
device,
|
||||||
@ -868,9 +814,9 @@ pub mod v1 {
|
|||||||
);
|
);
|
||||||
|
|
||||||
(depth_image, depth_image_view, depth_image_memory)
|
(depth_image, depth_image_view, depth_image_memory)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn generate_mipmaps(
|
pub fn generate_mipmaps(
|
||||||
device: &ash::Device,
|
device: &ash::Device,
|
||||||
command_pool: vk::CommandPool,
|
command_pool: vk::CommandPool,
|
||||||
submit_queue: vk::Queue,
|
submit_queue: vk::Queue,
|
||||||
@ -878,7 +824,7 @@ pub mod v1 {
|
|||||||
tex_width: u32,
|
tex_width: u32,
|
||||||
tex_height: u32,
|
tex_height: u32,
|
||||||
mip_levels: u32,
|
mip_levels: u32,
|
||||||
) {
|
) {
|
||||||
let command_buffer = begin_single_time_command(device, command_pool);
|
let command_buffer = begin_single_time_command(device, command_pool);
|
||||||
|
|
||||||
let mut image_barrier = vk::ImageMemoryBarrier {
|
let mut image_barrier = vk::ImageMemoryBarrier {
|
||||||
@ -1005,176 +951,8 @@ pub mod v1 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
end_single_time_command(device, command_pool, submit_queue, command_buffer);
|
end_single_time_command(device, command_pool, submit_queue, command_buffer);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub mod v2 {
|
|
||||||
use ash::vk;
|
|
||||||
|
|
||||||
use std::ptr;
|
|
||||||
|
|
||||||
use super::*;
|
|
||||||
|
|
||||||
pub fn create_descriptor_pool(
|
|
||||||
device: &ash::Device,
|
|
||||||
swapchain_images_size: usize,
|
|
||||||
) -> vk::DescriptorPool {
|
|
||||||
let pool_sizes = [
|
|
||||||
vk::DescriptorPoolSize {
|
|
||||||
// transform descriptor pool
|
|
||||||
ty: vk::DescriptorType::UNIFORM_BUFFER,
|
|
||||||
descriptor_count: swapchain_images_size as u32,
|
|
||||||
},
|
|
||||||
vk::DescriptorPoolSize {
|
|
||||||
// sampler descriptor pool
|
|
||||||
ty: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
|
|
||||||
descriptor_count: swapchain_images_size as u32,
|
|
||||||
},
|
|
||||||
];
|
|
||||||
|
|
||||||
let descriptor_pool_create_info = vk::DescriptorPoolCreateInfo {
|
|
||||||
s_type: vk::StructureType::DESCRIPTOR_POOL_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::DescriptorPoolCreateFlags::empty(),
|
|
||||||
max_sets: swapchain_images_size as u32,
|
|
||||||
pool_size_count: pool_sizes.len() as u32,
|
|
||||||
p_pool_sizes: pool_sizes.as_ptr(),
|
|
||||||
};
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device
|
|
||||||
.create_descriptor_pool(&descriptor_pool_create_info, None)
|
|
||||||
.expect("Failed to create Descriptor Pool!")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn create_descriptor_sets(
|
|
||||||
device: &ash::Device,
|
|
||||||
descriptor_pool: vk::DescriptorPool,
|
|
||||||
descriptor_set_layout: vk::DescriptorSetLayout,
|
|
||||||
uniforms_buffers: &Vec<vk::Buffer>,
|
|
||||||
texture_image_view: vk::ImageView,
|
|
||||||
texture_sampler: vk::Sampler,
|
|
||||||
swapchain_images_size: usize,
|
|
||||||
) -> Vec<vk::DescriptorSet> {
|
|
||||||
let mut layouts: Vec<vk::DescriptorSetLayout> = vec![];
|
|
||||||
for _ in 0..swapchain_images_size {
|
|
||||||
layouts.push(descriptor_set_layout);
|
|
||||||
}
|
|
||||||
|
|
||||||
let descriptor_set_allocate_info = vk::DescriptorSetAllocateInfo {
|
|
||||||
s_type: vk::StructureType::DESCRIPTOR_SET_ALLOCATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
descriptor_pool,
|
|
||||||
descriptor_set_count: swapchain_images_size as u32,
|
|
||||||
p_set_layouts: layouts.as_ptr(),
|
|
||||||
};
|
|
||||||
|
|
||||||
let descriptor_sets = unsafe {
|
|
||||||
device
|
|
||||||
.allocate_descriptor_sets(&descriptor_set_allocate_info)
|
|
||||||
.expect("Failed to allocate descriptor sets!")
|
|
||||||
};
|
|
||||||
|
|
||||||
for (i, &descritptor_set) in descriptor_sets.iter().enumerate() {
|
|
||||||
let descriptor_buffer_infos = [vk::DescriptorBufferInfo {
|
|
||||||
buffer: uniforms_buffers[i],
|
|
||||||
offset: 0,
|
|
||||||
range: ::std::mem::size_of::<UniformBufferObject>() as u64,
|
|
||||||
}];
|
|
||||||
|
|
||||||
let descriptor_image_infos = [vk::DescriptorImageInfo {
|
|
||||||
sampler: texture_sampler,
|
|
||||||
image_view: texture_image_view,
|
|
||||||
image_layout: vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL,
|
|
||||||
}];
|
|
||||||
|
|
||||||
let descriptor_write_sets = [
|
|
||||||
vk::WriteDescriptorSet {
|
|
||||||
// transform uniform
|
|
||||||
s_type: vk::StructureType::WRITE_DESCRIPTOR_SET,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
dst_set: descritptor_set,
|
|
||||||
dst_binding: 0,
|
|
||||||
dst_array_element: 0,
|
|
||||||
descriptor_count: 1,
|
|
||||||
descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
|
|
||||||
p_image_info: ptr::null(),
|
|
||||||
p_buffer_info: descriptor_buffer_infos.as_ptr(),
|
|
||||||
p_texel_buffer_view: ptr::null(),
|
|
||||||
},
|
|
||||||
vk::WriteDescriptorSet {
|
|
||||||
// sampler uniform
|
|
||||||
s_type: vk::StructureType::WRITE_DESCRIPTOR_SET,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
dst_set: descritptor_set,
|
|
||||||
dst_binding: 1,
|
|
||||||
dst_array_element: 0,
|
|
||||||
descriptor_count: 1,
|
|
||||||
descriptor_type: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
|
|
||||||
p_image_info: descriptor_image_infos.as_ptr(),
|
|
||||||
p_buffer_info: ptr::null(),
|
|
||||||
p_texel_buffer_view: ptr::null(),
|
|
||||||
},
|
|
||||||
];
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device.update_descriptor_sets(&descriptor_write_sets, &[]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
descriptor_sets
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn create_descriptor_set_layout(device: &ash::Device) -> vk::DescriptorSetLayout {
|
|
||||||
let ubo_layout_bindings = [
|
|
||||||
vk::DescriptorSetLayoutBinding {
|
|
||||||
// transform uniform
|
|
||||||
binding: 0,
|
|
||||||
descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
|
|
||||||
descriptor_count: 1,
|
|
||||||
stage_flags: vk::ShaderStageFlags::VERTEX,
|
|
||||||
p_immutable_samplers: ptr::null(),
|
|
||||||
},
|
|
||||||
vk::DescriptorSetLayoutBinding {
|
|
||||||
// sampler uniform
|
|
||||||
binding: 1,
|
|
||||||
descriptor_type: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
|
|
||||||
descriptor_count: 1,
|
|
||||||
stage_flags: vk::ShaderStageFlags::FRAGMENT,
|
|
||||||
p_immutable_samplers: ptr::null(),
|
|
||||||
},
|
|
||||||
];
|
|
||||||
|
|
||||||
let ubo_layout_create_info = vk::DescriptorSetLayoutCreateInfo {
|
|
||||||
s_type: vk::StructureType::DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: vk::DescriptorSetLayoutCreateFlags::empty(),
|
|
||||||
binding_count: ubo_layout_bindings.len() as u32,
|
|
||||||
p_bindings: ubo_layout_bindings.as_ptr(),
|
|
||||||
};
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
device
|
|
||||||
.create_descriptor_set_layout(&ubo_layout_create_info, None)
|
|
||||||
.expect("Failed to create Descriptor Set Layout!")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
use ash::vk;
|
|
||||||
|
|
||||||
use std::ffi::CString;
|
|
||||||
use std::os::raw::c_char;
|
|
||||||
use std::os::raw::c_void;
|
|
||||||
use std::path::Path;
|
|
||||||
use std::ptr;
|
|
||||||
|
|
||||||
use crate::utility::constants::*;
|
|
||||||
use crate::utility::debug;
|
|
||||||
use crate::utility::platforms;
|
|
||||||
use crate::utility::structures::*;
|
|
||||||
|
|
||||||
pub fn create_instance(
|
pub fn create_instance(
|
||||||
entry: &ash::Entry,
|
entry: &ash::Entry,
|
||||||
window_title: &str,
|
window_title: &str,
|
||||||
@ -1365,7 +1143,7 @@ pub fn create_logical_device(
|
|||||||
.iter()
|
.iter()
|
||||||
.map(|layer_name| CString::new(*layer_name).unwrap())
|
.map(|layer_name| CString::new(*layer_name).unwrap())
|
||||||
.collect();
|
.collect();
|
||||||
let enable_layer_names: Vec<*const c_char> = requred_validation_layer_raw_names
|
let _enable_layer_names: Vec<*const c_char> = requred_validation_layer_raw_names
|
||||||
.iter()
|
.iter()
|
||||||
.map(|layer_name| layer_name.as_ptr())
|
.map(|layer_name| layer_name.as_ptr())
|
||||||
.collect();
|
.collect();
|
||||||
@ -1378,19 +1156,10 @@ pub fn create_logical_device(
|
|||||||
flags: vk::DeviceCreateFlags::empty(),
|
flags: vk::DeviceCreateFlags::empty(),
|
||||||
queue_create_info_count: queue_create_infos.len() as u32,
|
queue_create_info_count: queue_create_infos.len() as u32,
|
||||||
p_queue_create_infos: queue_create_infos.as_ptr(),
|
p_queue_create_infos: queue_create_infos.as_ptr(),
|
||||||
enabled_layer_count: if validation.is_enable {
|
|
||||||
enable_layer_names.len()
|
|
||||||
} else {
|
|
||||||
0
|
|
||||||
} as u32,
|
|
||||||
pp_enabled_layer_names: if validation.is_enable {
|
|
||||||
enable_layer_names.as_ptr()
|
|
||||||
} else {
|
|
||||||
ptr::null()
|
|
||||||
},
|
|
||||||
enabled_extension_count: enable_extension_names.len() as u32,
|
enabled_extension_count: enable_extension_names.len() as u32,
|
||||||
pp_enabled_extension_names: enable_extension_names.as_ptr(),
|
pp_enabled_extension_names: enable_extension_names.as_ptr(),
|
||||||
p_enabled_features: &physical_device_features,
|
p_enabled_features: &physical_device_features,
|
||||||
|
..Default::default()
|
||||||
};
|
};
|
||||||
|
|
||||||
let device: ash::Device = unsafe {
|
let device: ash::Device = unsafe {
|
||||||
|
@ -133,23 +133,3 @@ impl VertexV3 {
|
|||||||
]
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub const RECT_VERTICES_DATA: [VertexV1; 4] = [
|
|
||||||
VertexV1 {
|
|
||||||
pos: [-0.5, -0.5],
|
|
||||||
color: [1.0, 0.0, 0.0],
|
|
||||||
},
|
|
||||||
VertexV1 {
|
|
||||||
pos: [0.5, -0.5],
|
|
||||||
color: [0.0, 1.0, 0.0],
|
|
||||||
},
|
|
||||||
VertexV1 {
|
|
||||||
pos: [0.5, 0.5],
|
|
||||||
color: [0.0, 0.0, 1.0],
|
|
||||||
},
|
|
||||||
VertexV1 {
|
|
||||||
pos: [-0.5, 0.5],
|
|
||||||
color: [1.0, 1.0, 1.0],
|
|
||||||
},
|
|
||||||
];
|
|
||||||
pub const RECT_INDICES_DATA: [u32; 6] = [0, 1, 2, 2, 3, 0];
|
|
||||||
|
Reference in New Issue
Block a user